// Function from file: xmas.dm public override bool start( ) { Obj_Structure_Flora_Tree_Pine xmas = null; Tile_Simulated_Floor T = null; int?i = null; Mob_Living_SimpleAnimal_Pet_Dog_Corgi_Ian Ian = null; Obj_Machinery_Computer_Security_Telescreen_Entertainment Monitor = null; foreach (dynamic _b in Lang13.Enumerate(typeof(Game13), typeof(Obj_Structure_Flora_Tree_Pine))) { xmas = _b; if (xmas.z != 1) { continue; } foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRangeExcludeThis(xmas, 1), typeof(Tile_Simulated_Floor))) { T = _a; i = null; i = 1; while ((i ?? 0) <= Rand13.Int(1, 5)) { new Obj_Item_Weapon_AGift(T); i++; } } } foreach (dynamic _c in Lang13.Enumerate(GlobalVars.mob_list, typeof(Mob_Living_SimpleAnimal_Pet_Dog_Corgi_Ian))) { Ian = _c; Ian.place_on_head(new Obj_Item_Clothing_Head_Helmet_Space_Santahat(Ian)); } foreach (dynamic _d in Lang13.Enumerate(GlobalVars.machines, typeof(Obj_Machinery_Computer_Security_Telescreen_Entertainment))) { Monitor = _d; Monitor.icon_state = "entertainment_xmas"; } return(false); }
// Function from file: xmas.dm public override bool start( ) { Obj_Structure_Flora_Tree_Pine xmas = null; Mob_Living_SimpleAnimal_Hostile_Tree evil_tree = null; foreach (dynamic _a in Lang13.Enumerate(typeof(Game13), typeof(Obj_Structure_Flora_Tree_Pine))) { xmas = _a; evil_tree = new Mob_Living_SimpleAnimal_Hostile_Tree(xmas.loc); evil_tree.icon_state = xmas.icon_state; evil_tree.icon_living = evil_tree.icon_state; evil_tree.icon_dead = evil_tree.icon_state; evil_tree.icon_gib = evil_tree.icon_state; GlobalFuncs.qdel(xmas); } return(false); }