public void end() { Locator.getComponentManager().addEntity(Locator.getObjectFactory().createEndGameFlame()); entity_.physic.accel_ = new Vector2(50, 0); Locator.getComponentManager().addEntity(Locator.getObjectFactory().createTitle()); }
public void populate() { Services.ObjectFactory o = Locator.getObjectFactory(); GameEntity e; e = o.createGun(); make(e, 45, 7); GameEntity orb = o.createOrb(); e.inventory.placeItem(orb, 0); make(o.createGun(), 45, 19, ObjectState.DISABLED); make(o.createTractor(), 44, 12, ObjectState.DISABLED); make(o.createFurnace(), 40, 10); make(o.createMachineShop(), 38, 10); make(o.createGrinder(), 40, 16); make(o.createTank(), 7, 0, ObjectState.DAMAGED); make(o.createPump(), 9, 0, ObjectState.DAMAGED); make(o.createTank(), 11, 0, ObjectState.DAMAGED); make(o.createPump(), 5, 0, ObjectState.DAMAGED); make(o.createTank(), 7, 1, ObjectState.DAMAGED); make(o.createPump(), 9, 1, ObjectState.DAMAGED); make(o.createTank(), 11, 1, ObjectState.DAMAGED); make(o.createPump(), 5, 1, ObjectState.DAMAGED); make(o.createCombChamb(), 2, 0, ObjectState.DAMAGED); make(o.createThruster(), 0, 0, ObjectState.DAMAGED); makeHtank(7, 6); make(o.createPump(), 9, 6, ObjectState.DAMAGED); make(o.createTank(), 11, 6, ObjectState.DAMAGED); make(o.createPump(), 5, 6, ObjectState.DISABLED); makeOtank(7, 7); make(o.createPump(), 9, 7, ObjectState.DAMAGED); makeOtank(11, 7); make(o.createPump(), 5, 7, ObjectState.DAMAGED); make(o.createCombChamb(), 2, 6, ObjectState.DAMAGED); make(o.createThruster(), 0, 6, ObjectState.DAMAGED); make(o.createTank(), 7, 10, ObjectState.DAMAGED); makePpump(9, 10); makeHtank(11, 10); make(o.createPump(), 5, 10, ObjectState.DAMAGED); makeOtank(7, 11); make(o.createPump(), 9, 11, ObjectState.DAMAGED); make(o.createTank(), 11, 11, ObjectState.DAMAGED); //e = o.createPump(); //e.controller = new EndPumpController(e); //make(e, 5, 11, ObjectState.DISABLED); make(o.createPump(), 5, 11, ObjectState.DISABLED); make(o.createCombChamb(), 2, 10); make(o.createThruster(), 0, 10, ObjectState.DAMAGED); make(o.createTank(), 7, 16); make(o.createPump(), 9, 16, ObjectState.DAMAGED); make(o.createTank(), 11, 16, ObjectState.DAMAGED); makeMpump(5, 16); make(o.createTank(), 7, 17); makeMpump(9, 17); make(o.createTank(), 11, 17, ObjectState.DAMAGED); make(o.createPump(), 5, 17, ObjectState.DAMAGED); make(o.createCombChamb(), 2, 16, ObjectState.DAMAGED); make(o.createThruster(), 0, 16); make(o.createTank(), 7, 20, ObjectState.DAMAGED); make(o.createPump(), 9, 20, ObjectState.DAMAGED); makeOtank(11, 20); make(o.createPump(), 5, 20, ObjectState.DAMAGED); makeHtank(7, 21); make(o.createPump(), 9, 21, ObjectState.DAMAGED); makeHtank(11, 21); make(o.createPump(), 5, 21, ObjectState.DISABLED); make(o.createCombChamb(), 2, 20, ObjectState.DAMAGED); make(o.createThruster(), 0, 20); make(o.createTank(), 7, 26, ObjectState.DAMAGED); make(o.createPump(), 9, 26, ObjectState.DAMAGED); makeHtank(11, 26); make(o.createPump(), 5, 26, ObjectState.DISABLED); make(o.createTank(), 7, 27, ObjectState.DAMAGED); make(o.createPump(), 9, 27, ObjectState.DAMAGED); make(o.createTank(), 11, 27, ObjectState.DAMAGED); make(o.createPump(), 5, 27, ObjectState.DISABLED); make(o.createCombChamb(), 2, 26, ObjectState.DAMAGED); make(o.createThruster(), 0, 26, ObjectState.DAMAGED); make(o.createReactor(), 22, 12); }
public static void loadTextures() { tile_tex_id = Locator.getTextureManager().loadTexture("tile32"); }