public RecognitionRound( Persona persona ) : base(persona) { Persona.Classification = Persona.Classification.Value == PersonaClassifications.Unused.Value ? Persona.Classification = PersonaClassifications.Novel : Persona.Classification; }
public TrustExchangeRound( Persona persona, Func<int, int> calculateMultipliedPersonaPointsOut, Func<PersonaClassification> getPersonaClassification ) : base(persona) { RawPlayerPointsIn = 0; MultipliedPersonaPointsOut = 0; Persona.Classification = Persona.Classification.Value == PersonaClassifications.Unused.Value ? Persona.Classification = PersonaClassifications.Indeterminate : Persona.Classification; CalculateMultipliedPersonaPointsOut = calculateMultipliedPersonaPointsOut; GetPersonaClassification = getPersonaClassification; }
public LikabilityRatingRound(Persona persona) { Persona = persona; }
public override string ToString() { return(string.Format("{0}, LIKABILITY ==> {1}", Persona.ToString(), LikabilityRatingIndex.ToString())); }