Exemple #1
0
        void IDiffResolver.BeforeDiff(Asset baseAsset, Asset asset1, Asset asset2)
        {
            Guid newId;
            var  baseEntityAsset = (EntityAsset)baseAsset;
            var  entityAsset1    = (EntityAsset)asset1;
            var  entityAsset2    = (EntityAsset)asset2;

            // Let's remap IDs in asset2 (if it comes from a FBX or such, we need to do that)
            var oldBaseTree = new EntityTreeAsset(baseEntityAsset.Hierarchy);
            var newBaseTree = new EntityTreeAsset(entityAsset2.Hierarchy);

            var idRemapping = new Dictionary <Guid, Guid>();

            // Try to transfer ID from old base to new base
            var mergeResult = AssetMerge.Merge(oldBaseTree, newBaseTree, oldBaseTree, node =>
            {
                if (typeof(Guid).IsAssignableFrom(node.InstanceType) && node.BaseNode != null && node.Asset1Node != null)
                {
                    idRemapping.Add((Guid)node.Asset1Node.Instance, (Guid)node.BaseNode.Instance);
                }

                return(AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1(node));
            });

            if (mergeResult.HasErrors)
            {
                //mergeResult.CopyTo();
            }

            EntityAnalysis.RemapEntitiesId(entityAsset2.Hierarchy, idRemapping);
        }
Exemple #2
0
        public static EntityHierarchyData ImportScene(UFile sourceUrl, EntityAsset source, Guid sourceRootEntity, out EntityBase entityBase)
        {
            if (source == null)
            {
                throw new ArgumentNullException("source");
            }

            // Extract the scene starting from given root
            var newAsset = ExtractSceneClone(source, sourceRootEntity);

            // Generate entity mapping
            var entityMapping        = new Dictionary <Guid, Guid>();
            var reverseEntityMapping = new Dictionary <Guid, Guid>();

            foreach (var entity in newAsset.Hierarchy.Entities)
            {
                // Generate new Id
                var newEntityId = Guid.NewGuid();

                // Update mappings
                entityMapping.Add(newEntityId, entity.Id);
                reverseEntityMapping.Add(entity.Id, newEntityId);

                // Update entity with new id
                entity.Id = newEntityId;
            }

            // Rewrite entity references
            // Should we nullify invalid references?
            EntityAnalysis.RemapEntitiesId(newAsset.Hierarchy, reverseEntityMapping);

            // Add asset base
            entityBase = new EntityBase {
                Base = new AssetBase(sourceUrl, newAsset), SourceRoot = sourceRootEntity, IdMapping = entityMapping
            };

            return(newAsset.Hierarchy);
        }