protected void OnPlayGame()
 {
     RaceDesignScreen rds = new RaceDesignScreen(base.ScreenManager.GraphicsDevice, this);
     base.ScreenManager.AddScreen(rds);
 }
        //private float Zrotate;
        public CreatingNewGameScreen(Empire empire, string size, float StarNumModifier, string EmpireToRemoveName, int numOpponents, RaceDesignScreen.GameMode gamemode, int GameScale, UniverseData.GameDifficulty difficulty, MainMenuScreen mmscreen)
        {
            {
                GlobalStats.RemnantArmageddon = false;
                GlobalStats.RemnantKills = 0;
                this.mmscreen = mmscreen;
                foreach (KeyValuePair<string, Ship_Game.Artifact> Artifact in Ship_Game.ResourceManager.ArtifactsDict)
                {
                    Artifact.Value.Discovered = false;
                }
                RandomEventManager.ActiveEvent = null;
                this.difficulty = difficulty;
                this.scale = (float)GameScale;
                if (this.scale == 5) this.scale = 8;
                if (this.scale == 6) this.scale = 16;
                this.mode = gamemode;
                this.numOpponents = numOpponents;
                this.EmpireToRemoveName = EmpireToRemoveName;
                EmpireManager.EmpireList.Clear();
                XmlSerializer serializer2 = new XmlSerializer(typeof(DiplomaticTraits));
                //Added by McShooterz: mod folder support
                this.dtraits = (DiplomaticTraits)serializer2.Deserialize((new FileInfo(File.Exists(string.Concat(Ship_Game.ResourceManager.WhichModPath, "/Diplomacy/DiplomaticTraits.xml")) ? string.Concat(Ship_Game.ResourceManager.WhichModPath, "/Diplomacy/DiplomaticTraits.xml") : "Content/Diplomacy/DiplomaticTraits.xml")).OpenRead());
                Ship_Game.ResourceManager.LoadEncounters();
                this.playerEmpire = empire;
                empire.Initialize();
                empire.data.CurrentAutoColony = empire.data.DefaultColonyShip;
                empire.data.CurrentAutoFreighter = empire.data.DefaultSmallTransport;
                empire.data.CurrentAutoScout = empire.data.StartingScout;
                empire.data.CurrentConstructor = empire.data.DefaultConstructor;
                this.data = new UniverseData()
                {
                    FTLSpeedModifier = GlobalStats.FTLInSystemModifier,
                    EnemyFTLSpeedModifier = GlobalStats.EnemyFTLInSystemModifier,
                    GravityWells = GlobalStats.PlanetaryGravityWells,
                    FTLinNeutralSystem = GlobalStats.WarpInSystem
                };
                string str = size;
                string str1 = str;
                if (str != null)
                {
                    if (str1 == "Tiny")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(16f * StarNumModifier);
                        this.data.Size = new Vector2(3500000f, 3500000f);
                    }
                    else if (str1 == "Small")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(30f * StarNumModifier);
                        this.data.Size = new Vector2(7300000f, 7300000f);
                    }
                    else if (str1 == "Medium")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(50f * StarNumModifier);
                        this.data.Size = new Vector2(9350000f, 9350000f);
                        Empire.ProjectorRadius = (this.data.Size.X / 70);
                    }
                    else if (str1 == "Large")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(50f * StarNumModifier);
                            Empire.ProjectorRadius = (this.data.Size.X / 70);
                    }
                    else if (str1 == "Huge")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(50f * StarNumModifier);
                            this.data.Size = new Vector2(18000000f, 18000000f);
                            Empire.ProjectorRadius = (this.data.Size.X / 70);
                    }
                    else if (str1 == "Epic")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(50f * StarNumModifier);
                            this.data.Size = new Vector2(54000000, 54000000);
                            Empire.ProjectorRadius = (this.data.Size.X / 70);
                            //this.data.Size = new Vector2(36000000, 36000000);
                        //this.scale = 2;

                        //this.numSystems = (int)(125f * StarNumModifier);
                        //this.data.Size = new Vector2(3.6E+07f, 3.6E+07f);

                    }
                    else if (str1 == "TrulyEpic")
                    {
                        //if (mode == RaceDesignScreen.GameMode.Warlords)
                        //{
                        //    this.numSystems = (int)(12 * StarNumModifier);
                        //}
                        //else
                            this.numSystems = (int)(50f * StarNumModifier);
                        //this.numSystems = (int)(100f * StarNumModifier);
                            this.data.Size = new Vector2(54000000, 54000000);
                        //this.data.Size = new Vector2(7.2E+07f, 7.2E+07f);
                        //this.scale = 4;
                            Empire.ProjectorRadius = (this.data.Size.X / 70);

                    }
                    //if (this.numSystems <= this.numOpponents+2)
                    //{
                    //    this.numSystems = this.numOpponents + 2;
                    //}
                }
                UniverseData universeDatum = this.data;
                universeDatum.Size = universeDatum.Size * this.scale;
                this.data.EmpireList.Add(empire);
                EmpireManager.EmpireList.Add(empire);
                this.GalacticCenter = new Vector2(this.data.Size.X / 2f, this.data.Size.Y / 2f);
                StatTracker.SnapshotsDict.Clear();

            }
        }