/// <summary>
        /// Method to find a color that is most
        /// </summary>
        /// <param name="colors">An array of color values</param>
        /// <param name="color">A color</param>
        /// <returns>The color that matches <paramref name="color"/> most.</returns>
        public static System.Drawing.Color FindNearestColor(
            this IList <System.Drawing.Color> colors,
            System.Drawing.Color color)
        {
            var hlsColor = (HlsColor)color;
            var distance = double.MaxValue;
            var resColor = new HlsColor();

            if (colors == null || colors.Count == 0)
            {
                throw new ArgumentException("colors");
            }

            foreach (var c in colors)
            {
                var testHlsColor = (HlsColor)c;
                var d            = hlsColor.Distance(testHlsColor);
                if (d < distance)
                {
                    distance = d;
                    if (distance == 0d)
                    {
                        return(testHlsColor);
                    }
                    resColor = testHlsColor;
                }
            }

            return(resColor);
        }
        static ColorExtensions()
        {
            var p = new List <string>();

            for (int i = 0; i <= 255; i += 15)
            {
                string sc = "#" + string.Format("{0:X2}{1:X2}{2:X2}", i, i, i);
                p.Add(sc);
            }

            p.Add("#FF0000");
            p.Add("#00FF00");
            p.Add("#0000FF");
            p.Add("#FFFF00");
            p.Add("#00FFFF");
            p.Add("#FF00FF");
            p.Add("#C0C0C0");

            for (var h = 0f; h < 360f; h += 10f)
            {
                for (var l = 0.25f; l <= 0.75; l += 1f / 16f)
                {
                    System.Drawing.Color c = new HlsColor {
                        H = h, L = l, S = 1f
                    };

                    var sc = "#" + string.Format("{0:X2}{1:X2}{2:X2}", c.R, c.G, c.B);
                    p.Add(sc);
                }
            }

            TomPaletteBase = p.ToArray();
        }
Exemple #3
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        /// <summary>
        /// Computes the weighted euclidian distance to <paramref name="other"/> color
        /// </summary>
        /// <param name="other">The other color</param>
        /// <returns>The distance</returns>
        public double Distance(HlsColor other)
        {
            var h = (H - other.H) * 1d;
            var l = (L - other.L) * 100d;
            var s = (S - other.S) * 100d;

            h  = 0.5d * h * h;
            l *= l;
            s  = 0.5d * s * s;

            return(Math.Sqrt(h + l + s));
        }
        private void tomChannel_ValueChange(object sender, EventArgs e)
        {
            System.Drawing.Color newColor = System.Drawing.Color.Empty;

            switch (_colorModel)
            {
            case ColorModel.RGB:
                newColor = System.Drawing.Color.FromArgb(
                    Convert.ToByte(_channel4.Value),
                    Convert.ToByte(_channel1.Value),
                    Convert.ToByte(_channel2.Value),
                    Convert.ToByte(_channel3.Value));
                break;

            case ColorModel.CMYK:
                var cmykColor = new CmykColor
                {
                    C = (byte)_channel1.Value,
                    M = (byte)_channel2.Value,
                    Y = (byte)_channel3.Value,
                    K = (byte)_channel4.Value
                };
                newColor = System.Drawing.Color.FromArgb(Convert.ToByte(_channel5.Value), cmykColor);
                break;

            case ColorModel.HSL:
                var hlsColor = new HlsColor
                {
                    H = _channel1.Value,
                    L = _channel2.Value,
                    S = _channel3.Value
                };

                var tmpColor = new HlsColor {
                    H = hlsColor.H, L = 0.5f, S = 1f
                };

                _channel2.Color1 = tmpColor;
                _channel3.Color1 = tmpColor;

                newColor = System.Drawing.Color.FromArgb(Convert.ToByte(_channel4.Value), hlsColor);
                break;
            }

            SelectedColor = newColor;
        }