Exemple #1
0
        public Player(MCNetConnection connection, MinecraftServer server, string username) : base(null)
        {
            Server = server;

            Connection = connection;
            Username   = username;

            UUID = Guid.NewGuid();
        }
 public Player CreatePlayer(MCNetConnection connection, string username)
 {
     return(new Player(connection, Server, username));
 }