Inheritance: ObservableObject
        public FlowerQueueItem(SavedFlowerState flower)
        {
            Target = new SpellTarget(flower.TargetMode, new Point(flower.LocationX, flower.LocationY), new Point(flower.OffsetX, flower.OffsetY));
            Target.CharacterName = flower.CharacterName;
            Target.OuterRadius   = flower.OuterRadius;
            Target.InnerRadius   = flower.InnerRadius;

            Interval      = flower.HasInterval ? flower.Interval : (TimeSpan?)null;
            ManaThreshold = flower.ManaThreshold > 0 ? flower.ManaThreshold : (int?)null;
        }
Exemple #2
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        public SpellQueueItem(Spell spellInfo, SavedSpellState spell)
        {
            Icon   = spellInfo.Icon;
            Name   = spell.SpellName;
            Target = new SpellTarget(spell.TargetMode, new Point(spell.LocationX, spell.LocationY), new Point(spell.OffsetX, spell.OffsetY));
            Target.CharacterName = spell.CharacterName;
            Target.OuterRadius   = spell.OuterRadius;
            Target.InnerRadius   = spell.InnerRadius;
            TargetLevel          = spell.TargetLevel > 0 ? spell.TargetLevel : (int?)null;

            CurrentLevel = spellInfo.CurrentLevel;
            MaximumLevel = spellInfo.MaximumLevel;
        }
        public SavedFlowerState(SpellTarget target, TimeSpan? interval, int? manaThreshold = null)
        {
            if (target == null)
            throw new ArgumentNullException("target");

              TargetMode = target.Units;
              CharacterName = target.CharacterName;
              LocationX = target.Location.X;
              LocationY = target.Location.Y;
              OffsetX = target.Offset.X;
              OffsetY = target.Offset.Y;
              InnerRadius = target.InnerRadius;
              OuterRadius = target.OuterRadius;

              if (interval.HasValue)
            Interval = interval.Value;

              if (manaThreshold.HasValue)
            ManaThreshold = manaThreshold.Value;
        }
        void SetTargetForMode(SpellTarget target)
        {
            if (target == null)
            return;

              targetModeComboBox.SelectedValue = target.Units.ToString();

              switch (target.Units)
              {
            case TargetCoordinateUnits.Character:
              characterComboBox.SelectedValue = target.CharacterName;
              break;

            case TargetCoordinateUnits.AbsoluteTile:
              absoluteTileXUpDown.Value = target.Location.X;
              absoluteTileYUpDown.Value = target.Location.Y;
              break;

            case TargetCoordinateUnits.AbsoluteXY:
              absoluteXUpDown.Value = target.Location.X;
              absoluteYUpDown.Value = target.Location.Y;
              break;

            case TargetCoordinateUnits.RelativeTile:
              relativeTileXComboBox.SelectedItem = (int)target.Location.X;
              relativeTileYComboBox.SelectedItem = (int)target.Location.Y;
              break;

            case TargetCoordinateUnits.RelativeXY:
              relativeXUpDown.Value = target.Location.X;
              relativeYUpDown.Value = target.Location.Y;
              break;

            case TargetCoordinateUnits.RelativeRadius:
              innerRadiusUpDown.Value = target.InnerRadius;
              outerRadiusUpDown.Value = target.OuterRadius;
              goto case TargetCoordinateUnits.RelativeTile;

            case TargetCoordinateUnits.AbsoluteRadius:
              innerRadiusUpDown.Value = target.InnerRadius;
              outerRadiusUpDown.Value = target.OuterRadius;
              goto case TargetCoordinateUnits.AbsoluteTile;
              }

              offsetXUpDown.Value = target.Offset.X;
              offsetYUpDown.Value = target.Offset.Y;
        }