public void Send(Object message) { if (m_State <= 0) { return; } if (m_Session != null) { m_Session.Send(message); } }
public void Broadcast(Object msg) { Dictionary <Int32, Session> sessions = GetSessions(); if (sessions != null && sessions.Count > 0) { foreach (KeyValuePair <Int32, Session> item in sessions) { try { Session session = item.Value; session.Send(msg); } catch { } } } }