Exemple #1
0
        // -------------------------------------------------------------------------

        public void BuildRuntimeSkeleton(string filePath)
        {
            // get runtime data
            runtimeDataDict = GetRuntimeDataFromFilePath(filePath);
            runtimeDataKeys = runtimeDataDict.GetKeys();

            // get namespace
            namespacePrefix = gameObject.GetMayaStyleNamespace();

            // process runtime objects
            ProcessRuntimeObjects();

            // process yaw pitch roll objects
            ProcessYawPitchRollObjects();

            // log completion
            Debug.Log("Skeleton preset succesfully applied");
        }