/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; instance = this; IsMouseVisible = true; graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; }