public override void Load() { InventoryItems = new List<InventoryItem>(); InventoryItem temp; InvItems = Data["Inventory"]; foreach (Tag comp in InvItems) { temp = new InventoryItem(comp, false); InventoryItems.Add(temp); } Score = Data["Score"]; Dimension = Data["Dimension"]; PlayerPos = new Position((double)X.Value, (double)Y.Value, (double)Z.Value); PlayerChunkPos = PlayerPos.ToChunkCoordinates(); }
public override void Load() { Health = Data["Health"]; Age = Data["Age"]; Items = new InventoryItem(Data["Item"], false); }