Exemple #1
0
 protected Solver(Cube cube, ICubeLayerRotator cubeLayerRotator)
 {
     Cube = cube;
      Query = new CubeQuery(cube);
      Rotator = new CubeRotator(cube);
      SetFrontDirection(Directions.Front, Directions.Up);
      _cubeLayerRotator = cubeLayerRotator;
 }
 public void Print(TextWriter writer, Cube cube)
 {
     Clear();
      PrintFace(GetFacelets(cube, Direction.Up, Direction.Back, Direction.Left), 1, 0);
      PrintFace(GetFacelets(cube, Direction.Left, Direction.Up, Direction.Back), 0, 1);
      PrintFace(GetFacelets(cube, Direction.Front, Direction.Up, Direction.Left), 1, 1);
      PrintFace(GetFacelets(cube, Direction.Right, Direction.Up, Direction.Front), 2, 1);
      PrintFace(GetFacelets(cube, Direction.Back, Direction.Up, Direction.Right), 3, 1);
      PrintFace(GetFacelets(cube, Direction.Down, Direction.Front, Direction.Left), 1, 2);
      var text = new String(_page);
      writer.WriteLine(text);
 }
 public void Print1(TextWriter writer, Cube cube)
 {
     Clear();
      PrintFace(cube, 3, 1, 0);
      PrintFace(cube, 2, 1, 1);
      PrintFace(cube, 1, 1, 2);
      PrintFace(cube, 0, 1, 3);
      PrintFace(cube, 1, 0, 4);
      PrintFace(cube, 1, 2, 5);
      var text = new String(_page);
      writer.WriteLine(text);
 }
 public Cube BuildCube()
 {
     var numberOfFaces = 6;
      var facelets = new List<Facelet>(3 * 3 * numberOfFaces);
      facelets.AddRange(BuildFacelets("Orange", Colors.Orange));
      facelets.Rotate(Directions.Right, 90);
      facelets.AddRange(BuildFacelets("Green", Colors.Green));
      facelets.Rotate(Directions.Right, 90);
      facelets.AddRange(BuildFacelets("Red", Colors.Red));
      facelets.Rotate(Directions.Right, 90);
      facelets.AddRange(BuildFacelets("Blue", Colors.Blue));
      facelets.Rotate(Directions.Up, 90);
      facelets.AddRange(BuildFacelets("White", Colors.White));
      facelets.Rotate(Directions.Up, 180);
      facelets.AddRange(BuildFacelets("Yellow", Colors.Yellow));
      facelets.Rotate(Directions.Right, -90);
      var cube = new Cube(facelets);
      facelets.ForEach(f => f.Build(cube));
      return cube;
 }
 private IEnumerable<Facelet> GetFacelets(Cube cube, Vector3D normal, Vector3D topNormal, Vector3D leftNormal)
 {
     var top = cube.GetFace(topNormal);
      var bottom = cube.GetFace(-topNormal);
      var left = cube.GetFace(leftNormal);
      var right = cube.GetFace(-leftNormal);
      var facelets = cube.GetFacelets(normal).ToList();
      var center = facelets.Single(i => i.Type == FaceletType.Center);
      var corners = facelets.Where(i => i.Type == FaceletType.Corner).ToList();
      var edges = facelets.Where(i => i.Type == FaceletType.Edge).ToList();
      yield return corners.Single(i => i.IsCoplanar(left) && i.IsCoplanar(top));
      yield return edges.Single(i => i.IsCoplanar(top));
      yield return corners.Single(i => i.IsCoplanar(right) && i.IsCoplanar(top));
      yield return edges.Single(i => i.IsCoplanar(left));
      yield return center;
      yield return edges.Single(i => i.IsCoplanar(right));
      yield return corners.Single(i => i.IsCoplanar(left) && i.IsCoplanar(bottom));
      yield return edges.Single(i => i.IsCoplanar(bottom));
      yield return corners.Single(i => i.IsCoplanar(right) && i.IsCoplanar(bottom));
 }
 public override void Build(Cube cube)
 {
     CenterFacelet = cube.CenterFacelets.First(f => Normal.IsSame(f.Normal));
      OtherEdgeFacelet = cube.EdgeFacelets.Single(f => !ReferenceEquals(this, f) && f.CubieCenter.IsSame(CubieCenter));
 }
 private static void Solve(CubeRotator rotator, Cube cube, CubeQuery query)
 {
     using (var movesText = File.CreateText("Moves.txt"))
      {
     MoveCounter bestMoveCounter = null;
     var moveCounter = new MoveCounter();
     var rotators = new CubeLayerRotatorList(
        new MoveWriter(movesText),
        moveCounter,
        rotator);
     var solver = new FirstLayerEdgeSolver(cube, query.GetCenterFacelet(Colors.White), rotators);
     var faceletsToSolveCount = solver.GetCountOfFaceletsToSolve();
     if (faceletsToSolveCount == 0)
        return;
     var permutations = Permutations.Instance.GetPermutations(faceletsToSolveCount);
     foreach (var permutation in permutations)
     {
        var cubeState = cube.GetState();
        SolveHelper(cube, solver, permutation);
        facelets to solve is out of sync.
        if (bestMoveCounter == null || bestMoveCounter.MoveCount > moveCounter.MoveCount)
           bestMoveCounter = moveCounter;
        cubeState.Restore();
        movesText.WriteLine(moveCounter.ToString());
        moveCounter = new MoveCounter();
        rotators = new CubeLayerRotatorList(
           new MoveWriter(movesText),
           moveCounter,
           rotator);
        solver = new FirstLayerEdgeSolver(cube, query.GetCenterFacelet(Colors.White), rotators);
     }
     movesText.WriteLine(bestMoveCounter.ToString());
      }
 }
 private static void SolveHelper(Cube cube, Solver solver, IReadOnlyList<int> faceletIndexsToSolve)
 {
     int iterations = 0;
      do
      {
     if (iterations >= 10)
        throw new Exception("Too many iterations");
     foreach (var indexOfFaceletToSolve in faceletIndexsToSolve)
     {
        solver.SolveFacelet(indexOfFaceletToSolve);
        cube.PrintAsCutout("cubeasCutout1.txt");
     }
     var faceletsToSolveCount = solver.GetCountOfFaceletsToSolve();
     if (faceletsToSolveCount == 0)
        break;
     faceletIndexsToSolve = Permutations.Instance.GetPermutations(faceletsToSolveCount).First();
     iterations++;
      } while (faceletIndexsToSolve.Any());
 }
 public void Build(Cube cube)
 {
     OppositeCenterFacelet = cube.CenterFacelets.Single(f => (Normal + f.Normal).IsZero());
      AdjacentCenterFacelets = cube.CenterFacelets.Where(f => Normal.Dot(f.Normal).IsZero()).ToList();
 }
Exemple #10
0
 public CubeState(Cube cube)
 {
     _faceletStates = cube.Facelets.Select(f => f.GetState()).ToList();
 }
 public CubeRotator(Cube cube)
     : this(new CubeQuery(cube))
 {
 }
Exemple #12
0
 public void Print2(TextWriter writer, Cube cube)
 {
     foreach (var facelet in cube.Facelets)
     writer.WriteLine(facelet.ToString());
 }
Exemple #13
0
 private void PrintFace(Cube cube, int x, int y, int face)
 {
     var faces = Enumerable.Range(face * 9, 9).Select(i => cube.Facelets[i]).ToList();
      PrintFace(faces, x, y);
 }
Exemple #14
0
 private void PrintFace(Cube cube, int x, int y, Vector3D normal)
 {
     var faces = cube.Facelets.Where(i => i.Normal.IsSame(normal)).ToList();
      PrintFace(faces, x, y);
 }
Exemple #15
0
 public abstract void Build(Cube cube);
 public CubePrinter(Cube cube)
 {
     _cube = cube;
      _cubeQuery = new CubeQuery(cube);
      _page = new char[_height * _length];
 }
 public FirstLayerEdgeSolver(Cube cube, ICenterFacelet topCenterFacelet, ICubeLayerRotator cubeLayerRotator)
     : base(cube, cubeLayerRotator)
 {
     _topCenterFacelet = topCenterFacelet;
      _faceletsToSolve = new IEdgeFacelet[0];
 }
 public CubeRotator(CubeQuery cubeQuery)
 {
     _cube = cubeQuery.Cube;
      _cubeQuery = cubeQuery;
 }
 public FirstLayerCornerSolver(Cube cube, ICenterFacelet topCenterFacelet, IMachine machine)
     : base(cube, machine)
 {
     _topCenterFacelet = topCenterFacelet;
 }