/// <summary>
        /// Replaces an instance of the node at s.kids[didx] with an assignment
        /// node. The assignment node has the Declaration node on the left hand
        /// side and a default initializer on the right hand side
        /// </summary>
        /// <param name="s">
        /// The node containing the Declaration node that needs replacing
        /// </param>
        /// <param name="didx">Index of the Declaration node to replace</param>
        private void AddImplicitInitialization(SYMBOL s, int didx)
        {
            // We take the kids for a while to play with them
            int sKidSize = s.kids.Count;
            object[] sKids = new object[sKidSize];
            for (int i = 0; i < sKidSize; i++)
                sKids[i] = s.kids.Pop();

            // The child to be changed
            Declaration currentDeclaration = (Declaration)sKids[didx];

            // We need an assignment node
            Assignment newAssignment = new Assignment(currentDeclaration.yyps,
                                                      currentDeclaration,
                                                      GetZeroConstant(currentDeclaration.yyps, currentDeclaration.Datatype),
                                                      "=");
            sKids[didx] = newAssignment;

            // Put the kids back where they belong
            for (int i = 0; i < sKidSize; i++)
                s.kids.Add(sKids[i]);
        }
Exemple #2
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 public GlobalVariableDeclaration(Parser yyp, Assignment a)
     : base(((LSLSyntax
         )yyp))
 {
     kids.Add(a);
 }
Exemple #3
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 public Statement(Parser yyp, Assignment a)
     : base(((LSLSyntax
         )yyp))
 {
     kids.Add(a);
 }
        /// <summary>
        /// Generates the code for an Assignment node.
        /// </summary>
        /// <param name="a">The Assignment node.</param>
        /// <returns>String containing C# code for Assignment a.</returns>
        private string GenerateAssignment(Assignment a)
        {
            string retstr = String.Empty;

            List<string> identifiers = new List<string>();
            checkForMultipleAssignments(identifiers, a);

            retstr += GenerateNode((SYMBOL)a.kids.Pop());
            retstr += Generate(String.Format(" {0} ", a.AssignmentType), a);
            foreach (SYMBOL kid in a.kids)
                retstr += GenerateNode(kid);

            return retstr;
        }