private void NewSim_Click(object sender, RoutedEventArgs e) { SimulationWindow new_sim = new SimulationWindow(); new_sim.Show(); this.Close(); }
public TimeFrameManager(double deltaTime, Canvas canvas, Layer layer, SimulationWindow simulationWindow) { this.deltaTime = deltaTime; this.canvas = canvas; this.layer = layer; this.simulationWindow = simulationWindow; particles = new List <Particle>(); renderThread = new Thread(CreateFrame); }