public Walls(int mapWidth, int mapHeight) { wallList = new List <Figure>(); HorizontalLine top = new HorizontalLine(0, 80, 0, '#'); VerticalLine left = new VerticalLine(0, 25, 0, '#'); HorizontalLine bottom = new HorizontalLine(0, 80, 25, '$'); VerticalLine right = new VerticalLine(0, 25, 80, '$'); wallList.Add(top); wallList.Add(left); wallList.Add(bottom); wallList.Add(right); }
public Walls(int mapWidth, int mapHeight) { wallList = new List <Figure>(); Horizon top = new Horizon(0, 80, 0, '#'); VerticalLine left = new VerticalLine(0, 25, 0, '#'); Horizon bottom = new Horizon(0, 80, 25, '$'); VerticalLine right = new VerticalLine(0, 25, 80, '$'); VerticalLine obstacle = new VerticalLine(10, 20, 50, '%'); wallList.Add(top); wallList.Add(left); wallList.Add(bottom); wallList.Add(right); wallList.Add(obstacle); }
public Walls(int MapWidth, int MapHeight) { wallList = new List <Figure>(); HorizontalLine top = new HorizontalLine(0, 80, 0, '#'); VerticalLine Left = new VerticalLine(0, 25, 0, '#'); VerticalLine Right = new VerticalLine(0, 25, 80, '#'); HorizontalLine Bottom = new HorizontalLine(0, 80, 25, '#'); VerticalLine obstacle = new VerticalLine(10, 13, 50, '%'); VerticalLine obstacle2 = new VerticalLine(5, 9, 10, '%'); HorizontalLine obstacle3 = new HorizontalLine(3, 9, 14, '%'); HorizontalLine obstacle4 = new HorizontalLine(8, 41, 19, '%'); wallList.Add(top); wallList.Add(Left); wallList.Add(Right); wallList.Add(Bottom); wallList.Add(obstacle); wallList.Add(obstacle2); wallList.Add(obstacle3); wallList.Add(obstacle4); }