public Character(CharacterData Data, string Color)
 {
     CharacterData = Data;
     runAnimationL.AnimationSpeed = CharacterData.RunAnimationSpeedL;
     runAnimationR.AnimationSpeed = CharacterData.RunAnimationSpeedR;
     CharacterColor = Color;
     LoadRunAnimation();
     Weapon = new Weapon(GameResources.Weapons["Sub"]);
 }
Exemple #2
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 public Enemy(CharacterData Data, string Color)
     : base(Data, Color)
 {
 }
Exemple #3
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 public Player(CharacterData Data, string Color)
     : base(Data, Color)
 {
 }