// constructor (SPAWN) public SodaMachine() { hopperIn = new List <Coin>(); hopperOut = new List <Coin>(); register = new List <Coin>(); Quarter quarter = new Quarter(); Dime dime = new Dime(); Nickel nickel = new Nickel(); Penny penny = new Penny(); AddToInventory(quarter, 20); AddToInventory(dime, 10); AddToInventory(nickel, 20); AddToInventory(penny, 50); inventory = new List <Can>(); Cola cola = new Cola(); OrangeSoda orangeSoda = new OrangeSoda(); RootBeer rootBeer = new RootBeer(); AddToInventory(cola, 5); AddToInventory(orangeSoda, 5); AddToInventory(rootBeer, 5); cardPaymentBalance = 0; }
//Soda public void StockColaInSodaMachine(int howMany) { Cola cola = new Cola(); for(int i = 0; i <= howMany; i ++) { inventory.Add(cola); } }