Exemple #1
0
 private void LoadMapNode(TreeNode parent, MapObject obj)
 {
     var text = GetNodeText(obj);
     var node = new TreeNode(obj.GetType().Name + text) { Tag = obj };
     if (obj is World)
     {
         var w = (World)obj;
         node.Nodes.AddRange(GetEntityNodes(w.EntityData).ToArray());
     }
     else if (obj is Entity)
     {
         var e = (Entity)obj;
         node.Nodes.AddRange(GetEntityNodes(e.EntityData).ToArray());
     }
     else if (obj is Solid)
     {
         var s = (Solid)obj;
         node.Nodes.AddRange(GetFaceNodes(s.Faces).ToArray());
     }
     foreach (var mo in obj.Children)
     {
         LoadMapNode(node, mo);
     }
     if (parent == null) MapTree.Nodes.Add(node);
     else parent.Nodes.Add(node);
 }
Exemple #2
0
 private void LoadMapNode(TreeNode parent, MapObject obj)
 {
     var node = new TreeNode(obj.GetType().Name);
     if (obj is World)
     {
         var w = (World) obj;
         node.Nodes.Add(GetEntityNode(w.EntityData));
     }
     else if (obj is Entity)
     {
         var e = (Entity) obj;
         node.Nodes.Add(GetEntityNode(e.EntityData));
     }
     else if (obj is Solid)
     {
         var s = (Solid) obj;
         node.Nodes.Add(GetFacesNode(s.Faces));
     }
     foreach (var mo in obj.GetChildren())
     {
         LoadMapNode(node, mo);
     }
     if (parent == null) treeMap.Nodes.Add(node);
     else parent.Nodes.Add(node);
 }