public TextBlockRenderer(SpriteRenderer sprite, String fontName, FontWeight fontWeight, FontStyle fontStyle, FontStretch fontStretch, float fontSize) { AssertDevice(); IncRefCount(); Sprite = sprite; FontSize = fontSize; Monitor.Enter(sprite.Device); try { _rtp = new RenderTargetProperties { HorizontalDpi = 96, VerticalDpi = 96, Type = RenderTargetType.Default, PixelFormat = new PixelFormat(Format.R8G8B8A8_UNorm, AlphaMode.Premultiplied), MinimumFeatureLevel = FeatureLevel.Direct3D10 }; Font = ((Factory)WriteFactory).CreateTextFormat(fontName, fontWeight, fontStyle, fontStretch, fontSize, CultureInfo.CurrentCulture.Name); } finally { Monitor.Exit(sprite.Device); } CreateCharTable(0); }
public TextBlockRenderer(SpriteRenderer sprite, String fontName, SlimDX.DirectWrite.FontWeight fontWeight, SlimDX.DirectWrite.FontStyle fontStyle, FontStretch fontStretch, float fontSize) { Sprite = sprite; FontSize = fontSize; D3DDevice11 = ModelEx.DeviceManager.Instance.device; System.Threading.Monitor.Enter(D3DDevice11); rtp = new RenderTargetProperties() { HorizontalDpi = 96, VerticalDpi = 96, Type = RenderTargetType.Default, PixelFormat = new PixelFormat(Format.R8G8B8A8_UNorm, AlphaMode.Premultiplied), MinimumFeatureLevel = FeatureLevel.Direct3D10 }; Font = ModelEx.FontManager.Instance.WriteFactory.CreateTextFormat(fontName, fontWeight, fontStyle, fontStretch, fontSize, CultureInfo.CurrentCulture.Name); System.Threading.Monitor.Exit(D3DDevice11); CreateCharTable(0); }
public TextBlockRenderer(SpriteRenderer sprite, [CanBeNull] IFontCollectionProvider collection, string fontName, FontWeight fontWeight, FontStyle fontStyle, FontStretch fontStretch, float fontSize, int kerningAdjustment = 0) { AssertDevice(); IncRefCount(); Sprite = sprite; FontSize = fontSize; KerningAdjustment = kerningAdjustment; Monitor.Enter(sprite.Device); try { _rtp = new RenderTargetProperties { HorizontalDpi = 96, VerticalDpi = 96, Type = RenderTargetType.Default, PixelFormat = new PixelFormat(Format.R8G8B8A8_UNorm, AlphaMode.Premultiplied), MinimumFeatureLevel = FeatureLevel.Direct3D10 }; if (collection != null) { _fcp = collection; var c = collection.GetCollection(WriteFactory); Font = WriteFactory.CreateTextFormat(fontName, c, fontWeight, fontStyle, fontStretch, fontSize, CultureInfo.CurrentCulture.Name); } else { Font = WriteFactory.CreateTextFormat(fontName, fontWeight, fontStyle, fontStretch, fontSize, CultureInfo.CurrentCulture.Name); } } finally { Monitor.Exit(sprite.Device); } CreateCharTable(0); }
public TextBlockRenderer(SpriteRenderer sprite, string fontName, FontWeight fontWeight, FontStyle fontStyle, FontStretch fontStretch, float fontSize, int kerningAdjustment = 0) : this(sprite, null, fontName, fontWeight, fontStyle, fontStretch, fontSize, kerningAdjustment) { }