public static void Init() { GridEditor window = GetWindow <GridEditor>(); window.titleContent = new GUIContent("Grid Editor"); window.minSize = new Vector2(210f, 70f); }
public static void Init() { instance = GetWindow <GridEditor>(); instance.titleContent = new GUIContent("Grid Editor"); instance.minSize = new Vector2(210f, 70f); if (!lineMaterial) { lineMaterial = new Material(Shader.Find("Hidden/Internal-Colored")); lineMaterial.hideFlags = HideFlags.HideAndDontSave; } }