protected static BoardGamePlayerScore GetScoreData(string gamename, Mobile player)
        {
            List<BoardGamePlayerScore> scores = GetScores(gamename);

            if (scores == null)
            {
                var gamedata = new BoardGameData(gamename);
                GameData.Add(gamedata);
                scores = gamedata.Scores;
            }

            int index = BoardGamePlayerScore.IndexOf(scores, player);

            if (index == -1)
            {
                var newscore = new BoardGamePlayerScore(player);
                scores.Add(newscore);
                return newscore;
            }
            return scores[index];
        }
        protected static BoardGamePlayerScore GetScoreData(string gamename, Mobile player)
        {
            List <BoardGamePlayerScore> scores = GetScores(gamename);

            if (scores == null)
            {
                var gamedata = new BoardGameData(gamename);
                GameData.Add(gamedata);
                scores = gamedata.Scores;
            }

            int index = BoardGamePlayerScore.IndexOf(scores, player);

            if (index == -1)
            {
                var newscore = new BoardGamePlayerScore(player);
                scores.Add(newscore);
                return(newscore);
            }
            return(scores[index]);
        }