static public int constructor(IntPtr l) { try { SkillSystem.DummyTriger o; o = new SkillSystem.DummyTriger(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
protected override ISkillTriger OnClone() { DummyTriger cmd = new DummyTriger(); return(cmd); }