public cvar(string name, string value, bool archive, bool server) { if (String.IsNullOrEmpty(name)) { throw new ArgumentNullException("name"); } cvar var = Find(name); if (var != null) { throw new ArgumentException(String.Format("Can't register variable {0}, already defined!\n", name)); //Con_Printf("Can't register variable %s, allready defined\n", variable->name); //return; } if (cmd.Exists(name)) { throw new ArgumentException(String.Format("Can't register variable: {0} is a command!\n", name)); } _Next = _Vars; _Vars = this; _Name = name; _String = value; _Flags[Flags.Archive] = archive; _Flags[Flags.Server] = server; _Value = common.atof(_String); }
private static byte[] _FatPvs = new byte[bsp_file.MAX_MAP_LEAFS / 8]; // fatpvs // SV_Init public static void Init() { for (int i = 0; i < _BoxClipNodes.Length; i++) { _BoxClipNodes[i].children = new short[2]; } for (int i = 0; i < _BoxPlanes.Length; i++) { _BoxPlanes[i] = new mplane_t(); } for (int i = 0; i < _AreaNodes.Length; i++) { _AreaNodes[i] = new areanode_t(); } if (_Friction == null) { _Friction = new cvar("sv_friction", "4", false, true); _EdgeFriction = new cvar("edgefriction", "2"); _StopSpeed = new cvar("sv_stopspeed", "100"); _Gravity = new cvar("sv_gravity", "800", false, true); _MaxVelocity = new cvar("sv_maxvelocity", "2000"); _NoStep = new cvar("sv_nostep", "0"); _MaxSpeed = new cvar("sv_maxspeed", "320", false, true); _Accelerate = new cvar("sv_accelerate", "10"); _Aim = new cvar("sv_aim", "0.93"); _IdealPitchScale = new cvar("sv_idealpitchscale", "0.8"); } for (int i = 0; i < QDef.MAX_MODELS; i++) { _LocalModels[i] = "*" + i.ToString(); } }
// Host_InitLocal private static void InitLocal() { InitCommands(); if (_Sys_TickRate == null) { _Sys_TickRate = new cvar("sys_ticrate", "0.05"); _Developer = new cvar("developer", "0"); _FrameRate = new cvar("host_framerate", "0"); // set for slow motion _Speeds = new cvar("host_speeds", "0"); // set for running times _ServerProfile = new cvar("serverprofile", "0"); _FragLimit = new cvar("fraglimit", "0", false, true); _TimeLimit = new cvar("timelimit", "0", false, true); _Teamplay = new cvar("teamplay", "0", false, true); _SameLevel = new cvar("samelevel", "0"); _NoExit = new cvar("noexit", "0", false, true); _Skill = new cvar("skill", "1"); // 0 - 3 _Deathmatch = new cvar("deathmatch", "0"); // 0, 1, or 2 _Coop = new cvar("coop", "0"); // 0 or 1 _Pausable = new cvar("pausable", "1"); _Temp1 = new cvar("temp1", "0"); } FindMaxClients(); _Time = 1.0; // so a think at time 0 won't get called }
// Con_Init (void) public static void Init() { _DebugLog = (common.CheckParm("-condebug") > 0); if (_DebugLog) { string path = Path.Combine(common.GameDir, LOG_FILE_NAME); if (File.Exists(path)) { File.Delete(path); } _Log = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read); } _LineWidth = -1; CheckResize(); Con.Print("Console initialized.\n"); // // register our commands // if (_NotifyTime == null) { _NotifyTime = new cvar("con_notifytime", "3"); } cmd.Add("toggleconsole", ToggleConsole_f); cmd.Add("messagemode", MessageMode_f); cmd.Add("messagemode2", MessageMode2_f); cmd.Add("clear", Clear_f); _IsInitialized = true; }
private static bool _IsMouseWindowed; // windowed_mouse (don't confuse with _windowed_mouse cvar) // scr_fullupdate set to 0 to force full redraw // SCR_Init public static void Init() { if (_ViewSize == null) { _ViewSize = new cvar("viewsize", "100", true); _Fov = new cvar("fov", "90"); // 10 - 170 _ConSpeed = new cvar("scr_conspeed", "3000"); _CenterTime = new cvar("scr_centertime", "2"); _ShowRam = new cvar("showram", "1"); _ShowTurtle = new cvar("showturtle", "0"); _ShowPause = new cvar("showpause", "1"); _PrintSpeed = new cvar("scr_printspeed", "8"); _glTripleBuffer = new cvar("gl_triplebuffer", "1", true); } // // register our commands // cmd.Add("screenshot", ScreenShot_f); cmd.Add("sizeup", SizeUp_f); cmd.Add("sizedown", SizeDown_f); _Ram = Drawer.PicFromWad("ram"); _Net = Drawer.PicFromWad("net"); _Turtle = Drawer.PicFromWad("turtle"); if (common.HasParam("-fullsbar")) { FullSbarDraw = true; } _IsInitialized = true; }
// CL_Init public static void Init() { InitInput(); InitTempEntities(); if (_Name == null) { _Name = new cvar("_cl_name", "player", true); _Color = new cvar("_cl_color", "0", true); _ShowNet = new cvar("cl_shownet", "0"); // can be 0, 1, or 2 _NoLerp = new cvar("cl_nolerp", "0"); _LookSpring = new cvar("lookspring", "0", true); _LookStrafe = new cvar("lookstrafe", "0", true); _Sensitivity = new cvar("sensitivity", "3", true); _MPitch = new cvar("m_pitch", "0.022", true); _MYaw = new cvar("m_yaw", "0.022", true); _MForward = new cvar("m_forward", "1", true); _MSide = new cvar("m_side", "0.8", true); _UpSpeed = new cvar("cl_upspeed", "200"); _ForwardSpeed = new cvar("cl_forwardspeed", "200", true); _BackSpeed = new cvar("cl_backspeed", "200", true); _SideSpeed = new cvar("cl_sidespeed", "350"); _MoveSpeedKey = new cvar("cl_movespeedkey", "2.0"); _YawSpeed = new cvar("cl_yawspeed", "140"); _PitchSpeed = new cvar("cl_pitchspeed", "150"); _AngleSpeedKey = new cvar("cl_anglespeedkey", "1.5"); } for (int i = 0; i < _EFrags.Length; i++) { _EFrags[i] = new efrag_t(); } for (int i = 0; i < _Entities.Length; i++) { _Entities[i] = new entity_t(); } for (int i = 0; i < _StaticEntities.Length; i++) { _StaticEntities[i] = new entity_t(); } for (int i = 0; i < _DLights.Length; i++) { _DLights[i] = new dlight_t(); } // // register our commands // cmd.Add("entities", PrintEntities_f); cmd.Add("disconnect", Disconnect_f); cmd.Add("record", Record_f); cmd.Add("stop", Stop_f); cmd.Add("playdemo", PlayDemo_f); cmd.Add("timedemo", TimeDemo_f); }
// Chase_Init public static void Init() { if (_Back == null) { _Back = new cvar("chase_back", "100"); _Up = new cvar("chase_up", "16"); _Right = new cvar("chase_right", "0"); _Active = new cvar("chase_active", "0"); } }
// Cvar_VariableString() public static string GetString(string name) { cvar var = Find(name); if (var != null) { return(var._String); } return(String.Empty); }
// Cvar_VariableValue() public static float GetValue(string name) { float result = 0; cvar var = Find(name); if (var != null) { result = common.atof(var._String); } return(result); }
// Cvar_Set() public static void Set(string name, string value) { cvar var = Find(name); if (var == null) { // there is an error in C code if this happens Con.Print("Cvar.Set: variable {0} not found\n", name); return; } var.Set(value); }
private static bool _MouseShowToggle = true; // mouseshowtoggle // IN_Init public static void Init() { if (_MouseFilter == null) { _MouseFilter = new cvar("m_filter", "0"); } _IsMouseActive = (Mouse.GetState(0).IsConnected != false); if (_IsMouseActive) { _MouseButtons = 3; //??? TODO: properly upgrade this to 3.0.1 } }
// Cvar_FindVar() public static cvar Find(string name) { cvar var = _Vars; while (var != null) { if (var._Name.Equals(name)) { return(var); } var = var._Next; } return(null); }
private static float _OldGammaValue; // static float oldgammavalue from CheckGamma // V_Init public static void Init() { cmd.Add("v_cshift", CShift_f); cmd.Add("bf", BonusFlash_f); cmd.Add("centerview", StartPitchDrift); if (_LcdX == null) { _LcdX = new cvar("lcd_x", "0"); _LcdYaw = new cvar("lcd_yaw", "0"); _ScrOfsX = new cvar("scr_ofsx", "0", false); _ScrOfsY = new cvar("scr_ofsy", "0", false); _ScrOfsZ = new cvar("scr_ofsz", "0", false); _ClRollSpeed = new cvar("cl_rollspeed", "200"); _ClRollAngle = new cvar("cl_rollangle", "2.0"); _ClBob = new cvar("cl_bob", "0.02", false); _ClBobCycle = new cvar("cl_bobcycle", "0.6", false); _ClBobUp = new cvar("cl_bobup", "0.5", false); _KickTime = new cvar("v_kicktime", "0.5", false); _KickRoll = new cvar("v_kickroll", "0.6", false); _KickPitch = new cvar("v_kickpitch", "0.6", false); _IYawCycle = new cvar("v_iyaw_cycle", "2", false); _IRollCycle = new cvar("v_iroll_cycle", "0.5", false); _IPitchCycle = new cvar("v_ipitch_cycle", "1", false); _IYawLevel = new cvar("v_iyaw_level", "0.3", false); _IRollLevel = new cvar("v_iroll_level", "0.1", false); _IPitchLevel = new cvar("v_ipitch_level", "0.3", false); _IdleScale = new cvar("v_idlescale", "0", false); _Crosshair = new cvar("crosshair", "0", true); _ClCrossX = new cvar("cl_crossx", "0", false); _ClCrossY = new cvar("cl_crossy", "0", false); _glCShiftPercent = new cvar("gl_cshiftpercent", "100", false); _CenterMove = new cvar("v_centermove", "0.15", false); _CenterSpeed = new cvar("v_centerspeed", "500"); BuildGammaTable(1.0f); // no gamma yet _Gamma = new cvar("gamma", "1", true); } }
/// <summary> /// Cvar_WriteVariables /// Writes lines containing "set variable value" for all variables /// with the archive flag set to true. /// </summary> public static void WriteVariables(Stream dest) { StringBuilder sb = new StringBuilder(4096); cvar var = _Vars; while (var != null) { if (var.IsArchive) { sb.Append(var._Name); sb.Append(" \""); sb.Append(var._String); sb.AppendLine("\""); } var = var._Next; } byte[] buf = Encoding.ASCII.GetBytes(sb.ToString()); dest.Write(buf, 0, buf.Length); }
// Cvar_Command() // Handles variable inspection and changing from the console public static bool Command() { // check variables cvar var = Find(cmd.Argv(0)); if (var == null) { return(false); } // perform a variable print or set if (cmd.Argc == 1) { Con.Print("\"{0}\" is \"{1}\"\n", var._Name, var._String); } else { var.Set(cmd.Argv(1)); } return(true); }
// Cvar_CompleteVariable() public static string[] CompleteName(string partial) { if (String.IsNullOrEmpty(partial)) { return(null); } List <string> result = new List <string>(); cvar var = _Vars; while (var != null) { if (var._Name.StartsWith(partial)) { result.Add(var._Name); } var = var._Next; } return(result.Count > 0 ? result.ToArray() : null); }
// PR_Init public static void Init() { cmd.Add("edict", PrintEdict_f); cmd.Add("edicts", PrintEdicts); cmd.Add("edictcount", EdictCount); cmd.Add("profile", Profile_f); cmd.Add("test5", Test5_f); if (_NoMonsters == null) { _NoMonsters = new cvar("nomonsters", "0"); _GameCfg = new cvar("gamecfg", "0"); _Scratch1 = new cvar("scratch1", "0"); _Scratch2 = new cvar("scratch2", "0"); _Scratch3 = new cvar("scratch3", "0"); _Scratch4 = new cvar("scratch4", "0"); _SavedGameCfg = new cvar("savedgamecfg", "0", true); _Saved1 = new cvar("saved1", "0", true); _Saved2 = new cvar("saved2", "0", true); _Saved3 = new cvar("saved3", "0", true); _Saved4 = new cvar("saved4", "0", true); } }
private static string _glExtensions; // gl_extensions // VID_Init (unsigned char *palette) // Called at startup to set up translation tables, takes 256 8 bit RGB values // the palette data will go away after the call, so it must be copied off if // the video driver will need it again public static void Init(byte[] palette) { if (_glZTrick == null) { _glZTrick = new cvar("gl_ztrick", "1"); _Mode = new cvar("vid_mode", "0", false); _DefaultMode = new cvar("_vid_default_mode", "0", true); _DefaultModeWin = new cvar("_vid_default_mode_win", "3", true); _Wait = new cvar("vid_wait", "0"); _NoPageFlip = new cvar("vid_nopageflip", "0", true); _WaitOverride = new cvar("_vid_wait_override", "0", true); _ConfigX = new cvar("vid_config_x", "800", true); _ConfigY = new cvar("vid_config_y", "600", true); _StretchBy2 = new cvar("vid_stretch_by_2", "1", true); _WindowedMouse = new cvar("_windowed_mouse", "1", true); } cmd.Add("vid_nummodes", NumModes_f); cmd.Add("vid_describecurrentmode", DescribeCurrentMode_f); cmd.Add("vid_describemode", DescribeMode_f); cmd.Add("vid_describemodes", DescribeModes_f); DisplayDevice dev = mainwindow.DisplayDevice; // Enumerate available modes, skip 8 bpp modes, and group by refresh rates List <mode_t> tmp = new List <mode_t>(dev.AvailableResolutions.Count); foreach (DisplayResolution res in dev.AvailableResolutions) { if (res.BitsPerPixel <= 8) { continue; } Predicate <mode_t> SameMode = delegate(mode_t m) { return(m.width == res.Width && m.height == res.Height && m.bpp == res.BitsPerPixel); }; if (tmp.Exists(SameMode)) { continue; } mode_t mode = new mode_t(); mode.width = res.Width; mode.height = res.Height; mode.bpp = res.BitsPerPixel; mode.refreshRate = res.RefreshRate; tmp.Add(mode); } _Modes = tmp.ToArray(); mode_t mode1 = new mode_t(); mode1.width = dev.Width; mode1.height = dev.Height; mode1.bpp = dev.BitsPerPixel; mode1.refreshRate = dev.RefreshRate; mode1.fullScreen = true; int width = dev.Width, height = dev.Height; int i = common.CheckParm("-width"); if (i > 0 && i < common.Argc - 1) { width = common.atoi(common.Argv(i + 1)); foreach (DisplayResolution res in dev.AvailableResolutions) { if (res.Width == width) { height = res.Height; break; } } } i = common.CheckParm("-height"); if (i > 0 && i < common.Argc - 1) { height = common.atoi(common.Argv(i + 1)); } mode1.width = width; mode1.height = height; if (common.HasParam("-window")) { _Windowed = true; } else { _Windowed = false; if (common.HasParam("-current")) { mode1.width = dev.Width; mode1.height = dev.Height; } else { int bpp = mode1.bpp; i = common.CheckParm("-bpp"); if (i > 0 && i < common.Argc - 1) { bpp = common.atoi(common.Argv(i + 1)); } mode1.bpp = bpp; } } //_IsInitialized = true; int i2 = common.CheckParm("-conwidth"); if (i2 > 0) { Scr.vid.conwidth = common.atoi(common.Argv(i2 + 1)); } else { Scr.vid.conwidth = 640; } Scr.vid.conwidth &= 0xfff8; // make it a multiple of eight if (Scr.vid.conwidth < 320) { Scr.vid.conwidth = 320; } // pick a conheight that matches with correct aspect Scr.vid.conheight = Scr.vid.conwidth * 3 / 4; i2 = common.CheckParm("-conheight"); if (i2 > 0) { Scr.vid.conheight = common.atoi(common.Argv(i2 + 1)); } if (Scr.vid.conheight < 200) { Scr.vid.conheight = 200; } Scr.vid.maxwarpwidth = WARP_WIDTH; Scr.vid.maxwarpheight = WARP_HEIGHT; Scr.vid.colormap = host.ColorMap; int v = BitConverter.ToInt32(host.ColorMap, 2048); Scr.vid.fullbright = 256 - common.LittleLong(v); CheckGamma(palette); SetPalette(palette); mode1.fullScreen = !_Windowed; _DefModeNum = -1; for (i = 0; i < _Modes.Length; i++) { mode_t m = _Modes[i]; if (m.width != mode1.width || m.height != mode1.height) { continue; } _DefModeNum = i; if (m.bpp == mode1.bpp && m.refreshRate == mode1.refreshRate) { break; } } if (_DefModeNum == -1) { _DefModeNum = 0; } SetMode(_DefModeNum, palette); InitOpenGL(); Directory.CreateDirectory(Path.Combine(common.GameDir, "glquake")); }
// Draw_Init public static void Init() { for (int i = 0; i < _MenuCachePics.Length; i++) { _MenuCachePics[i] = new cachepic_t(); } if (_glNoBind == null) { _glNoBind = new cvar("gl_nobind", "0"); _glMaxSize = new cvar("gl_max_size", "1024"); _glPicMip = new cvar("gl_picmip", "0"); } // 3dfx can only handle 256 wide textures string renderer = GL.GetString(StringName.Renderer); if (renderer.Contains("3dfx") || renderer.Contains("Glide")) { cvar.Set("gl_max_size", "256"); } cmd.Add("gl_texturemode", TextureMode_f); cmd.Add("imagelist", Imagelist_f); // load the console background and the charset // by hand, because we need to write the version // string into the background before turning // it into a texture int offset = wad.GetLumpNameOffset("conchars"); byte[] draw_chars = wad.Data; // draw_chars for (int i = 0; i < 256 * 64; i++) { if (draw_chars[offset + i] == 0) { draw_chars[offset + i] = 255; // proper transparent color } } // now turn them into textures _CharTexture = LoadTexture("charset", 128, 128, new ByteArraySegment(draw_chars, offset), false, true); byte[] buf = common.LoadFile("gfx/conback.lmp"); if (buf == null) { sys.Error("Couldn't load gfx/conback.lmp"); } dqpicheader_t cbHeader = sys.BytesToStructure <dqpicheader_t>(buf, 0); wad.SwapPic(cbHeader); // hack the version number directly into the pic string ver = String.Format("(c# {0,7:F2}) {1,7:F2}", (float)QDef.CSQUAKE_VERSION, (float)QDef.VERSION); int offset2 = Marshal.SizeOf(typeof(dqpicheader_t)) + 320 * 186 + 320 - 11 - 8 * ver.Length; int y = ver.Length; for (int x = 0; x < y; x++) { CharToConback(ver[x], new ByteArraySegment(buf, offset2 + (x << 3)), new ByteArraySegment(draw_chars, offset)); } _ConBack = new glpic_t(); _ConBack.width = cbHeader.width; _ConBack.height = cbHeader.height; int ncdataIndex = Marshal.SizeOf(typeof(dqpicheader_t)); // cb->data; SetTextureFilters(TextureMinFilter.Nearest, TextureMagFilter.Nearest); _ConBack.texnum = LoadTexture("conback", _ConBack.width, _ConBack.height, new ByteArraySegment(buf, ncdataIndex), false, false); _ConBack.width = Scr.vid.width; _ConBack.height = Scr.vid.height; // save a texture slot for translated picture _TranslateTexture = _TextureExtensionNumber++; // save slots for scraps _ScrapTexNum = _TextureExtensionNumber; _TextureExtensionNumber += MAX_SCRAPS; // // get the other pics we need // _Disc = PicFromWad("disc"); _BackTile = PicFromWad("backtile"); }
// vcrSendMessage // NET_Init (void) public static void Init() { for (int i2 = 0; i2 < _HostCache.Length; i2++) { _HostCache[i2] = new hostcache_t(); } if (_Drivers == null) { if (common.HasParam("-playback")) { _Drivers = new INetDriver[] { new net_vcr() }; } else { _Drivers = new INetDriver[] { new net_loop(), net_datagram.Instance }; } } if (_LanDrivers == null) { _LanDrivers = new INetLanDriver[] { net_tcp_ip.Instance }; } if (common.HasParam("-record")) { _IsRecording = true; } int i = common.CheckParm("-port"); if (i == 0) { i = common.CheckParm("-udpport"); } if (i == 0) { i = common.CheckParm("-ipxport"); } if (i > 0) { if (i < common.Argc - 1) { _DefHostPort = common.atoi(common.Argv(i + 1)); } else { sys.Error("Net.Init: you must specify a number after -port!"); } } HostPort = _DefHostPort; if (common.HasParam("-listen") || client.cls.state == cactive_t.ca_dedicated) { _IsListening = true; } int numsockets = server.svs.maxclientslimit; if (client.cls.state != cactive_t.ca_dedicated) { numsockets++; } _FreeSockets = new List <qsocket_t>(numsockets); _ActiveSockets = new List <qsocket_t>(numsockets); for (i = 0; i < numsockets; i++) { _FreeSockets.Add(new qsocket_t()); } SetNetTime(); // allocate space for network message buffer Message = new MsgWriter(NET_MAXMESSAGE); // SZ_Alloc (&net_message, NET_MAXMESSAGE); Reader = new MsgReader(net.Message); if (_MessageTimeout == null) { _MessageTimeout = new cvar("net_messagetimeout", "300"); _HostName = new cvar("hostname", "UNNAMED"); } cmd.Add("slist", Slist_f); cmd.Add("listen", Listen_f); cmd.Add("maxplayers", MaxPlayers_f); cmd.Add("port", Port_f); // initialize all the drivers _DriverLevel = 0; foreach (INetDriver driver in _Drivers) { driver.Init(); if (driver.IsInitialized && _IsListening) { driver.Listen(true); } _DriverLevel++; } //if (*my_ipx_address) // Con_DPrintf("IPX address %s\n", my_ipx_address); if (!String.IsNullOrEmpty(_MyTcpIpAddress)) { Con.DPrint("TCP/IP address {0}\n", _MyTcpIpAddress); } }