public static void SendBatteryMessage(this Player player, BatteryMessage val) { SendBatteryMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendBatteryMessage(MessageDestination destination, BatteryMessage val) { SendBatteryMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Armor); }
public static void SendBatteryMessage(this Player player, IntPtr floatValue, BatteryMessage val) { SendBatteryMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendBatteryMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BatteryMessage val) { SendBatteryMessage(destination, floatValue,playerEntity , val.Armor); }