/// <summary> /// 画面の色を変える。 /// 0->全員 1->1人 2->操作変更 /// </summary> /// <param name="mode"></param> public static void ChangeDisplayColor(byte mode) { switch (mode) { case 0: DisplayLibrary.ChangeColorClear(AllPerson, BAllPerson); break; case 1: DisplayLibrary.ChangeColorClear(OnePerson, BOnePerson); break; default: DisplayLibrary.ChangeColorClear(ChangePerson, BChangePerson); break; } }
static public void MainTitle() { DisplayLibrary.ChangeColorClear(); Console.Title = "シンプル人狼"; writetitle(); int select = WriteGameMenu(3); switch (select) { case 0: GameMaster master = new GameMaster(); master.MainGame(); MainTitle(); break; case 1: Tutorial.TutorialRun(); MainTitle(); break; default: break; } }