Exemple #1
0
        public void SaveGenerated(string gameObjectName)
        {
            var gameObject = GameObject.Find(gameObjectName);

            if (!gameObject)
            {
                Debug.LogError($"Save Error! Game object with name '{gameObjectName}' not found");

                return;
            }

            NamedListOfSerializableVector3 saveData = new NamedListOfSerializableVector3(
                gameObjectName,
                new List <SerializableVector3>()
                );

            foreach (Transform child in gameObject.transform)
            {
                saveData.List.Add(
                    new SerializableVector3(
                        child.transform.position.x,
                        child.transform.position.y,
                        child.transform.position.z
                        )
                    );
            }

            SaveGeneratedDataRepository.Save(saveData);
        }
Exemple #2
0
        private void SpawnObjectAtPositionFromLIst(NamedListOfSerializableVector3 list)
        {
            GameObject parentGameObject = GreateParentGameObject(PrepareParentObjectName(list.Name));

            foreach (var position in list.List)
            {
                Instantiate(
                    GetObjectToClone(),
                    position,
                    Quaternion.identity,
                    parentGameObject.transform
                    );
            }
        }