Exemple #1
0
        public override IEnumerable <AssetItem> Import(UFile rawAssetPath, AssetImporterParameters importParameters)
        {
            var asset = new TextureAsset {
                Source = rawAssetPath
            };

            // Creates the url to the texture
            var textureUrl = new UFile(rawAssetPath.GetFileName(), null);

            yield return(new AssetItem(textureUrl, asset));
        }
 public TextureConvertParameters(
     UFile sourcePathFromDisk,
     TextureAsset texture,
     PlatformType platform,
     GraphicsPlatform graphicsPlatform,
     GraphicsProfile graphicsProfile,
     TextureQuality textureQuality,
     bool separateAlpha)
 {
     SourcePathFromDisk = sourcePathFromDisk;
     Texture            = texture;
     Platform           = platform;
     GraphicsPlatform   = graphicsPlatform;
     GraphicsProfile    = graphicsProfile;
     TextureQuality     = textureQuality;
     SeparateAlpha      = separateAlpha;
 }
        public static ResultStatus ImportAndSaveTextureImage(UFile sourcePath, string outputUrl, TextureAsset textureAsset, TextureConvertParameters parameters, bool separateAlpha, CancellationToken cancellationToken, Logger logger)
        {
            var assetManager = new AssetManager();

            using (var texTool = new TextureTool())
                using (var texImage = texTool.Load(sourcePath))
                {
                    // Apply transformations
                    texTool.Decompress(texImage);

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }

                    // Resize the image
                    if (textureAsset.IsSizeInPercentage)
                    {
                        texTool.Rescale(texImage, textureAsset.Width / 100.0f, textureAsset.Height / 100.0f, Filter.Rescaling.Lanczos3);
                    }
                    else
                    {
                        texTool.Resize(texImage, (int)textureAsset.Width, (int)textureAsset.Height, Filter.Rescaling.Lanczos3);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }

                    // texture size is now determined, we can cache it
                    var textureSize = new Int2(texImage.Width, texImage.Height);

                    // Check that the resulting texture size is supported by the targeted graphics profile
                    if (!TextureSizeSupported(textureAsset.Format, parameters.GraphicsPlatform, parameters.GraphicsProfile, textureSize, textureAsset.GenerateMipmaps, logger))
                    {
                        return(ResultStatus.Failed);
                    }


                    // Apply the color key
                    if (textureAsset.ColorKeyEnabled)
                    {
                        texTool.ColorKey(texImage, textureAsset.ColorKeyColor);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Pre-multiply alpha
                    if (textureAsset.PremultiplyAlpha)
                    {
                        texTool.PreMultiplyAlpha(texImage);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Generate mipmaps
                    if (textureAsset.GenerateMipmaps)
                    {
                        texTool.GenerateMipMaps(texImage, Filter.MipMapGeneration.Box);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Convert/Compress to output format
                    // TODO: Change alphaFormat depending on actual image content (auto-detection)?
                    var outputFormat = DetermineOutputFormat(textureAsset.Format, textureAsset.Alpha, parameters.Platform, parameters.GraphicsPlatform, textureSize, texImage.Format);
                    texTool.Compress(texImage, outputFormat, (TextureConverter.Requests.TextureQuality)parameters.TextureQuality);

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Save the texture
                    if (separateAlpha)
                    {
                        TextureAlphaComponentSplitter.CreateAndSaveSeparateTextures(texTool, texImage, outputUrl, textureAsset.GenerateMipmaps);
                    }
                    else
                    {
                        using (var outputImage = texTool.ConvertToParadoxImage(texImage))
                        {
                            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                            {
                                return(ResultStatus.Cancelled);
                            }

                            assetManager.Save(outputUrl, outputImage);

                            logger.Info("Compression successful [{3}] to ({0}x{1},{2})", outputImage.Description.Width, outputImage.Description.Height, outputImage.Description.Format, outputUrl);
                        }
                    }
                }

            return(ResultStatus.Successful);
        }