Exemple #1
0
        public Excecutor(CodeInstruction[] code, int memorySize)
        {
            if (memorySize < 0)
                throw new ArgumentOutOfRangeException("Negative memory size given", "memorySize");

            if (memorySize > short.MaxValue)
                throw new ArgumentOutOfRangeException("Memory size to big (16bit addresses!)", "memorySize");

            if (memorySize == 0) //auto
                memorySize = DEFAULT_MEMORY_SIZE;

            memory = new int[memorySize];

            this.code = code;
        }
Exemple #2
0
 private void exceuteInstruction(CodeInstruction instr)
 {
     //Genrally: Not much operand checking is done here (as in a real hardware)
     //if some args are wrong, the behavoir is not defined.
     switch (instr.OpCode)
     {
         case OpCode.LoadC:
             stackPointer++;
             memory[stackPointer] = instr.ShortArg;
             break;
         case OpCode.Load:
             for (int i = instr.ByteArg1 - 1; i >= 0; i--)
                 memory[stackPointer + i] = memory[memory[stackPointer] + i];
             stackPointer += instr.ByteArg1 - 1;
             break;
         case OpCode.LoadA:
             stackPointer++;
             for (int i = instr.ByteArg2 - 1; i >= 0; i--)
                 memory[stackPointer + i] = memory[instr.ByteArg1 + i];
             stackPointer += instr.ByteArg2 - 1;
             break;
         case OpCode.Dup:
             memory[stackPointer + 1] = memory[stackPointer];
             stackPointer++;
             break;
         case OpCode.LoadRc:
             stackPointer++;
             memory[stackPointer] = framePointer + instr.ShortArg;
             break;
         case OpCode.LoadR:
             stackPointer++;
             for (int i = instr.ByteArg2 - 1; i >= 0; i--)
                 memory[stackPointer + i] = memory[framePointer + instr.ByteArg1 + i];
             stackPointer += instr.ByteArg2 - 1;
             break;
         case OpCode.LoadMc:
             stackPointer++;
             memory[stackPointer] = memory[framePointer - 3] + instr.ByteArg1;
             break;
         case OpCode.LoadM:
             stackPointer++;
             for (int i = instr.ByteArg2 - 1; i >= 0; i--)
                 memory[stackPointer + i] = memory[memory[framePointer - 3] + instr.ByteArg1];
             stackPointer += instr.ByteArg2 - 1;
             break;
         case OpCode.LoadV:
             memory[stackPointer + 1] = memory[memory[memory[stackPointer - 2]] + instr.ByteArg1];
             stackPointer++;
             break;
         case OpCode.LoadSc:
             memory[stackPointer + 1] = stackPointer - instr.ByteArg1;
             stackPointer++;
             break;
         case OpCode.LoadS:
             stackPointer++;
             memory[stackPointer] = memory[stackPointer - instr.ByteArg1];
             break;
         case OpCode.Pop:
             stackPointer -= instr.ByteArg1;
             break;
         case OpCode.Store:
             for (int i = 0; i < instr.ByteArg1; i++)
                 memory[memory[stackPointer] + i] = memory[stackPointer - instr.ByteArg1 + i];
             stackPointer--;
             break;
         case OpCode.StoreA:
             stackPointer++;
             for (int i = 0; i < instr.ByteArg2; i++)
                 memory[instr.ByteArg1 + i] = memory[stackPointer - instr.ByteArg2 + i];
             stackPointer--;
             break;
         case OpCode.StoreR:
             stackPointer++;
             for (int i = 0; i < instr.ByteArg2; i++)
                 memory[framePointer + instr.ByteArg1 + i] = memory[stackPointer - instr.ByteArg2 + i];
             stackPointer--;
             break;
         case OpCode.StoreM:
             stackPointer++;
             for (int i = 0; i < instr.ByteArg2; i++)
                 memory[memory[framePointer - 3] + instr.ByteArg1 + i] = memory[stackPointer - instr.ByteArg2 + i];
             stackPointer--;
             break;
         case OpCode.Jump:
             programCounter = instr.ShortArg;
             break;
         case OpCode.JumpZ:
             if (memory[stackPointer] == 0)
                 programCounter = instr.ShortArg;
             stackPointer--;
             break;
         case OpCode.JumpI:
             programCounter = instr.ShortArg + memory[stackPointer];
             stackPointer--;
             break;
         case OpCode.Add:
             memory[stackPointer - 1] = memory[stackPointer - 1] + memory[stackPointer];
             stackPointer--;
             break;
         case OpCode.Sub:
             memory[stackPointer - 1] = memory[stackPointer - 1] - memory[stackPointer];
             stackPointer--;
             break;
         case OpCode.Mul:
             memory[stackPointer - 1] = memory[stackPointer - 1] * memory[stackPointer];
             stackPointer--;
             break;
         case OpCode.Div:
             memory[stackPointer - 1] = memory[stackPointer - 1] / memory[stackPointer];
             stackPointer--;
             break;
         case OpCode.Mod:
             memory[stackPointer - 1] = memory[stackPointer - 1] % memory[stackPointer];
             stackPointer--;
             break;
         case OpCode.Neg:
             memory[stackPointer] = -memory[stackPointer];
             break;
         case OpCode.Eq:
             memory[stackPointer - 1] = (memory[stackPointer - 1] == memory[stackPointer]) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Neq:
             memory[stackPointer - 1] = (memory[stackPointer - 1] != memory[stackPointer]) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Le:
             memory[stackPointer - 1] = (memory[stackPointer - 1] < memory[stackPointer]) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Leq:
             memory[stackPointer - 1] = (memory[stackPointer - 1] <= memory[stackPointer]) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Gr:
             memory[stackPointer - 1] = (memory[stackPointer - 1] > memory[stackPointer]) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Geq:
             memory[stackPointer - 1] = (memory[stackPointer - 1] >= memory[stackPointer]) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.And:
             memory[stackPointer - 1] = (memory[stackPointer - 1] != 0 && memory[stackPointer] != 0) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Or:
             memory[stackPointer - 1] = (memory[stackPointer - 1] != 0 || memory[stackPointer] != 0) ? 1 : 0;
             stackPointer--;
             break;
         case OpCode.Not:
             memory[stackPointer] = (memory[stackPointer] == 0) ? 1 : 0;
             break;
         case OpCode.Mark:
             memory[stackPointer + 1] = extremePointer;
             memory[stackPointer + 2] = framePointer;
             stackPointer += 2;
             break;
         case OpCode.Call:
             framePointer = stackPointer;
             int tmp = programCounter;
             programCounter = memory[stackPointer];
             memory[stackPointer] = tmp;
             break;
         case OpCode.Enter:
             extremePointer = stackPointer + instr.ByteArg1;
             if (extremePointer >= heapPointer)
                 throw new StackOverflowException();
             break;
         case OpCode.Alloc:
             stackPointer += instr.ByteArg1;
             break;
         case OpCode.Slide:
             if (instr.ByteArg1 > 0)
             {
                 if (instr.ByteArg2 == 0)
                     stackPointer -= instr.ByteArg1;
                 else
                 {
                     stackPointer -= instr.ByteArg1 + instr.ByteArg2;
                     for (int i = 0; i < instr.ByteArg2; i++)
                     {
                         stackPointer++;
                         memory[stackPointer] = memory[stackPointer + instr.ByteArg1];
                     }
                 }
             }
             break;
         case OpCode.Return:
             programCounter = memory[framePointer];
             extremePointer = memory[framePointer - 2];
             if (extremePointer >= heapPointer)
                 throw new StackOverflowException();
             stackPointer = framePointer - instr.ByteArg1;
             framePointer = memory[framePointer - 1];
             break;
         case OpCode.New:
             if (heapPointer - memory[stackPointer] > extremePointer)
             {
                 heapPointer = heapPointer - memory[stackPointer];
                 memory[stackPointer] = heapPointer;
             }
             else
                 memory[stackPointer] = 0; //out of memory
             break;
         case OpCode.Nop:
             //do nothing...
             break;
         case OpCode.Halt:
             //do nothing, will be handled by main excecution cycle
             break;
         default:
             throw new InvalidOpCodeException("An unknown opcode was found. OpCode: " + instr.OpCode);
     }
 }
Exemple #3
0
 public Excecutor(CodeInstruction[] code)
     : this(code, 0)
 {
 }