private ClanRanks GetClanRank(string name, ClanData clan) { if (clan.Leader == name) { return(ClanRanks.Leader); } if (clan.NumberOne == name) { return(ClanRanks.NumberOne); } if (clan.NumberTwo == name) { return(ClanRanks.NumberTwo); } return(ClanRanks.Member); }
public void Load() { try { if (!_dbContext.Clans.Any()) { return; } foreach (DAL.Models.Clan clan in _dbContext.Clans) { var newClan = new ClanData(clan.Id, clan.Name); newClan.Description = clan.Description; newClan.Board = clan.BoardId; newClan.ClanType = EnumerationExtensions.GetEnum <ClanTypes>(clan.ClanType); newClan.Motto = clan.Motto; newClan.Deity = clan.DeityName; newClan.Badge = clan.Badge; newClan.RecallRoom = clan.RecallRoomId; newClan.StoreRoom = clan.StoreRoomId; var clanStats = clan.Stats; newClan.PvEKills = clan.Stats.PvE_Kills; newClan.PvEDeaths = clan.Stats.PvE_Deaths; newClan.IllegalPvPKill = clan.Stats.Illegal_PvP_Kills; newClan.Score = clan.Stats.Score; newClan.Favour = clan.Stats.Favour; newClan.Strikes = clan.Stats.Strikes; newClan.MemberLimit = clan.Stats.MemberLimit; newClan.Alignment = clan.Stats.Alignment; var members = new List <RosterData>(); foreach (DAL.Models.ClanMember clanMember in clan.Members) { var newMember = new RosterData(); newMember.Name = clanMember.Name; newMember.Joined = clanMember.Joined; newMember.Class = clanMember.ClassId; newMember.Level = clanMember.Level; newMember.Kills = clanMember.Kills; newMember.Deaths = clanMember.Deaths; members.Add(newMember); } newClan.Members = members; newClan.LeaderRank = clan.Ranks.First(x => x.RankType == (int)ClanRanks.Leader).RankName; newClan.Leader = clan.Members.First(x => x.ClanRank == (int)ClanRanks.Leader).Name; newClan.NumberOneRank = clan.Ranks.First(x => x.RankType == (int)ClanRanks.NumberOne).RankName; var member = clan.Members.FirstOrDefault(x => x.ClanRank == (int)ClanRanks.NumberOne); newClan.NumberOne = member == null ? string.Empty : member.Name; newClan.NumberTwoRank = clan.Ranks.First(x => x.RankType == (int)ClanRanks.NumberTwo).RankName; member = clan.Members.FirstOrDefault(x => x.ClanRank == (int)ClanRanks.NumberTwo); newClan.NumberTwo = member == null ? string.Empty : member.Name; newClan.ClanObjects = clan.Items.Select(x => x.Id); Add(newClan); } _logManager.Boot("Loaded {0} Clans", Clans.Count()); } catch (DbException ex) { _logManager.Error(ex); throw; } }
public void Add(ClanData clan) { Clans.ToList().Add(clan); }