static void Main(string[] args) { Walls walls = new Walls(80, 25); walls.Draw(); var point = new Point(4, 5, '*'); var snake = new Snake(point, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodCreator = new FoodCreator(80, 25, '$'); Point food = foodCreator.CreatorFood(); food.Draw(); while (true) { if (walls.IsHit(snake) || snake.IsHitTail()) { break; } if (snake.Eat(food)) { food = foodCreator.CreatorFood(); food.Draw(); } else { snake.Move(); } Thread.Sleep(100); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } Thread.Sleep(100); snake.Move(); } Console.ReadLine(); }