Exemple #1
0
 private void HandleMessage(DOMEvent e)
 {
     var data = e.As<MessageEvent>().data;
     var cmd = data.Member("cmd").As<string>();
     switch (cmd)
     {
         case "load":
             Load(data.Member("data"), data.Member("indexes").As<int[]>());
             break;
         case "invalidate":
             _renderer.Invalidate();
             break;
         case "resize":
             _renderer.Resize(data.Member("width").As<int>());
             break;
         case "tex":
             Tex(data.Member("data").As<string>());
             break;
         case "renderMultiple":
             RenderMultiple(data.Member("data").As<int[]>());
             break;
         case "updateSettings":
             UpdateSettings(data.Member("settings"));
             break;
     }
 }
 private void HandleWorkerMessage(DOMEvent e)
 {
     var data = e.As<MessageEvent>().data;
     var cmd = data.Member("cmd").As<string>();
     switch (cmd)
     {
         case "preRender":
             OnPreRender();
             break;
         case "partialRenderFinished":
             OnPartialRenderFinished(data.Member("result").As<RenderFinishedEventArgs>());
             break;
         case "renderFinished":
             OnRenderFinished(data.Member("result").As<RenderFinishedEventArgs>());
             break;
         case "postRenderFinished":
             OnPostRenderFinished();
             break;
         case "error":
             console.error(data.Member("exception"));
             break;
         case "loaded":
             var score = data.Member("score").As<Score>();
             if (score.As<bool>())
             {
                 var jsonConverter = new JsonConverter();
                 score = jsonConverter.JsObjectToScore(score);
             }
             _workerApi.TriggerEvent("loaded", score);
             break;
     }
 }
 public void HandleMessage(DOMEvent e)
 {
     var data = e.As<MessageEvent>().data;
     var cmd = data.Member("cmd").As<string>();
     switch (cmd)
     {
         case "play":
             Play();
             break;
         case "pause":
             Pause();
             break;
         case "isReadyForPlay":
             PostMessage(new { cmd = "isReadyForPlay", value = IsReadyForPlay() });
             break;
         case "getMasterVolume":
             PostMessage(new { cmd = "getMasterVolume", value = _player.MasterVolume });
             break;
         case "setMasterVolume":
             _player.MasterVolume = data.Member("value").As<float>();
             break;
         case "playPause":
             PlayPause();
             break;
         case "stop":
             Stop();
             break;
         case "setPositionTick":
             SetPositionTick(data.Member("tick").As<int>());
             break;
         case "setPositionTime":
             SetPositionTime(data.Member("time").As<int>());
             break;
         case "loadSoundFontUrl":
             LoadSoundFontUrl(data.Member("url").As<string>());
             break;
         case "loadSoundFontBytes":
             LoadSoundFontBytes(data.Member("data").As<byte[]>());
             break;
         case "loadMidiUrl":
             LoadMidiUrl(data.Member("url").As<string>());
             break;
         case "loadMidiBytes":
             LoadMidiBytes(data.Member("data").As<byte[]>());
             break;
         case "getState":
             PostMessage(new { cmd = "getState", value = GetState() });
             break;
         case "isSoundFontLoaded":
             PostMessage(new { cmd = "isSoundFontLoaded", value = IsSoundFontLoaded() });
             break;
         case "isMidiLoaded":
             PostMessage(new { cmd = "isMidiLoaded", value = IsMidiLoaded() });
             break;
         case "setLogLevel":
             SetLogLevel(data.Member("level").As<LogLevel>());
             break;
     }
 }
Exemple #4
0
 private void HandleMessage(DOMEvent e)
 {
     var data = e.As<MessageEvent>().data;
     var cmd = data.Member("cmd").As<string>();
     switch (cmd)
     {
         case "playerSampleRequest":
             OnSampleRequest();
             break;
         case "playerFinished":
             OnFinished();
             break;
         case "playerPositionChanged":
             OnPositionChanged(data.Member("pos").As<int>());
             break;
     }
 }
Exemple #5
0
 private void HandleMessage(DOMEvent e)
 {
     var data = e.As<MessageEvent>().data;
     var cmd = data.Member("cmd").As<string>();
     switch (cmd)
     {
         case "load":
             Load(data.Member("data"), data.Member("indexes").As<int[]>());
             break;
         case "tex":
             Tex(data.Member("data").As<string>());
             break;
         case "renderMultiple":
             RenderMultiple(data.Member("data").As<int[]>());
             break;
     }
 }
        public virtual void HandleWorkerMessage(DOMEvent e)
        {
            var data = e.As<MessageEvent>().data;
            var cmd = data.Member("cmd").As<string>();
            switch (cmd)
            {
                // responses
                case "isReadyForPlay":
                case "getState":
                case "getMasterVolume":
                case "isSoundFontLoaded":
                case "isMidiLoaded":
                    TriggerEvent(cmd, new[] { data.Member("value") });
                    break;

                    // events
                case "ready":
                    _isWorkerReady = true;
                    CheckForReadyState();
                    break;
                case "positionChanged":
                    TriggerEvent(cmd, new[] { data.Member("currentTime"), data.Member("endTime"), data.Member("currentTick"), data.Member("endTick") });
                    break;
                case "playerStateChanged":
                    TriggerEvent(cmd, new[] { data.Member("state") });
                    break;
                case "finished":
                    TriggerEvent(cmd);
                    break;
                case "soundFontLoad":
                    TriggerEvent(cmd, new[] { data.Member("loaded"), data.Member("total") });
                    break;
                case "soundFontLoaded":
                    TriggerEvent(cmd);
                    break;
                case "soundFontLoadFailed":
                    TriggerEvent(cmd);
                    break;
                case "midiLoad":
                    TriggerEvent(cmd, new[] { data.Member("loaded"), data.Member("total") });
                    break;
                case "midiFileLoaded":
                    TriggerEvent(cmd);
                    break;
                case "midiFileLoadFailed":
                    TriggerEvent(cmd);
                    break;
                case "readyForPlay":
                    TriggerEvent(cmd, new[] { data.Member("value") });
                    break;
                case "log":
                    Log(data.Member("level").As<LogLevel>(), data.Member("message").As<string>());
                    break;
                    // js player communication
                case "playerSequencerFinished":
                    _player.SequencerFinished();
                    break;
                case "playerAddSamples":
                    _player.AddSamples(data.Member("samples").As<SampleArray>());
                    break;
                case "playerPlay":
                    _player.Play();
                    break;
                case "playerPause":
                    _player.Pause();
                    break;
                case "playerStop":
                    _player.Stop();
                    break;
                case "playerSeek":
                    _player.Seek(data.Member("pos").As<int>());
                    break;
            }
        }