Exemple #1
0
        public CompilerOutput Compile(string solcPath, string derivedFilePath)
        {
            if (!File.Exists(solcPath))
            {
                throw new SystemException($"Cannot find solidity compiler at {solcPath}");
            }

            derivedFilePath = derivedFilePath.Replace("\\", "/" /*, StringComparison.CurrentCulture*/);
            Console.WriteLine(solcPath);
            string jsonString = RunSolc(solcPath, derivedFilePath);

            List <string> errors   = new List <string>();
            var           settings = new JsonSerializerSettings
            {
                Error = (sender, errorArgs) =>
                {
                    errors.Add(errorArgs.ErrorContext.Error.Message);
                    errorArgs.ErrorContext.Handled = true;
                },
            };


            CompilerOutput compilerOutput = JsonConvert.DeserializeObject <CompilerOutput>(jsonString);

            if (errors.Count != 0)
            {
                throw new SystemException($"Deserialization of Solidity compiler output failed with errors: {JsonConvert.SerializeObject(errors)}");
            }
            return(compilerOutput);
        }
Exemple #2
0
        // Legacy entry point for testing
        private static void LegacyMain(string[] args)
        {
            DirectoryInfo    debugDirectoryInfo = Directory.GetParent(Directory.GetCurrentDirectory());
            string           workingDirectory   = debugDirectoryInfo.Parent.Parent.Parent.Parent.FullName;
            string           filename           = "AssertTrue.sol";
            string           solcPath           = workingDirectory + "\\Tool\\solc.exe";
            string           filePath           = workingDirectory + "\\Test\\regression\\" + filename;
            SolidityCompiler compiler           = new SolidityCompiler();
            CompilerOutput   compilerOutput     = compiler.Compile(solcPath, filePath);
            AST ast = new AST(compilerOutput);

            Console.WriteLine(ast.GetSourceUnits());
            Console.ReadLine();
        }
        public bool Execute(string filename)
        {
            string filePath = testDirectory + "\\" + filename;

            // read the program text
            string programText = File.ReadAllText(filePath);

            // get the text of AST traversal
            SolidityCompiler compiler       = new SolidityCompiler();
            CompilerOutput   compilerOutput = compiler.Compile(solcPath, filePath);
            AST     ast         = new AST(compilerOutput);
            ASTNode sourceUnits = ast.GetSourceUnits();

            return(TextCompare(programText, sourceUnits.ToString()));
        }