Exemple #1
0
 public void Dispose()
 {
     vs.Dispose();
     vs = null;
     ps.Dispose();
     bytecode.Dispose();
     bytecode = null;
 }
Exemple #2
0
			public void Dispose()
			{
				vs.Dispose();
				vs = null;
				ps.Dispose();
				bytecode.Dispose();
				bytecode = null;
			}
Exemple #3
0
		protected override void LoadFromMicrocode( D3D.ShaderBytecode microcode )
		{
			// create the new vertex shader
		    device = D3DRenderSystem.ActiveD3D9Device;
			vertexShader = new D3D.VertexShader( device, microcode );
		}