Exemple #1
0
        /// <summary>
        /// Updates part of a skateboard that the user can pick .
        /// </summary>
        public void SkateboardUpdate()
        {
            CsvReader store = new CsvReader();

            //Loads the parts from the csv file.
            store.LoadEverything();
            UI.Printer("Type in the name of the skateboard you want to update ");
            string name = UI.Scanner();

            //Check if there is a board with the name that the user gave
            GetSkateboardByName(name);
            for (int i = 0; i < Skateboards.Count; i++)
            {
                //Iterates through the storage and searches for the matching name
                if (Skateboards[i].name.ToLower().Equals(name.ToLower()))
                {
                    UI.Printer("Which hardware do you want to change?(Deck,Truck,Wheels,Griptape,Bearings)");
                    string hardwareType = UI.Scanner();
                    switch (hardwareType.ToLower())
                    {
                    case "deck":
                    {
                        while (true)
                        {
                            Console.Clear();
                            Hardware.Deck deck = DeckForAssembly(store);
                            try
                            {
                                Hardware.Deck deckReturnable = (Hardware.Deck)Skateboards[i].PartInStore(store, deck);
                                if (!deckReturnable.Equals(null))
                                {
                                    Skateboards[i].deck = deckReturnable;
                                    break;
                                }
                            }
                            catch (NullReferenceException)
                            {
                                UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                            }
                        }
                        break;
                    }

                    case "truck":
                    {
                        while (true)
                        {
                            Console.Clear();
                            Hardware.Truck truck = TruckForAssembly(store);
                            try
                            {
                                Hardware.Truck truckReturnable = (Hardware.Truck)Skateboards[i].PartInStore(store, truck);
                                if (!truckReturnable.Equals(null))
                                {
                                    Skateboards[i].truck = truckReturnable;
                                    break;
                                }
                            }
                            catch (NullReferenceException)
                            {
                                UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                            }
                        }
                        break;
                    }

                    case "wheels":
                    {
                        while (true)
                        {
                            Console.Clear();
                            Hardware.Wheels wheels = WheelsForAssembly(store);
                            try
                            {
                                Hardware.Wheels wheelsReturnable = (Hardware.Wheels)Skateboards[i].PartInStore(store, wheels);
                                if (!wheelsReturnable.Equals(null))
                                {
                                    Skateboards[i].wheel = wheelsReturnable;
                                    break;
                                }
                            }
                            catch (NullReferenceException)
                            {
                                UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                            }
                        }
                        break;
                    }

                    case "bearings":
                    {
                        while (true)
                        {
                            Console.Clear();
                            Hardware.Bearings bearings = BearingsForAssembly(store);
                            try
                            {
                                Hardware.Bearings bearingsReturnable = (Hardware.Bearings)Skateboards[i].PartInStore(store, bearings);
                                if (!bearingsReturnable.Equals(null))
                                {
                                    Skateboards[i].bearings = bearingsReturnable;
                                    break;
                                }
                            }
                            catch (NullReferenceException)
                            {
                                UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                            }
                        }
                        break;
                    }

                    case "griptape":
                    {
                        while (true)
                        {
                            Console.Clear();
                            Hardware.Griptape griptape = GriptapeForAssembly(store);
                            try
                            {
                                Hardware.Griptape griptapeReturnable = (Hardware.Griptape)Skateboards[i].PartInStore(store, griptape);
                                if (!griptapeReturnable.Equals(null))
                                {
                                    Skateboards[i].griptape = griptapeReturnable;
                                    break;
                                }
                            }
                            catch (NullReferenceException)
                            {
                                UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                            }
                        }
                        break;
                    }

                    default:
                    {
                        UI.PrintErrorMessage("That's not a valid hardware!");
                        break;
                    }
                    }
                }
            }
        }
Exemple #2
0
        /// <summary>
        /// Creates a new skateboard instance, with parts chosen by the user
        /// </summary>
        /// <returns></returns>
        public Skateboard SkateboardAssembly()
        {
            Console.Clear();
            CsvReader store = new CsvReader();

            //Loads hardware from the csv file
            store.LoadEverything();
            Skateboard skateboard = new Skateboard();
            //Checks if the given name already exists in the storage. Throws exception if it does.
            string name;

            while (true)
            {
                try
                {
                    name = CheckIfBoardNameExists(UI.GetNameOfBoard());
                    break;
                }
                catch (Exceptions.NameExistsException)
                {
                    UI.PrintErrorMessage("This name already exists.");
                }
            }
            skateboard.name = name;
            while (true)
            {
                Console.Clear();
                Hardware.Deck deck = DeckForAssembly(store);
                try
                {
                    //Gets the chosen deck from the store and puts it in deckReturnable .
                    Hardware.Deck deckReturnable = (Hardware.Deck)skateboard.PartInStore(store, deck);
                    if (!deckReturnable.Equals(null))
                    {
                        skateboard.deck = deckReturnable;
                        break;
                    }
                }
                catch (NullReferenceException)
                {
                    UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                }
            }
            while (true)
            {
                Console.Clear();
                Hardware.Griptape griptape = GriptapeForAssembly(store);
                try
                {
                    Hardware.Griptape griptapeReturnable = (Hardware.Griptape)skateboard.PartInStore(store, griptape);
                    if (!griptapeReturnable.Equals(null))
                    {
                        skateboard.griptape = griptapeReturnable;
                        break;
                    }
                }
                catch (NullReferenceException)
                {
                    UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                }
            }
            while (true)
            {
                Console.Clear();
                Hardware.Truck truck = TruckForAssembly(store);
                try
                {
                    Hardware.Truck truckReturnable = (Hardware.Truck)skateboard.PartInStore(store, truck);
                    if (!truckReturnable.Equals(null))
                    {
                        skateboard.truck = truckReturnable;
                        break;
                    }
                }
                catch (NullReferenceException)
                {
                    UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                }
            }
            while (true)
            {
                Console.Clear();
                Hardware.Wheels wheels = WheelsForAssembly(store);
                try
                {
                    Hardware.Wheels wheelsReturnable = (Hardware.Wheels)skateboard.PartInStore(store, wheels);
                    if (!wheelsReturnable.Equals(null))
                    {
                        skateboard.wheel = wheelsReturnable;
                        break;
                    }
                }
                catch (NullReferenceException)
                {
                    UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                }
            }
            while (true)
            {
                Console.Clear();
                Hardware.Bearings bearings = BearingsForAssembly(store);
                try
                {
                    Hardware.Bearings bearingsReturnable = (Hardware.Bearings)skateboard.PartInStore(store, bearings);
                    if (!bearingsReturnable.Equals(null))
                    {
                        skateboard.bearings = bearingsReturnable;
                        break;
                    }
                }
                catch (NullReferenceException)
                {
                    UI.PrintErrorMessage("There is no skateboard part with the given arguments. When typing a float number use a decimal point!");
                }
            }
            return(skateboard);
        }