protected override System.Threading.Tasks.Task OnReceivedAsync(string clientId, string data)
        {
            int colourIndex = Game.NumberOfShips;
            if ( Game.NumberOfShips > _colours.Length - 1 )
                colourIndex = Game.NumberOfShips % _colours.Length;

            var colour = _colours[colourIndex];
            var ship = new Ship() {Colour = colour, Name = data, X = 50, Y = 50};
            Game.AddGameShip(ship);
            return Connection.Broadcast(ship);
        }
Exemple #2
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 public static void AddGameShip(Ship ship)
 {
     _game.AddShip(ship);
 }
Exemple #3
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 public void AddShip(Ship ship)
 {
     _ships.Add(ship);
 }
Exemple #4
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 private void MoveShip(Ship ship)
 {
     ship.Move();
     ship.MoveMissiles();
     ship.Decelerate();
 }