Exemple #1
0
        internal static void DumpResources(List <TransferPump> pumps)
        {
            // This initiates the Dump process and with realism off, does the dump immediately; with realism on, initiates the real time process.
            try
            {
                if (SMSettings.RealXfers)
                {
                    // Turn on Pumps for timed process...
                    List <TransferPump> .Enumerator epumps = pumps.GetEnumerator();
                    while (epumps.MoveNext())
                    {
                        if (epumps.Current == null)
                        {
                            continue;
                        }
                        TransferPump pump = epumps.Current;
                        pump.PumpRatio = 1;
                        pump.IsPumpOn  = true;
                    }
                    epumps.Dispose();
                    // Add pumps to pump queue
                    SMAddon.SmVessel.TransferPumps.AddRange(pumps);

                    // Start the process.  This flag is checked in SMAddon.Update()
                    TransferPump.PumpProcessOn = true;
                }
                else
                {
                    List <TransferPump> .Enumerator epumps = pumps.GetEnumerator();
                    while (epumps.MoveNext())
                    {
                        if (epumps.Current == null)
                        {
                            continue;
                        }
                        TransferPump pump = epumps.Current;
                        pump.RunPumpCycle(pump.PumpAmount);
                    }
                    epumps.Dispose();
                    SMAddon.SmVessel.TransferPumps.Clear();
                }
            }
            catch (Exception ex)
            {
                SmUtils.LogMessage(
                    $" in  ProcessController.DumpResources.  Error:  {ex.Message} \r\n\r\n{ex.StackTrace}",
                    SmUtils.LogType.Error, true);
            }
        }
Exemple #2
0
        /// <summary>
        ///   This method is called by WindowTransfer.Xferbutton press.
        /// </summary>
        /// <param name="xferPumps"></param>
        internal static void TransferResources(List <TransferPump> xferPumps)
        {
            try
            {
                if (SMSettings.RealXfers)
                {
                    List <TransferPump> .Enumerator pumps = xferPumps.GetEnumerator();
                    while (pumps.MoveNext())
                    {
                        if (pumps.Current == null)
                        {
                            continue;
                        }
                        TransferPump pump = pumps.Current;
                        pump.IsPumpOn = true;
                    }
                    pumps.Dispose();
                    // now lets start the pumping process...
                    SMAddon.SmVessel.TransferPumps.AddRange(xferPumps);

                    // Start the process.  This flag is checked in SMAddon.Update()
                    TransferPump.PumpProcessOn = true;
                }
                else
                {
                    //Not in Realism mode, so just move the resource...
                    List <TransferPump> .Enumerator pumps = xferPumps.GetEnumerator();
                    while (pumps.MoveNext())
                    {
                        if (pumps.Current == null)
                        {
                            continue;
                        }
                        TransferPump pump = pumps.Current;
                        pump.RunPumpCycle(pump.PumpAmount);
                    }
                    pumps.Dispose();
                }
            }
            catch (Exception ex)
            {
                SmUtils.LogMessage(
                    $" in  ProcessController.TransferResources.  Error:  {ex.Message} \r\n\r\n{ex.StackTrace}",
                    SmUtils.LogType.Error, true);
            }
        }