Exemple #1
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 public static IEnumerator <float> Sin(IEnumerator <float> radius, IEnumerator <float> freq, float fps)
 {
     return(Move(Source.Sin(radius, freq, fps)));
 }
Exemple #2
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 public static IEnumerator <Vector2> Hypocycloid(IEnumerator <float> A, IEnumerator <float> B, float rc, float rm, IEnumerator <float> speed, float fps)
 {
     return(Move(Source.Hypocycloid(A, B, rc, rm, speed, fps)));
 }
Exemple #3
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 public static IEnumerator <Vector2> Circular(IEnumerator <float> radius, IEnumerator <float> speed, float fps)
 {
     return(Move(Source.Circular(radius, speed, fps)));
 }
Exemple #4
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 public static IEnumerator <Vector2> Lissajous(IEnumerator <float> A, IEnumerator <float> B, IEnumerator <float> a, IEnumerator <float> b, float delta, float fps)
 {
     return(Move(Source.Lissajous(A, B, a, b, delta, fps)));
 }
Exemple #5
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 public static IEnumerator <Vector4> Cos(IEnumerator <Vector4> radius, IEnumerator <float> freq, float fps)
 {
     return(Move(Source.Cos(radius, freq, fps)));
 }