public override void SampleCall(string[] args)
        {
            #region Parse Arguments
            ArgParser cmdLineParser = new ArgParser();
            if (!cmdLineParser.Parse(args))
            {
                // Parse failed.
                PrintUsage(INVALID_ARGUMENTS_ERROR);
                return;
            }
            if (!SampleParseArgs(cmdLineParser))
            {
                // Parse failed for sample's arguments.
                PrintUsage(INVALID_ARGUMENTS_ERROR);
                return;
            }
            #endregion

            #region Initialize properties from command line
            // Initialize the properties.
            ContextProperties contextProps = new ContextProperties();
            SessionProperties sessionProps = SampleUtils.NewSessionPropertiesFromConfig(cmdLineParser.Config);
            #endregion

            // Define IContext and ISession.
            IContext context = null;
            ISession session = null;

            // Create the LinkedList.
            LinkedList <MessageRecord> msgRecords =
                new LinkedList <MessageRecord>();

            try
            {
                InitContext(cmdLineParser.LogLevel);
                Console.WriteLine("About to create the context ...");
                context = ContextFactory.Instance.CreateContext(contextProps, null);
                Console.WriteLine("Context successfully created. ");
                Console.WriteLine("About to create the session ...");
                session = context.CreateSession(sessionProps,
                                                SampleUtils.HandleMessageEvent,
                                                HandleSessionEvent);
                Console.WriteLine("Session successfully created.");

                // Connect the session.
                Console.WriteLine("About to connect the session ...");
                if (session.Connect() == ReturnCode.SOLCLIENT_OK)
                {
                    Console.WriteLine("Session successfully connected");
                    Console.WriteLine(GetRouterInfo(session));
                }
                else
                {
                    Console.WriteLine("Failed to connect session, aborting ...");
                    return;
                }

                // Validate required capabilities.
                if (!session.IsCapable(CapabilityType.PUB_GUARANTEED))
                {
                    Console.WriteLine(string.Format("This sample requires capability '{0}' to be supported", CapabilityType.PUB_GUARANTEED));
                    return;
                }

                // At this point the session is connected and not reconnecting
                sessionIsReconnecting = false;
                sessionIsReconnecting = false;

                // Send cmdLineParser.Config.NumberOfMessagesToPublish messages.
                for (int i = 0; i < cmdLineParser.Config.NumberOfMessagesToPublish; i++)
                {
                    // If the session is reconnecting the applications should not send messages
                    while (sessionIsReconnecting)
                    {
                        Thread.Sleep(100);
                    }

                    if (sessionIsDisconnected)
                    {
                        // No automatic reconnect attemps will be made by the API. It's up to the
                        // client application to reconnect the session
                        Console.WriteLine("About to connect the session ...");
                        if (session.Connect() == ReturnCode.SOLCLIENT_OK)
                        {
                            Console.WriteLine("Session successfully connected");
                        }
                        else
                        {
                            Console.WriteLine("Failed to connect session, aborting ...");
                            return;
                        }
                        // The client application in this case is responsible for re-pulishing all unacked message
                        foreach (MessageRecord record in msgRecords)
                        {
                            if (!record.Acked)
                            {
                                ReturnCode rc = session.Send(record.Message);
                                if (rc != ReturnCode.SOLCLIENT_OK)
                                {
                                    Console.WriteLine("Failed to send unacked messages, aborting ...");
                                    return;
                                }
                            }
                        }
                    }
                    // Allocate a new message.
                    IMessage message = SampleUtils.CreateMessage(cmdLineParser.Config, session);
                    message.DeliveryMode = MessageDeliveryMode.Persistent;
                    // Create a record, and set it as CorrelationKey.
                    MessageRecord msgRecord = new MessageRecord(message);
                    message.CorrelationKey = msgRecord;
                    // Add it to the list of send message records and send it.
                    msgRecords.AddLast(msgRecord);
                    session.Send(message);

                    // Sleep for 500 msecs and check to see if the message was acknowledged (positively or negatively).
                    Thread.Sleep(500);
                    while (msgRecords.First != null && msgRecords.First.Value.Acked)
                    {
                        MessageRecord record = msgRecords.First.Value;
                        msgRecords.RemoveFirst();
                        Console.WriteLine(
                            string.Format("Freeing memory for message {0}, Result: Acked ({1}))\n",
                                          i, record.Acked));
                        record.Message.Dispose();
                    }
                    Thread.Sleep(1000);
                }
            }
            catch (Exception ex)
            {
                PrintException(ex);
            }
            finally
            {
                // There should not be any left in the list, but just in case.
                foreach (MessageRecord record in msgRecords)
                {
                    record.Message.Dispose();
                }
                if (session != null)
                {
                    session.Dispose();
                }
                if (context != null)
                {
                    context.Dispose();
                }
                // Must cleanup after.
                CleanupContext();
            }
        }
        /// <summary>
        /// Main sample method
        /// </summary>
        /// <param name="args"></param>
        public override void SampleCall(string[] args)
        {
            #region Parse Arguments
            ArgParser cmdLineParser = new ArgParser();
            if (!cmdLineParser.Parse(args))
            {
                // parse failed
                PrintUsage(INVALID_ARGUMENTS_ERROR);
                return;
            }
            cmdLineParser.Config.SetDestMode(DestMode.TOPIC);
            cmdLineParser.Config.DeliveryMode = MessageDeliveryMode.Direct;
            #endregion

            #region Initialize properties from command line.
            // Initialize the properties.
            ContextProperties contextProps = new ContextProperties();

            SessionProperties sessionProps = SampleUtils.NewSessionPropertiesFromConfig(cmdLineParser.Config);
            #endregion

            // Define IContext and ISession.
            IContext context = null;
            ISession session = null;
            IMessage message = null;
            try
            {
                InitContext();
                Console.WriteLine("About to create the context ...");
                context = ContextFactory.Instance.CreateContext(contextProps, null);
                Console.WriteLine("Context successfully created. ");
                Console.WriteLine("About to create the session ...");
                session = context.CreateSession(sessionProps,
                                                SampleUtils.HandleMessageEvent,
                                                SampleUtils.HandleSessionEvent);
                Console.WriteLine("Session successfully created.");

                Console.WriteLine("About to connect the session ...");
                if (session.Connect() == ReturnCode.SOLCLIENT_OK)
                {
                    Console.WriteLine("Session successfully connected");
                    Console.WriteLine(GetRouterInfo(session));
                }
                message = SampleUtils.CreateMessage(cmdLineParser.Config, session);
                message.DeliveryMode = MessageDeliveryMode.Direct;
                message.Destination  = ContextFactory.Instance.CreateTopic(SampleUtils.SAMPLE_TOPIC);
                session.Send(message);
                Console.WriteLine("\nDone");
            }
            catch (Exception ex)
            {
                PrintException(ex);
            }
            finally
            {
                if (session != null)
                {
                    session.Dispose();
                }
                if (context != null)
                {
                    context.Dispose();
                }
                // Must cleanup after.
                CleanupContext();
            }
        }
Exemple #3
0
        /// <summary>
        /// The main function in the sample.
        /// </summary>
        /// <param name="args"></param>
        public override void SampleCall(string[] args)
        {
            #region Parse Arguments
            ArgParser cmdLineParser = new ArgParser();
            if (!cmdLineParser.Parse(args))
            {
                // parse failed
                PrintUsage(INVALID_ARGUMENTS_ERROR);
                return;
            }
            #endregion

            #region Initialize properties from command line
            // Initialize the properties.
            ContextProperties contextProps = new ContextProperties();
            SessionProperties sessionProps = SampleUtils.NewSessionPropertiesFromConfig(cmdLineParser.Config);
            #endregion

            // Define IContext.
            IContext context = null;
            try
            {
                InitContext(cmdLineParser.LogLevel);
                Console.WriteLine("About to create the context ...");
                context = ContextFactory.Instance.CreateContext(contextProps, null);
                Console.WriteLine("Context successfully created. ");

                // We will create two sessions, and give them different msg receiver callbacks.
                IdPrintingReceiver recvCallback1 = new IdPrintingReceiver("Client 1");
                IdPrintingReceiver recvCallback2 = new IdPrintingReceiver("Client 2");

                Console.WriteLine("About to create the Sessions...");
                session = context.CreateSession(sessionProps,
                                                recvCallback1.HandleMessageEvent,
                                                SampleUtils.HandleSessionEvent);
                session2 = context.CreateSession(sessionProps,
                                                 recvCallback2.HandleMessageEvent,
                                                 SampleUtils.HandleSessionEvent);
                Console.WriteLine("Sessions successfully created.");

                Console.WriteLine("About to connect the Session...");
                if (session.Connect() == ReturnCode.SOLCLIENT_OK)
                {
                    Console.WriteLine("Session 1 successfully connected.");
                    Console.WriteLine(GetRouterInfo(session));
                }

                Console.Write(String.Format("Check for capability: {0}... ", CapabilityType.SUBSCRIPTION_MANAGER));
                if (!session.IsCapable(CapabilityType.SUBSCRIPTION_MANAGER))
                {
                    Console.WriteLine("Not Supported. Exiting.");
                    return;
                }
                else
                {
                    Console.WriteLine("OK");
                }
                // Appliance supports this sample, connect 2nd session.
                if (session2.Connect() == ReturnCode.SOLCLIENT_OK)
                {
                    Console.WriteLine("Session 2 successfully connected");
                }

                // Create the Topic to subscribe and send messages to.
                ITopic serviceTopic = ContextFactory.Instance.CreateTopic(topic_str);

                // Once clients have been connected, their ClientNames can be extracted.
                ContextFactory cf             = ContextFactory.Instance;
                string         strClientName1 = (string)session.GetProperty(SessionProperties.PROPERTY.ClientName);
                string         strClientName2 = (string)session2.GetProperty(SessionProperties.PROPERTY.ClientName);
                IClientName    clientName1    = cf.CreateClientName(strClientName1);
                IClientName    clientName2    = cf.CreateClientName(strClientName2);

                Console.WriteLine("Client '{0}' adding subscription on behalf of client '{1}'", clientName1, clientName2);
                session.Subscribe(clientName2, serviceTopic, SubscribeFlag.RequestConfirm | SubscribeFlag.WaitForConfirm, null);
                Console.WriteLine("OK. Added subscription '{0}'.", serviceTopic);
                IMessage messageOne = SampleUtils.CreateMessage(cmdLineParser.Config, session);
                messageOne.Destination = serviceTopic;

                Console.WriteLine("Sending a message from Client 1...");
                session.Send(messageOne);
                Console.WriteLine("Sent.");
                Thread.Sleep(500);
                Console.WriteLine("Done.");
            } catch (Exception ex) {
                PrintException(ex);
            }
            finally
            {
                if (session != null)
                {
                    session.Dispose();
                }
                if (session2 != null)
                {
                    session2.Dispose();
                }
                if (context != null)
                {
                    context.Dispose();
                }
                // Must cleanup after.
                CleanupContext();
            }
        }
Exemple #4
0
        public override void SampleCall(string[] args)
        {
            #region Parse Arguments
            ArgParser cmdLineParser = new ArgParser();
            if (!cmdLineParser.Parse(args))
            {
                // Parse failed.
                PrintUsage(INVALID_ARGUMENTS_ERROR);
                return;
            }
            if (!SampleParseArgs(cmdLineParser))
            {
                // Parse failed for sample's arguments.
                PrintUsage(INVALID_ARGUMENTS_ERROR);
                return;
            }
            #endregion

            #region Initialize properties from command line
            // Initialize the properties.
            ContextProperties contextProps = new ContextProperties();
            SessionProperties sessionProps = SampleUtils.NewSessionPropertiesFromConfig(cmdLineParser.Config);
            // Uncomment the line below if you wish to send using a non-blocking mode
            // sessionProps.SendBlocking = false;
            #endregion

            // Define IContext and ISession.
            IContext context = null;
            ISession session = null;

            // Create the LinkedList.
            LinkedList <MessageRecord> msgRecords =
                new LinkedList <MessageRecord>();

            try
            {
                InitContext(cmdLineParser.LogLevel);
                Console.WriteLine("About to create the context ...");
                context = ContextFactory.Instance.CreateContext(contextProps, null);
                Console.WriteLine("Context successfully created. ");
                Console.WriteLine("About to create the session ...");
                session = context.CreateSession(sessionProps,
                                                SampleUtils.HandleMessageEvent,
                                                HandleSessionEvent);
                Console.WriteLine("Session successfully created.");

                // Connect the session.
                Console.WriteLine("About to connect the session ...");
                if (session.Connect() == ReturnCode.SOLCLIENT_OK)
                {
                    Console.WriteLine("Session successfully connected");
                    Console.WriteLine(GetRouterInfo(session));
                }

                // Validate required capabilities.
                if (!session.IsCapable(CapabilityType.PUB_GUARANTEED))
                {
                    Console.WriteLine(string.Format("This sample requires capability '{0}' to be supported", CapabilityType.PUB_GUARANTEED));
                    return;
                }

                // Send cmdLineParser.Config.NumberOfMessagesToPublish messages.
                for (int i = 0; i < cmdLineParser.Config.NumberOfMessagesToPublish; i++)
                {
                    // Allocate a new message.
                    IMessage message = SampleUtils.CreateMessage(cmdLineParser.Config, session);
                    message.DeliveryMode = MessageDeliveryMode.Persistent;
                    try
                    {
                        // Create a record, and set it as CorrelationKey.
                        MessageRecord msgRecord = new MessageRecord(message);
                        message.CorrelationKey = msgRecord;
                        ReturnCode rc = session.Send(message);
                        Console.WriteLine("Sending message " + i + ": " + rc);
                        if (rc == ReturnCode.SOLCLIENT_OK)
                        {
                            // Add it to the list of send message records and send it.
                            msgRecord.MessageId = i;
                            msgRecords.AddLast(msgRecord);
                        }
                        else
                        {
                            // The message was not sent, free it up
                            message.Dispose();
                        }
                    }
                    catch (OperationErrorException opex)
                    {
                        // Ignore OperationErrorException if you don't want the publisher
                        // to abort on transient send errors
                        Console.WriteLine("Got an excpetion " + opex.ReturnCode);
                        message.Dispose();
                        continue;
                    }
                    // Sleep for 500 msecs and check to see if the message was acknowledged (positively or negatively).
                    Thread.Sleep(100);
                    while (msgRecords.First != null && msgRecords.First.Value.Acked)
                    {
                        MessageRecord record = msgRecords.First.Value;
                        msgRecords.RemoveFirst();
                        Console.WriteLine(
                            string.Format("Freeing memory for message {0}, Result: Acked ({1}), Accepted ({2})\n",
                                          record.MessageId, record.Acked, record.Accepted));
                        record.Message.Dispose();
                    }
                }
            }
            catch (Exception ex)
            {
                PrintException(ex);
            }
            finally
            {
                Thread.Sleep(3000);
                // There should not be any left in the list, but just in case.
                foreach (MessageRecord record in msgRecords)
                {
                    Console.WriteLine(
                        string.Format("Freeing memory for message {0}, Result: Acked ({1}), Accepted ({2})\n",
                                      record.MessageId, record.Acked, record.Accepted));
                    record.Message.Dispose();
                }
                if (session != null)
                {
                    session.Dispose();
                }
                if (context != null)
                {
                    context.Dispose();
                }
                // Must cleanup after.
                CleanupContext();
            }
        }