Exemple #1
0
 public override void Update(GameTime gameTime)
 {
     if (SceneInstance != null)
     {
         SceneInstance.Update(gameTime);
     }
 }
Exemple #2
0
 public override void Update(GameTime gameTime)
 {
     // Execute Update step of SceneInstance
     // This will run entity processors
     SceneInstance?.Update(gameTime);
 }