public bool TryGetItem(string name, out InventoryTaskItem item) { LazyInitialize(); return items.TryGetValue(name, out item); }
public void AddOrUpdateItem(InventoryTaskItem item, bool replace, bool allowedDrop) { LazyInitialize(); item.ParentObjectID = hostObject.Prim.ID; if (replace) { InventoryTaskItem oldItem; if (items.TryGetValue(item.Name, out oldItem)) { item.ID = oldItem.ID; items.Remove(item.ID, item.Name); } } else { item.Name = NextAvailableFilename(item.Name); } if (item.ID == UUID.Zero) item.ID = UUID.Random(); items.Add(item.ID, item.Name, item); UpdateTaskInventoryAsset(); // Post a script event Changed change = allowedDrop ? Changed.ALLOWED_DROP : Changed.INVENTORY; hostObject.Scene.ScriptEngine.PostObjectEvent(hostObject.Prim.ID, new EventParams( "changed", new object[] { new ScriptTypes.LSL_Integer((uint)change) }, new DetectParams[0])); }
public bool TryGetItem(UUID itemID, out InventoryTaskItem item) { LazyInitialize(); return items.TryGetValue(itemID, out item); }
public void StartScript(InventoryTaskItem script, int startParam, bool triggerOnRezEvent) { LazyInitialize(); throw new NotImplementedException(); }