public GameHandler(Map space, Game game) { _space = space; _shipManager = new ShipManager(this, game); _collisionManager = new CollisionManager(space); _powerupManager = new PowerupManager(); }
public GameHandler(Map space) { BulletManager = new BulletManager(); _collisionManager = new CollisionManager(space); _shipManager = new ShipManager(this); _powerupManager = new PowerupManager(); _space = space; }