/// <summary> /// Loads a texture from a stream. /// </summary> /// <param name="device">The <see cref="GraphicsDevice" />.</param> /// <param name="image">The image.</param> /// <param name="textureFlags">True to load the texture with unordered access enabled. Default is false.</param> /// <param name="usage">Usage of the resource. Default is <see cref="GraphicsResourceUsage.Immutable" /></param> /// <returns>A texture</returns> /// <exception cref="System.InvalidOperationException">Dimension not supported</exception> public static Texture New(GraphicsDevice device, Image image, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable) { if (device == null) { throw new ArgumentNullException("device"); } if (image == null) { throw new ArgumentNullException("image"); } switch (image.Description.Dimension) { case TextureDimension.Texture1D: return(Texture1D.New(device, image, textureFlags, usage)); case TextureDimension.Texture2D: return(Texture2D.New(device, image, textureFlags, usage)); case TextureDimension.Texture3D: return(Texture3D.New(device, image, textureFlags, usage)); case TextureDimension.TextureCube: return(TextureCube.New(device, image, textureFlags, usage)); } throw new InvalidOperationException("Dimension not supported"); }
protected internal TextureCube(GraphicsDevice device, TextureCube texture) : base(device, texture) { throw new NotImplementedException(); }
internal TextureCube(GraphicsDevice device, TextureCube texture, ViewType viewType = ViewType.Full, int arraySlice = 0, int mipMapSlice = 0, PixelFormat viewFormat = PixelFormat.None) : base(device, texture, viewType, arraySlice, mipMapSlice, viewFormat) { }
protected internal TextureCube(GraphicsDevice device, TextureCube texture) : base(device, texture) { throw new NotImplementedException(); }
/// <summary> /// Creates a new texture from a <see cref="Direct3D11.Texture2D"/>. /// </summary> /// <param name="device">The <see cref="GraphicsDevice"/>.</param> /// <param name="texture">The native texture <see cref="Direct3D11.Texture2D"/>.</param> /// <returns> /// A new instance of <see cref="TextureCube"/> class. /// </returns> public static TextureCube New(GraphicsDevice device, TextureCube texture) { return(new TextureCube(device, texture)); }