Exemple #1
0
 private void OnDestroyed()
 {
     _effectsManager.AddExplosion(_sprite.GetPosition());
 }
Exemple #2
0
 private void OnDestroyed()
 {
     _effectsManager.AddExplosion(_sprite.GetPosition());
     _sprite.SetPosition(new Vector(0, 0, 0));
     _invulnerabilityTime = Invulnarable;
 }