void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 9 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; case 2: this.openGLControl1 = ((SharpGL.WPF.OpenGLControl)(target)); #line 12 "..\..\..\MainWindow.xaml" this.openGLControl1.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl1_OpenGLDraw); #line default #line hidden #line 13 "..\..\..\MainWindow.xaml" this.openGLControl1.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl1_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.drawingMechanismCombo = ((System.Windows.Controls.ComboBox)(target)); return; case 2: this.openGLCtrl = ((SharpGL.WPF.OpenGLControl)(target)); #line 13 "..\..\..\MainWindow.xaml" this.openGLCtrl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLCtrl_OpenGLDraw); #line default #line hidden #line 13 "..\..\..\MainWindow.xaml" this.openGLCtrl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLCtrl_OpenGLInitialized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.myTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 2: this.myGLCon = ((SharpGL.WPF.OpenGLControl)(target)); #line 18 "..\..\..\display_by_step.xaml" this.myGLCon.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.myGLCon_OpenGLDraw); #line default #line hidden #line 21 "..\..\..\display_by_step.xaml" this.myGLCon.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.myGLCon_OpenGLInitialized); #line default #line hidden #line 21 "..\..\..\display_by_step.xaml" this.myGLCon.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.myGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.fileOpenItem = ((System.Windows.Controls.MenuItem)(target)); #line 12 "..\..\..\MainWindow.xaml" this.fileOpenItem.Click += new System.Windows.RoutedEventHandler(this.fileOpenItem_Click); #line default #line hidden return; case 2: this.textBoxScale = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.checkBoxAutoScale = ((System.Windows.Controls.CheckBox)(target)); return; case 4: this.comboBoxRenderMode = ((System.Windows.Controls.ComboBox)(target)); return; case 5: this.comboBoxPolygonMode = ((System.Windows.Controls.ComboBox)(target)); #line 29 "..\..\..\MainWindow.xaml" this.comboBoxPolygonMode.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboBoxPolygonMode_SelectionChanged); #line default #line hidden return; case 6: this.openGlCtrl = ((SharpGL.WPF.OpenGLControl)(target)); #line 38 "..\..\..\MainWindow.xaml" this.openGlCtrl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 38 "..\..\..\MainWindow.xaml" this.openGlCtrl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 39 "..\..\..\MainWindow.xaml" this.openGlCtrl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 10 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 10 "..\..\Display1.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 11 "..\..\Display1.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden #line 12 "..\..\Display1.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.openGLCtrl = ((SharpGL.WPF.OpenGLControl)(target)); #line 10 "..\..\CADView.xaml" this.openGLCtrl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.OpenGLControl_MouseDown); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.OpenGLControl_MouseUp); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.MouseMove += new System.Windows.Input.MouseEventHandler(this.OpenGLControl_MouseMove); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.OpenGLControl_MouseWheel); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded); #line default #line hidden #line 10 "..\..\CADView.xaml" this.openGLCtrl.PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.UserControl_PreviewKeyDown); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.MinusScale = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\..\MainWindow.xaml" this.MinusScale.Click += new System.Windows.RoutedEventHandler(this.MinusScale_Click); #line default #line hidden return; case 3: this.PlusScale = ((System.Windows.Controls.Button)(target)); #line 18 "..\..\..\MainWindow.xaml" this.PlusScale.Click += new System.Windows.RoutedEventHandler(this.PlusScale_Click); #line default #line hidden return; case 4: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 26 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 27 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 27 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Magic = ((SharpGL.WPF.OpenGLControl)(target)); #line 13 "..\..\Page2.xaml" this.Magic.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden return; } this._contentLoaded = true; }
/// <summary> /// Called when the frame rate is changed. /// </summary> /// <param name="o">The object.</param> /// <param name="args">The <see cref="System.Windows.DependencyPropertyChangedEventArgs"/> instance containing the event data.</param> private static void OnFrameRateChanged(DependencyObject o, DependencyPropertyChangedEventArgs args) { // Get the control. OpenGLControl me = o as OpenGLControl; // If we have the timer, set the time. if (me.timer != null) { // Stop the timer. me.timer.Stop(); // Set the timer. me.timer.Interval = new TimeSpan(0, 0, 0, 0, (int)(1000f / me.FrameRate)); // Start the timer. me.timer.Start(); } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 6 "..\..\BROSDisplay.xaml" ((AppControlDisplay.BROSDisplay)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden #line 7 "..\..\BROSDisplay.xaml" ((AppControlDisplay.BROSDisplay)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 14 "..\..\BROSDisplay.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 15 "..\..\BROSDisplay.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden #line 16 "..\..\BROSDisplay.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 13 "..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 13 "..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 13 "..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 2: this.slider1 = ((System.Windows.Controls.Slider)(target)); #line 15 "..\..\MainWindow.xaml" this.slider1.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.slider1_ValueChanged); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\MainWindow.xaml" ((WPFOpenGl.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGlCtrl = ((SharpGL.WPF.OpenGLControl)(target)); #line 13 "..\..\MainWindow.xaml" this.openGlCtrl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 13 "..\..\MainWindow.xaml" this.openGlCtrl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 13 "..\..\MainWindow.xaml" this.openGlCtrl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.comboRenderMode = ((System.Windows.Controls.ComboBox)(target)); return; case 2: this.checkBoxUseToonShader = ((System.Windows.Controls.CheckBox)(target)); return; case 3: this.openGlCtrl = ((SharpGL.WPF.OpenGLControl)(target)); #line 21 "..\..\..\MainWindow.xaml" this.openGlCtrl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 21 "..\..\..\MainWindow.xaml" this.openGlCtrl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 22 "..\..\..\MainWindow.xaml" this.openGlCtrl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
/// <summary> /// Called when [render context type changed]. /// </summary> /// <param name="o">The o.</param> /// <param name="args">The <see cref="System.Windows.DependencyPropertyChangedEventArgs"/> instance containing the event data.</param> private static void OnRenderContextTypeChanged(DependencyObject o, DependencyPropertyChangedEventArgs args) { OpenGLControl me = o as OpenGLControl; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.heightSlide = ((System.Windows.Controls.Slider)(target)); #line 10 "..\..\..\MainWindow.xaml" this.heightSlide.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.changeLampHeight); #line default #line hidden return; case 3: this.brzinaSlide = ((System.Windows.Controls.Slider)(target)); #line 12 "..\..\..\MainWindow.xaml" this.brzinaSlide.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.ContainerAnimationSpeed); #line default #line hidden return; case 4: this.cubeSlide = ((System.Windows.Controls.Slider)(target)); #line 14 "..\..\..\MainWindow.xaml" this.cubeSlide.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.CubeScaleFactor); #line default #line hidden return; case 5: this.cylinderSlide = ((System.Windows.Controls.Slider)(target)); #line 16 "..\..\..\MainWindow.xaml" this.cylinderSlide.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.CylinderScaleFactor); #line default #line hidden return; case 6: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 22 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 23 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 23 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\MainWindow.xaml" ((RGProject.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.translateLeftWall = ((System.Windows.Controls.Label)(target)); return; case 3: this.increaseTrans = ((System.Windows.Controls.Button)(target)); #line 12 "..\..\MainWindow.xaml" this.increaseTrans.Click += new System.Windows.RoutedEventHandler(this.increaseTrans_Click); #line default #line hidden return; case 4: this.decreaseTrans = ((System.Windows.Controls.Button)(target)); #line 13 "..\..\MainWindow.xaml" this.decreaseTrans.Click += new System.Windows.RoutedEventHandler(this.decreaseTrans_Click); #line default #line hidden return; case 5: this.rotateRightWall = ((System.Windows.Controls.Label)(target)); return; case 6: this.increaseRotate = ((System.Windows.Controls.Button)(target)); #line 16 "..\..\MainWindow.xaml" this.increaseRotate.Click += new System.Windows.RoutedEventHandler(this.increaseRotate_Click); #line default #line hidden return; case 7: this.decreaseRotate = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\MainWindow.xaml" this.decreaseRotate.Click += new System.Windows.RoutedEventHandler(this.decreaseRotate_Click); #line default #line hidden return; case 8: this.scaleArrow = ((System.Windows.Controls.Label)(target)); return; case 9: this.increaseScale = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\MainWindow.xaml" this.increaseScale.Click += new System.Windows.RoutedEventHandler(this.increaseScale_Click); #line default #line hidden return; case 10: this.decreaseScale = ((System.Windows.Controls.Button)(target)); #line 21 "..\..\MainWindow.xaml" this.decreaseScale.Click += new System.Windows.RoutedEventHandler(this.decreaseScale_Click); #line default #line hidden return; case 11: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 26 "..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 27 "..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 27 "..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 10 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.cageHeightSlider = ((System.Windows.Controls.Slider)(target)); #line 14 "..\..\..\MainWindow.xaml" this.cageHeightSlider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.HeightOfCageSlider); #line default #line hidden return; case 4: this.cameraRotationSpeedSlider = ((System.Windows.Controls.Slider)(target)); #line 16 "..\..\..\MainWindow.xaml" this.cameraRotationSpeedSlider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.cameraSpeedSlider); #line default #line hidden return; case 5: this.cameraScaleSlider = ((System.Windows.Controls.Slider)(target)); #line 18 "..\..\..\MainWindow.xaml" this.cameraScaleSlider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.CameraScale); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 10 "..\..\MainWindow.xaml" ((ferramenta.MainWindow)(target)).AddHandler(System.Windows.Input.Keyboard.KeyDownEvent, new System.Windows.Input.KeyEventHandler(this.KeyDown)); #line default #line hidden return; case 2: this.tb = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.btnOpenFile = ((System.Windows.Controls.Button)(target)); #line 41 "..\..\MainWindow.xaml" this.btnOpenFile.Click += new System.Windows.RoutedEventHandler(this.OpenFileClick); #line default #line hidden return; case 4: this.btnClearAll = ((System.Windows.Controls.Button)(target)); #line 43 "..\..\MainWindow.xaml" this.btnClearAll.Click += new System.Windows.RoutedEventHandler(this.ClearAllClick); #line default #line hidden return; case 5: this.DisplacementCB = ((System.Windows.Controls.ComboBox)(target)); #line 49 "..\..\MainWindow.xaml" this.DisplacementCB.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.DispCBChange); #line default #line hidden return; case 6: this.HelixCB = ((System.Windows.Controls.ComboBox)(target)); return; case 7: #line 66 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.ClearButtonClick); #line default #line hidden return; case 8: this.finish_btn = ((System.Windows.Controls.Button)(target)); #line 68 "..\..\MainWindow.xaml" this.finish_btn.Click += new System.Windows.RoutedEventHandler(this.FinishButtonClick); #line default #line hidden return; case 9: this.GLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 75 "..\..\MainWindow.xaml" this.GLControl.OpenGLDraw += new SharpGL.WPF.OpenGLRoutedEventHandler(this.OpenGLDraw); #line default #line hidden return; case 10: this.ColorScaleControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 76 "..\..\MainWindow.xaml" this.ColorScaleControl.OpenGLDraw += new SharpGL.WPF.OpenGLRoutedEventHandler(this.DrawColorScale); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 6 "..\..\..\MainWindow.xaml" ((ShipModel.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.RampPosition = ((System.Windows.Controls.Slider)(target)); #line 16 "..\..\..\MainWindow.xaml" this.RampPosition.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.RampPosition_ValueChanged); #line default #line hidden return; case 3: this.PillarPosition = ((System.Windows.Controls.Slider)(target)); #line 18 "..\..\..\MainWindow.xaml" this.PillarPosition.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.PillarPosition_ValueChanged); #line default #line hidden return; case 4: this.LightSource = ((Xceed.Wpf.Toolkit.ColorPicker)(target)); #line 20 "..\..\..\MainWindow.xaml" this.LightSource.SelectedColorChanged += new System.Windows.RoutedPropertyChangedEventHandler <System.Nullable <System.Windows.Media.Color> >(this.LightSource_SelectedColorChanged); #line default #line hidden return; case 5: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 24 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 25 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden #line 25 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.cb1 = ((System.Windows.Controls.ComboBox)(target)); #line 12 "..\..\..\MainWindow.xaml" this.cb1.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.changeVerticalScale); #line default #line hidden return; case 3: this.cb2 = ((System.Windows.Controls.ComboBox)(target)); #line 16 "..\..\..\MainWindow.xaml" this.cb2.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.changeUniformScale); #line default #line hidden return; case 4: this.cb3 = ((System.Windows.Controls.ComboBox)(target)); #line 20 "..\..\..\MainWindow.xaml" this.cb3.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.changeAmbientalColor); #line default #line hidden return; case 5: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 25 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 26 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 26 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 10 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.right = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.btPlus = ((System.Windows.Controls.Button)(target)); #line 36 "..\..\..\MainWindow.xaml" this.btPlus.Click += new System.Windows.RoutedEventHandler(this.moveRight); #line default #line hidden return; case 5: this.btMinus = ((System.Windows.Controls.Button)(target)); #line 37 "..\..\..\MainWindow.xaml" this.btMinus.Click += new System.Windows.RoutedEventHandler(this.moveLeft); #line default #line hidden return; case 6: this.rotate = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.a = ((System.Windows.Controls.Button)(target)); #line 43 "..\..\..\MainWindow.xaml" this.a.Click += new System.Windows.RoutedEventHandler(this.rotateRight); #line default #line hidden return; case 8: this.s = ((System.Windows.Controls.Button)(target)); #line 44 "..\..\..\MainWindow.xaml" this.s.Click += new System.Windows.RoutedEventHandler(this.rotateLeft); #line default #line hidden return; case 9: this.skaliranje = ((System.Windows.Controls.TextBox)(target)); return; case 10: #line 50 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.scalePlus); #line default #line hidden return; case 11: #line 51 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.scaleMinus); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.prozor = ((AssimpSample.MainWindow)(target)); #line 5 "..\..\..\MainWindow.xaml" this.prozor.KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.translateBoard = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.tbBtn = ((System.Windows.Controls.Button)(target)); #line 11 "..\..\..\MainWindow.xaml" this.tbBtn.Click += new System.Windows.RoutedEventHandler(this.TbBtn_Click); #line default #line hidden return; case 4: this.scaleBoard = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.sbBtn = ((System.Windows.Controls.Button)(target)); #line 14 "..\..\..\MainWindow.xaml" this.sbBtn.Click += new System.Windows.RoutedEventHandler(this.SbBtn_Click); #line default #line hidden return; case 6: this.red = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.green = ((System.Windows.Controls.TextBox)(target)); return; case 8: this.blue = ((System.Windows.Controls.TextBox)(target)); return; case 9: this.clBtn = ((System.Windows.Controls.Button)(target)); #line 18 "..\..\..\MainWindow.xaml" this.clBtn.Click += new System.Windows.RoutedEventHandler(this.ClBtn_Click); #line default #line hidden return; case 10: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 23 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 24 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 24 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.skaliranje = ((System.Windows.Controls.TextBox)(target)); #line 11 "..\..\..\MainWindow.xaml" this.skaliranje.KeyDown += new System.Windows.Input.KeyEventHandler(this.skaliranje_KeyDown); #line default #line hidden return; case 3: this.bojaR = ((System.Windows.Controls.TextBox)(target)); #line 15 "..\..\..\MainWindow.xaml" this.bojaR.KeyDown += new System.Windows.Input.KeyEventHandler(this.bojaR_KeyDown); #line default #line hidden return; case 4: this.bojaG = ((System.Windows.Controls.TextBox)(target)); #line 17 "..\..\..\MainWindow.xaml" this.bojaG.KeyDown += new System.Windows.Input.KeyEventHandler(this.bojaG_KeyDown); #line default #line hidden return; case 5: this.bojaB = ((System.Windows.Controls.TextBox)(target)); #line 19 "..\..\..\MainWindow.xaml" this.bojaB.KeyDown += new System.Windows.Input.KeyEventHandler(this.bojaB_KeyDown); #line default #line hidden return; case 6: this.Pomeraj = ((System.Windows.Controls.TextBox)(target)); #line 23 "..\..\..\MainWindow.xaml" this.Pomeraj.KeyDown += new System.Windows.Input.KeyEventHandler(this.Pomeraj_KeyDown); #line default #line hidden return; case 7: #line 24 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; case 8: #line 25 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; case 9: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 34 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 35 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 35 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.visina = ((System.Windows.Controls.TextBox)(target)); #line 16 "..\..\..\MainWindow.xaml" this.visina.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.visina_PreviewTextInput); #line default #line hidden return; case 3: this.brzina = ((System.Windows.Controls.TextBox)(target)); #line 18 "..\..\..\MainWindow.xaml" this.brzina.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.brzina_PreviewTextInput); #line default #line hidden return; case 4: this.lbl = ((System.Windows.Controls.Label)(target)); return; case 5: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 25 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 26 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 26 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\..\..\Frames\MainWindow.xaml" ((EmbryoSegmenter.Frames.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown); #line default #line hidden #line 8 "..\..\..\..\Frames\MainWindow.xaml" ((EmbryoSegmenter.Frames.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden #line 9 "..\..\..\..\Frames\MainWindow.xaml" ((EmbryoSegmenter.Frames.MainWindow)(target)).KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp); #line default #line hidden #line 10 "..\..\..\..\Frames\MainWindow.xaml" ((EmbryoSegmenter.Frames.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.grd_Menu = ((System.Windows.Controls.Grid)(target)); return; case 3: this.mnu_Main = ((System.Windows.Controls.Menu)(target)); return; case 4: #line 20 "..\..\..\..\Frames\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.mnu_New_Project_Click); #line default #line hidden return; case 5: #line 22 "..\..\..\..\Frames\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.mnu_Open_Series_Click); #line default #line hidden return; case 6: #line 23 "..\..\..\..\Frames\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.mnu_Open_Stack_Click); #line default #line hidden return; case 7: this.mnu_Save_Series = ((System.Windows.Controls.MenuItem)(target)); #line 26 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Save_Series.Click += new System.Windows.RoutedEventHandler(this.mnu_Save_Series_Click); #line default #line hidden return; case 8: this.mnu_Save_Stack = ((System.Windows.Controls.MenuItem)(target)); #line 27 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Save_Stack.Click += new System.Windows.RoutedEventHandler(this.mnu_Save_Stack_Click); #line default #line hidden return; case 9: this.mnu_Save_As_Series = ((System.Windows.Controls.MenuItem)(target)); #line 30 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Save_As_Series.Click += new System.Windows.RoutedEventHandler(this.mnu_Save_As_Series_Click); #line default #line hidden return; case 10: this.mnu_Save_As_Stack = ((System.Windows.Controls.MenuItem)(target)); #line 31 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Save_As_Stack.Click += new System.Windows.RoutedEventHandler(this.mnu_Save_As_Stack_Click); #line default #line hidden return; case 11: this.mnu_Export_Excel = ((System.Windows.Controls.MenuItem)(target)); #line 34 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Export_Excel.Click += new System.Windows.RoutedEventHandler(this.mnu_Export_Excel_Click); #line default #line hidden return; case 12: #line 36 "..\..\..\..\Frames\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.mnu_Bmp_Save_Segments_Click); #line default #line hidden return; case 13: #line 37 "..\..\..\..\Frames\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.mnu_Bmp_Save_Outlines_Click); #line default #line hidden return; case 14: this.mnu_Save_OBJ = ((System.Windows.Controls.MenuItem)(target)); #line 38 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Save_OBJ.Click += new System.Windows.RoutedEventHandler(this.mnu_Save_OBJ_Click); #line default #line hidden return; case 15: this.mnu_Save_Ann = ((System.Windows.Controls.MenuItem)(target)); #line 39 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Save_Ann.Click += new System.Windows.RoutedEventHandler(this.mnu_Save_Ann_Click); #line default #line hidden return; case 16: this.mnu_3D_view = ((System.Windows.Controls.MenuItem)(target)); return; case 17: this.mnu_3D_point = ((System.Windows.Controls.MenuItem)(target)); #line 42 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_3D_point.Click += new System.Windows.RoutedEventHandler(this.mnu_3D_view_Click); #line default #line hidden return; case 18: this.mnu_3D_body = ((System.Windows.Controls.MenuItem)(target)); #line 43 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_3D_body.Click += new System.Windows.RoutedEventHandler(this.mnu_3D_view_Click); #line default #line hidden return; case 19: this.mnu_Quit = ((System.Windows.Controls.MenuItem)(target)); #line 45 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Quit.Click += new System.Windows.RoutedEventHandler(this.mnu_Quit_Click); #line default #line hidden return; case 20: this.mnu_Pipelines = ((System.Windows.Controls.MenuItem)(target)); #line 48 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Pipelines.Click += new System.Windows.RoutedEventHandler(this.mnu_Pipelines_Click); #line default #line hidden return; case 21: this.mnu_Add_Stack = ((System.Windows.Controls.MenuItem)(target)); #line 51 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Add_Stack.Click += new System.Windows.RoutedEventHandler(this.mnu_Add_Stack_Click); #line default #line hidden return; case 22: this.mnu_Remove_Stack = ((System.Windows.Controls.MenuItem)(target)); #line 52 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Remove_Stack.Click += new System.Windows.RoutedEventHandler(this.mnu_Remove_Stack_Click); #line default #line hidden return; case 23: this.mnu_Sort_Slice = ((System.Windows.Controls.MenuItem)(target)); #line 55 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Sort_Slice.Click += new System.Windows.RoutedEventHandler(this.mnu_Sort_Slice_Click); #line default #line hidden return; case 24: this.mnu_Rename_Slice = ((System.Windows.Controls.MenuItem)(target)); #line 56 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Rename_Slice.Click += new System.Windows.RoutedEventHandler(this.mnu_Rename_Slice_Click); #line default #line hidden return; case 25: this.mnu_Remove_Segment = ((System.Windows.Controls.MenuItem)(target)); #line 59 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Remove_Segment.Click += new System.Windows.RoutedEventHandler(this.mnu_Remove_Segment_Click); #line default #line hidden return; case 26: this.mnu_Divide_Segment = ((System.Windows.Controls.MenuItem)(target)); #line 60 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Divide_Segment.Click += new System.Windows.RoutedEventHandler(this.mnu_Divide_Segment_Click); #line default #line hidden return; case 27: this.mnu_Add_Segment = ((System.Windows.Controls.MenuItem)(target)); #line 61 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Add_Segment.Click += new System.Windows.RoutedEventHandler(this.mnu_Add_Segment_Click); #line default #line hidden return; case 28: this.mnu_Rename_Segment = ((System.Windows.Controls.MenuItem)(target)); #line 62 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Rename_Segment.Click += new System.Windows.RoutedEventHandler(this.mnu_Rename_Segment_Click); #line default #line hidden return; case 29: this.mnu_View_3D = ((System.Windows.Controls.MenuItem)(target)); #line 65 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_3D.Checked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Checked); #line default #line hidden #line 65 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_3D.Unchecked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Unchecked); #line default #line hidden return; case 30: this.mnu_View_Mini = ((System.Windows.Controls.MenuItem)(target)); #line 66 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_Mini.Checked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Checked); #line default #line hidden #line 66 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_Mini.Unchecked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Unchecked); #line default #line hidden return; case 31: this.mnu_View_Annotation = ((System.Windows.Controls.MenuItem)(target)); #line 67 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_Annotation.Checked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Checked); #line default #line hidden #line 67 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_Annotation.Unchecked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Unchecked); #line default #line hidden return; case 32: this.mnu_View_Segmentation = ((System.Windows.Controls.MenuItem)(target)); #line 68 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_Segmentation.Checked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Checked); #line default #line hidden #line 68 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_View_Segmentation.Unchecked += new System.Windows.RoutedEventHandler(this.mnu_View_Switch_Unchecked); #line default #line hidden return; case 33: this.grd_Main = ((System.Windows.Controls.Grid)(target)); return; case 34: this.grd_Hidden = ((System.Windows.Controls.Grid)(target)); return; case 35: this.txt_File = ((System.Windows.Controls.TextBox)(target)); return; case 36: this.txt_Path = ((System.Windows.Controls.TextBox)(target)); return; case 37: this.lbl_File = ((System.Windows.Controls.Label)(target)); return; case 38: this.label2 = ((System.Windows.Controls.Label)(target)); return; case 39: this.grd_Display_Mini = ((System.Windows.Controls.Grid)(target)); return; case 40: this.grd_Display = ((System.Windows.Controls.Grid)(target)); return; case 41: this.pnl_Image = ((System.Windows.Controls.Image)(target)); return; case 42: this.pnl_Panel_Seg = ((PHICommon.DrawingCanvas)(target)); return; case 43: this.pnl_Panel_Nuc = ((PHICommon.DrawingCanvas)(target)); return; case 44: this.grd_Mouse_Position = ((System.Windows.Controls.Grid)(target)); return; case 45: this._lbl_Mouse_Y = ((System.Windows.Controls.Label)(target)); return; case 46: this._lbl_Mouse_X = ((System.Windows.Controls.Label)(target)); return; case 47: this.lbl_Mouse_Y = ((System.Windows.Controls.Label)(target)); return; case 48: this.lbl_Mouse_X = ((System.Windows.Controls.Label)(target)); return; case 49: this.pnl_Annotation_Seg = ((PHICommon.DrawingCanvas)(target)); return; case 50: this.pnl_Annotation_Nuc = ((PHICommon.DrawingCanvas)(target)); return; case 51: this.pnl_User = ((PHICommon.DrawingCanvas)(target)); #line 107 "..\..\..\..\Frames\MainWindow.xaml" this.pnl_User.MouseMove += new System.Windows.Input.MouseEventHandler(this.pnl_MouseMove); #line default #line hidden #line 107 "..\..\..\..\Frames\MainWindow.xaml" this.pnl_User.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.pnl_MouseDown); #line default #line hidden return; case 52: this.scl_Time = ((System.Windows.Controls.Primitives.ScrollBar)(target)); #line 108 "..\..\..\..\Frames\MainWindow.xaml" this.scl_Time.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler<double>(this.scl_Time_ValueChanged); #line default #line hidden return; case 53: this.txt_Series_index = ((System.Windows.Controls.TextBox)(target)); #line 109 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Series_index.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Series_index_TextChanged); #line default #line hidden return; case 54: this.grd_SharpGLControl = ((System.Windows.Controls.Grid)(target)); return; case 55: this.pnl_SharpOpenGL = ((SharpGL.WPF.OpenGLControl)(target)); #line 115 "..\..\..\..\Frames\MainWindow.xaml" this.pnl_SharpOpenGL.MouseMove += new System.Windows.Input.MouseEventHandler(this.OpenGLControl_MouseMove); #line default #line hidden #line 115 "..\..\..\..\Frames\MainWindow.xaml" this.pnl_SharpOpenGL.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw); #line default #line hidden #line 115 "..\..\..\..\Frames\MainWindow.xaml" this.pnl_SharpOpenGL.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_Resized); #line default #line hidden #line 115 "..\..\..\..\Frames\MainWindow.xaml" this.pnl_SharpOpenGL.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden return; case 56: this.wfh_renderControl = ((System.Windows.Forms.Integration.WindowsFormsHost)(target)); return; case 57: this._renderControl = ((Kitware.VTK.RenderWindowControl)(target)); return; case 58: this.grd_Controls = ((System.Windows.Controls.Grid)(target)); return; case 59: this.grd_Segmentation = ((System.Windows.Controls.Grid)(target)); return; case 60: this.tcl_Segmentation = ((System.Windows.Controls.TabControl)(target)); return; case 61: this.tab_Con_Filter = ((System.Windows.Controls.TabItem)(target)); return; case 62: this.grd_Con_Con = ((System.Windows.Controls.Grid)(target)); return; case 63: this.btn_Capture_Segment_1 = ((System.Windows.Controls.Button)(target)); #line 129 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Capture_Segment_1.Click += new System.Windows.RoutedEventHandler(this.btn_Capture_Segment_Click); #line default #line hidden return; case 64: this.tab_Nei_Filter = ((System.Windows.Controls.TabItem)(target)); return; case 65: this.grd_Con_Nei = ((System.Windows.Controls.Grid)(target)); return; case 66: this.btn_Capture_Segment_2 = ((System.Windows.Controls.Button)(target)); #line 134 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Capture_Segment_2.Click += new System.Windows.RoutedEventHandler(this.btn_Capture_Segment_Click); #line default #line hidden return; case 67: this.tab_Wat_Filter = ((System.Windows.Controls.TabItem)(target)); return; case 68: this.grd_Con_Wat = ((System.Windows.Controls.Grid)(target)); return; case 69: this.btn_Capture_Segment_3 = ((System.Windows.Controls.Button)(target)); #line 140 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Capture_Segment_3.Click += new System.Windows.RoutedEventHandler(this.btn_Capture_Segment_Click); #line default #line hidden return; case 70: this.grd_3Dtools = ((System.Windows.Controls.Grid)(target)); return; case 71: this.tcl_3Dtools = ((System.Windows.Controls.TabControl)(target)); return; case 72: this.tab_3D_Render = ((System.Windows.Controls.TabItem)(target)); return; case 73: this.grd_3D_Ren = ((System.Windows.Controls.Grid)(target)); return; case 74: this.btn_Update_3D_Rendering = ((System.Windows.Controls.Button)(target)); #line 151 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Update_3D_Rendering.Click += new System.Windows.RoutedEventHandler(this.btn_Update_3D_Rendering_Click); #line default #line hidden return; case 75: this.chb_3D_Display = ((System.Windows.Controls.CheckBox)(target)); #line 152 "..\..\..\..\Frames\MainWindow.xaml" this.chb_3D_Display.Checked += new System.Windows.RoutedEventHandler(this.chb_3D_Display_Checked); #line default #line hidden #line 152 "..\..\..\..\Frames\MainWindow.xaml" this.chb_3D_Display.Unchecked += new System.Windows.RoutedEventHandler(this.chb_3D_Display_Checked); #line default #line hidden return; case 76: this.chb_3D_Display_mode = ((System.Windows.Controls.CheckBox)(target)); return; case 77: this.grd_Annotation = ((System.Windows.Controls.Grid)(target)); return; case 78: this.tcl_Annotation = ((System.Windows.Controls.TabControl)(target)); #line 161 "..\..\..\..\Frames\MainWindow.xaml" this.tcl_Annotation.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.tcl_Annotation_SelectionChanged); #line default #line hidden return; case 79: this.tab_Ann_Stage = ((System.Windows.Controls.TabItem)(target)); return; case 80: this.grd_Ann_Properties = ((System.Windows.Controls.Grid)(target)); return; case 81: this.gbx_Ann_Stage = ((System.Windows.Controls.GroupBox)(target)); return; case 82: this.cbx_Ann_Stage = ((System.Windows.Controls.ComboBox)(target)); return; case 83: this.label56 = ((System.Windows.Controls.Label)(target)); return; case 84: this.label57 = ((System.Windows.Controls.Label)(target)); return; case 85: this.txt_Ann_Stage_Begin = ((System.Windows.Controls.TextBox)(target)); #line 169 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_Stage_Begin.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_Stage); #line default #line hidden return; case 86: this.txt_Ann_Stage_End = ((System.Windows.Controls.TextBox)(target)); #line 170 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_Stage_End.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_Stage); #line default #line hidden return; case 87: this.btn_Add_Stage = ((System.Windows.Controls.Button)(target)); #line 171 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Add_Stage.Click += new System.Windows.RoutedEventHandler(this.btn_Add_Stage_Click); #line default #line hidden return; case 88: this.lbx_Ann_Stage = ((System.Windows.Controls.ListBox)(target)); #line 172 "..\..\..\..\Frames\MainWindow.xaml" this.lbx_Ann_Stage.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lbx_Ann_Stage_SelectionChanged); #line default #line hidden return; case 89: this.btn_Ann_Remove_Stage = ((System.Windows.Controls.Button)(target)); #line 173 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Ann_Remove_Stage.Click += new System.Windows.RoutedEventHandler(this.btn_Ann_Remove_Stage_Click); #line default #line hidden return; case 90: this.gbx_Ann_Fragmentation = ((System.Windows.Controls.GroupBox)(target)); return; case 91: this.cbx_Ann_Fragmentation = ((System.Windows.Controls.ComboBox)(target)); return; case 92: this.label96 = ((System.Windows.Controls.Label)(target)); return; case 93: this.label97 = ((System.Windows.Controls.Label)(target)); return; case 94: this.txt_Ann_Fragmentation_Begin = ((System.Windows.Controls.TextBox)(target)); #line 181 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_Fragmentation_Begin.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_Fragmentation); #line default #line hidden return; case 95: this.txt_Ann_Fragmentation_End = ((System.Windows.Controls.TextBox)(target)); #line 182 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_Fragmentation_End.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_Fragmentation); #line default #line hidden return; case 96: this.btn_Add_Fragmentation = ((System.Windows.Controls.Button)(target)); #line 183 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Add_Fragmentation.Click += new System.Windows.RoutedEventHandler(this.btn_Add_Fragmentation_Click); #line default #line hidden return; case 97: this.lbx_Ann_Fragmentation = ((System.Windows.Controls.ListBox)(target)); #line 184 "..\..\..\..\Frames\MainWindow.xaml" this.lbx_Ann_Fragmentation.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lbx_Ann_Fragmentation_SelectionChanged); #line default #line hidden return; case 98: this.btn_Ann_Remove_Fragmentation = ((System.Windows.Controls.Button)(target)); #line 185 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Ann_Remove_Fragmentation.Click += new System.Windows.RoutedEventHandler(this.btn_Ann_Remove_Fragmentation_Click); #line default #line hidden return; case 99: this.cbx_Quality = ((System.Windows.Controls.ComboBox)(target)); #line 189 "..\..\..\..\Frames\MainWindow.xaml" this.cbx_Quality.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbx_Quality_SelectionChanged); #line default #line hidden return; case 100: this.label9 = ((System.Windows.Controls.Label)(target)); return; case 101: this.tab_Ann_Outline = ((System.Windows.Controls.TabItem)(target)); return; case 102: this.grd_Ann_Outline = ((System.Windows.Controls.Grid)(target)); return; case 103: this.gbx_Nuclei = ((System.Windows.Controls.GroupBox)(target)); return; case 104: this.label5 = ((System.Windows.Controls.Label)(target)); return; case 105: this.chb_Ann_NewNuclei = ((System.Windows.Controls.CheckBox)(target)); #line 198 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Ann_NewNuclei.Checked += new System.Windows.RoutedEventHandler(this.chb_Ann_NewNuclei_Checked); #line default #line hidden #line 198 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Ann_NewNuclei.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Ann_NewNuclei_Checked); #line default #line hidden return; case 106: this.cbx_Color_Nuc = ((System.Windows.Controls.ComboBox)(target)); #line 199 "..\..\..\..\Frames\MainWindow.xaml" this.cbx_Color_Nuc.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbx_Color_Nuc_SelectionChanged); #line default #line hidden #line 199 "..\..\..\..\Frames\MainWindow.xaml" this.cbx_Color_Nuc.DropDownOpened += new System.EventHandler(this.cbx_Color_Nuc_DropDownOpened); #line default #line hidden return; case 107: this.label13 = ((System.Windows.Controls.Label)(target)); return; case 108: this.chb_Annotation_Nuc = ((System.Windows.Controls.CheckBox)(target)); #line 201 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Annotation_Nuc.Checked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden #line 201 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Annotation_Nuc.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden return; case 109: this.chb_Outline_Nuc = ((System.Windows.Controls.CheckBox)(target)); #line 202 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Outline_Nuc.Checked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden #line 202 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Outline_Nuc.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden return; case 110: this.grd_Ann_Nuclei = ((System.Windows.Controls.Grid)(target)); return; case 111: this.label6 = ((System.Windows.Controls.Label)(target)); return; case 112: this.label7 = ((System.Windows.Controls.Label)(target)); return; case 113: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 114: this.btn_Add_Nuclei = ((System.Windows.Controls.Button)(target)); #line 207 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Add_Nuclei.Click += new System.Windows.RoutedEventHandler(this.btn_Add_Nuclei_Click); #line default #line hidden return; case 115: this.txt_Ann_NewNuclei_CenterX = ((System.Windows.Controls.TextBox)(target)); #line 208 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_NewNuclei_CenterX.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_NewNuclei); #line default #line hidden return; case 116: this.txt_Ann_NewNuclei_CenterY = ((System.Windows.Controls.TextBox)(target)); #line 209 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_NewNuclei_CenterY.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_NewNuclei); #line default #line hidden return; case 117: this.txt_Ann_NewNuclei_Radius = ((System.Windows.Controls.TextBox)(target)); #line 210 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_NewNuclei_Radius.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_NewNuclei); #line default #line hidden return; case 118: this.lbx_Ann_Nuclei = ((System.Windows.Controls.ListBox)(target)); #line 211 "..\..\..\..\Frames\MainWindow.xaml" this.lbx_Ann_Nuclei.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lbx_Ann_Nuclei_SelectionChanged); #line default #line hidden return; case 119: this.btn_Ann_Remove_Nuclei = ((System.Windows.Controls.Button)(target)); #line 212 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Ann_Remove_Nuclei.Click += new System.Windows.RoutedEventHandler(this.btn_Ann_Remove_Nuclei_Click); #line default #line hidden return; case 120: this.gbx_Cell = ((System.Windows.Controls.GroupBox)(target)); return; case 121: this.label54 = ((System.Windows.Controls.Label)(target)); return; case 122: this.chb_Ann_NewSegment = ((System.Windows.Controls.CheckBox)(target)); #line 219 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Ann_NewSegment.Checked += new System.Windows.RoutedEventHandler(this.chb_Ann_NewSegment_Checked); #line default #line hidden #line 219 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Ann_NewSegment.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Ann_NewSegment_Checked); #line default #line hidden return; case 123: this.cbx_Color_Seg = ((System.Windows.Controls.ComboBox)(target)); #line 220 "..\..\..\..\Frames\MainWindow.xaml" this.cbx_Color_Seg.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbx_Color_Seg_SelectionChanged); #line default #line hidden #line 220 "..\..\..\..\Frames\MainWindow.xaml" this.cbx_Color_Seg.DropDownOpened += new System.EventHandler(this.cbx_Color_Seg_DropDownOpened); #line default #line hidden return; case 124: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 125: this.chb_Annotation_Seg = ((System.Windows.Controls.CheckBox)(target)); #line 222 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Annotation_Seg.Checked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden #line 222 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Annotation_Seg.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden return; case 126: this.chb_Outline_Seg = ((System.Windows.Controls.CheckBox)(target)); #line 223 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Outline_Seg.Checked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden #line 223 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Outline_Seg.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Display_Checked); #line default #line hidden return; case 127: this.grd_Ann_Segment = ((System.Windows.Controls.Grid)(target)); return; case 128: this.label47 = ((System.Windows.Controls.Label)(target)); return; case 129: this.label48 = ((System.Windows.Controls.Label)(target)); return; case 130: this.txt_Ann_NewSegment_StartX = ((System.Windows.Controls.TextBox)(target)); #line 227 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_NewSegment_StartX.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_NewSegment); #line default #line hidden return; case 131: this.txt_Ann_NewSegment_StartY = ((System.Windows.Controls.TextBox)(target)); #line 228 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Ann_NewSegment_StartY.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_Validate_NewSegment); #line default #line hidden return; case 132: this.btn_Add_Segment = ((System.Windows.Controls.Button)(target)); #line 229 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Add_Segment.Click += new System.Windows.RoutedEventHandler(this.btn_Add_Segment_Click); #line default #line hidden return; case 133: this.lbx_Ann_Segment = ((System.Windows.Controls.ListBox)(target)); #line 230 "..\..\..\..\Frames\MainWindow.xaml" this.lbx_Ann_Segment.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lbx_Ann_Segment_SelectionChanged); #line default #line hidden return; case 134: this.btn_Ann_Remove_Segment = ((System.Windows.Controls.Button)(target)); #line 231 "..\..\..\..\Frames\MainWindow.xaml" this.btn_Ann_Remove_Segment.Click += new System.Windows.RoutedEventHandler(this.btn_Ann_Remove_Segment_Click); #line default #line hidden return; case 135: this.grd_Navigator = ((System.Windows.Controls.Grid)(target)); return; case 136: this.lbx_Slice = ((System.Windows.Controls.ListBox)(target)); #line 243 "..\..\..\..\Frames\MainWindow.xaml" this.lbx_Slice.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lbx_Slice_SelectionChanged); #line default #line hidden return; case 137: this.lbx_Segment = ((System.Windows.Controls.ListBox)(target)); #line 244 "..\..\..\..\Frames\MainWindow.xaml" this.lbx_Segment.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lbx_Segment_SelectionChanged); #line default #line hidden return; case 138: this.label3 = ((System.Windows.Controls.Label)(target)); return; case 139: this.label4 = ((System.Windows.Controls.Label)(target)); return; case 140: this.txt_Volume = ((System.Windows.Controls.TextBox)(target)); return; case 141: this.lbl_Volume = ((System.Windows.Controls.Label)(target)); return; case 142: this.lbl_Area = ((System.Windows.Controls.Label)(target)); return; case 143: this.txt_Area = ((System.Windows.Controls.TextBox)(target)); return; case 144: this.txt_Z = ((System.Windows.Controls.TextBox)(target)); #line 251 "..\..\..\..\Frames\MainWindow.xaml" this.txt_Z.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_scale_TextChanged); #line default #line hidden return; case 145: this.lbl_Z = ((System.Windows.Controls.Label)(target)); return; case 146: this.lbl_XY = ((System.Windows.Controls.Label)(target)); return; case 147: this.txt_XY = ((System.Windows.Controls.TextBox)(target)); #line 254 "..\..\..\..\Frames\MainWindow.xaml" this.txt_XY.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.txt_scale_TextChanged); #line default #line hidden return; case 148: this.lbl_Time = ((System.Windows.Controls.Label)(target)); return; case 149: this.txt_Time = ((System.Windows.Controls.TextBox)(target)); return; case 150: this._grd_Log = ((System.Windows.Controls.Grid)(target)); return; case 151: this.mnu_Clear_Log = ((System.Windows.Controls.MenuItem)(target)); #line 264 "..\..\..\..\Frames\MainWindow.xaml" this.mnu_Clear_Log.Click += new System.Windows.RoutedEventHandler(this.mnu_Clear_Log_Click); #line default #line hidden return; case 152: this._txt_Log = ((System.Windows.Controls.TextBox)(target)); return; case 153: this.chb_Logging = ((System.Windows.Controls.CheckBox)(target)); #line 268 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Logging.Unchecked += new System.Windows.RoutedEventHandler(this.chb_Logging_Checked); #line default #line hidden #line 268 "..\..\..\..\Frames\MainWindow.xaml" this.chb_Logging.Checked += new System.Windows.RoutedEventHandler(this.chb_Logging_Checked); #line default #line hidden return; case 154: this.button1 = ((System.Windows.Controls.Button)(target)); #line 269 "..\..\..\..\Frames\MainWindow.xaml" this.button1.Click += new System.Windows.RoutedEventHandler(this.button1_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 18 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 19 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 19 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.toolBar = ((System.Windows.Controls.ToolBar)(target)); return; case 4: this.scaleSlider = ((System.Windows.Controls.Slider)(target)); #line 24 "..\..\..\MainWindow.xaml" this.scaleSlider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.scaleSlider_ValueChanged); #line default #line hidden return; case 5: this.doorSlider = ((System.Windows.Controls.Slider)(target)); #line 27 "..\..\..\MainWindow.xaml" this.doorSlider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.doorSlider_ValueChanged); #line default #line hidden return; case 6: this.r = ((System.Windows.Controls.Slider)(target)); #line 30 "..\..\..\MainWindow.xaml" this.r.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.r_ValueChanged); #line default #line hidden return; case 7: this.g = ((System.Windows.Controls.Slider)(target)); #line 33 "..\..\..\MainWindow.xaml" this.g.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.g_ValueChanged); #line default #line hidden return; case 8: this.b = ((System.Windows.Controls.Slider)(target)); #line 36 "..\..\..\MainWindow.xaml" this.b.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.b_ValueChanged); #line default #line hidden return; case 9: this.cb = ((System.Windows.Controls.CheckBox)(target)); #line 38 "..\..\..\MainWindow.xaml" this.cb.Checked += new System.Windows.RoutedEventHandler(this.cb_Unchecked); #line default #line hidden #line 38 "..\..\..\MainWindow.xaml" this.cb.Unchecked += new System.Windows.RoutedEventHandler(this.cb_Unchecked); #line default #line hidden return; case 10: this.cb2 = ((System.Windows.Controls.CheckBox)(target)); #line 39 "..\..\..\MainWindow.xaml" this.cb2.Checked += new System.Windows.RoutedEventHandler(this.cb_Unchecked2); #line default #line hidden #line 39 "..\..\..\MainWindow.xaml" this.cb2.Unchecked += new System.Windows.RoutedEventHandler(this.cb_Unchecked2); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 18 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 19 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 19 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.toolBar = ((System.Windows.Controls.ToolBar)(target)); return; case 4: this.dist = ((System.Windows.Controls.Slider)(target)); #line 24 "..\..\..\MainWindow.xaml" this.dist.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.dist_ValueChanged); #line default #line hidden return; case 5: this.size = ((System.Windows.Controls.Slider)(target)); #line 27 "..\..\..\MainWindow.xaml" this.size.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.size_ValueChanged); #line default #line hidden return; case 6: this.speed = ((System.Windows.Controls.Slider)(target)); #line 30 "..\..\..\MainWindow.xaml" this.speed.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.speed_ValueChanged); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\SectionForm.xaml" ((MidasHelper_CS.SectionForm)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden #line 5 "..\..\..\SectionForm.xaml" ((MidasHelper_CS.SectionForm)(target)).Closed += new System.EventHandler(this.Window_Closed); #line default #line hidden return; case 2: this.groupBox1 = ((System.Windows.Controls.GroupBox)(target)); return; case 3: this.label_H01 = ((System.Windows.Controls.Label)(target)); return; case 4: this.text_H01 = ((System.Windows.Controls.TextBox)(target)); #line 10 "..\..\..\SectionForm.xaml" this.text_H01.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H01_TextChanged_1); #line default #line hidden return; case 5: this.label_H02 = ((System.Windows.Controls.Label)(target)); return; case 6: this.text_H02 = ((System.Windows.Controls.TextBox)(target)); #line 12 "..\..\..\SectionForm.xaml" this.text_H02.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H02_TextChanged); #line default #line hidden return; case 7: this.label_H03 = ((System.Windows.Controls.Label)(target)); return; case 8: this.text_H03 = ((System.Windows.Controls.TextBox)(target)); #line 14 "..\..\..\SectionForm.xaml" this.text_H03.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H03_TextChanged); #line default #line hidden return; case 9: this.label_B01 = ((System.Windows.Controls.Label)(target)); return; case 10: this.text_B01 = ((System.Windows.Controls.TextBox)(target)); #line 16 "..\..\..\SectionForm.xaml" this.text_B01.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_B01_TextChanged); #line default #line hidden return; case 11: this.label_B02 = ((System.Windows.Controls.Label)(target)); return; case 12: this.text_B02 = ((System.Windows.Controls.TextBox)(target)); #line 18 "..\..\..\SectionForm.xaml" this.text_B02.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_B02_TextChanged); #line default #line hidden return; case 13: this.label_B03 = ((System.Windows.Controls.Label)(target)); return; case 14: this.text_B03 = ((System.Windows.Controls.TextBox)(target)); #line 20 "..\..\..\SectionForm.xaml" this.text_B03.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_B03_TextChanged); #line default #line hidden return; case 15: this.label_B04 = ((System.Windows.Controls.Label)(target)); return; case 16: this.text_B04 = ((System.Windows.Controls.TextBox)(target)); #line 22 "..\..\..\SectionForm.xaml" this.text_B04.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_B04_TextChanged); #line default #line hidden return; case 17: this.label_B05 = ((System.Windows.Controls.Label)(target)); return; case 18: this.text_B05 = ((System.Windows.Controls.TextBox)(target)); #line 24 "..\..\..\SectionForm.xaml" this.text_B05.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_B05_TextChanged); #line default #line hidden return; case 19: this.label_B06 = ((System.Windows.Controls.Label)(target)); return; case 20: this.text_B06 = ((System.Windows.Controls.TextBox)(target)); #line 26 "..\..\..\SectionForm.xaml" this.text_B06.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_B06_TextChanged); #line default #line hidden return; case 21: this.btn_test = ((System.Windows.Controls.Button)(target)); #line 29 "..\..\..\SectionForm.xaml" this.btn_test.Click += new System.Windows.RoutedEventHandler(this.btn_ok_Click); #line default #line hidden return; case 22: this.groupBox2 = ((System.Windows.Controls.GroupBox)(target)); return; case 23: this.label_h = ((System.Windows.Controls.Label)(target)); return; case 24: this.label_b = ((System.Windows.Controls.Label)(target)); return; case 25: this.label_11 = ((System.Windows.Controls.Label)(target)); return; case 26: this.text_h11 = ((System.Windows.Controls.TextBox)(target)); #line 35 "..\..\..\SectionForm.xaml" this.text_h11.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h11_TextChanged); #line default #line hidden return; case 27: this.text_b11 = ((System.Windows.Controls.TextBox)(target)); #line 36 "..\..\..\SectionForm.xaml" this.text_b11.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b11_TextChanged); #line default #line hidden return; case 28: this.label_12 = ((System.Windows.Controls.Label)(target)); return; case 29: this.text_h12 = ((System.Windows.Controls.TextBox)(target)); #line 38 "..\..\..\SectionForm.xaml" this.text_h12.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h12_TextChanged); #line default #line hidden return; case 30: this.text_b12 = ((System.Windows.Controls.TextBox)(target)); #line 39 "..\..\..\SectionForm.xaml" this.text_b12.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b12_TextChanged); #line default #line hidden return; case 31: this.label_21 = ((System.Windows.Controls.Label)(target)); return; case 32: this.text_h21 = ((System.Windows.Controls.TextBox)(target)); #line 41 "..\..\..\SectionForm.xaml" this.text_h21.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h21_TextChanged); #line default #line hidden return; case 33: this.text_b21 = ((System.Windows.Controls.TextBox)(target)); #line 42 "..\..\..\SectionForm.xaml" this.text_b21.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b21_TextChanged); #line default #line hidden return; case 34: this.label_22 = ((System.Windows.Controls.Label)(target)); return; case 35: this.text_h22 = ((System.Windows.Controls.TextBox)(target)); #line 44 "..\..\..\SectionForm.xaml" this.text_h22.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h22_TextChanged); #line default #line hidden return; case 36: this.text_b22 = ((System.Windows.Controls.TextBox)(target)); #line 45 "..\..\..\SectionForm.xaml" this.text_b22.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b22_TextChanged); #line default #line hidden return; case 37: this.label_31 = ((System.Windows.Controls.Label)(target)); return; case 38: this.text_h31 = ((System.Windows.Controls.TextBox)(target)); #line 47 "..\..\..\SectionForm.xaml" this.text_h31.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h31_TextChanged); #line default #line hidden return; case 39: this.text_b31 = ((System.Windows.Controls.TextBox)(target)); #line 48 "..\..\..\SectionForm.xaml" this.text_b31.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b31_TextChanged); #line default #line hidden return; case 40: this.label_32 = ((System.Windows.Controls.Label)(target)); return; case 41: this.text_h32 = ((System.Windows.Controls.TextBox)(target)); #line 50 "..\..\..\SectionForm.xaml" this.text_h32.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h32_TextChanged); #line default #line hidden return; case 42: this.text_b32 = ((System.Windows.Controls.TextBox)(target)); #line 51 "..\..\..\SectionForm.xaml" this.text_b32.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b32_TextChanged); #line default #line hidden return; case 43: this.label_41 = ((System.Windows.Controls.Label)(target)); return; case 44: this.text_h41 = ((System.Windows.Controls.TextBox)(target)); #line 53 "..\..\..\SectionForm.xaml" this.text_h41.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h41_TextChanged); #line default #line hidden return; case 45: this.text_b41 = ((System.Windows.Controls.TextBox)(target)); #line 54 "..\..\..\SectionForm.xaml" this.text_b41.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b41_TextChanged); #line default #line hidden return; case 46: this.label_42 = ((System.Windows.Controls.Label)(target)); return; case 47: this.text_h42 = ((System.Windows.Controls.TextBox)(target)); #line 56 "..\..\..\SectionForm.xaml" this.text_h42.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_h42_TextChanged); #line default #line hidden return; case 48: this.text_b42 = ((System.Windows.Controls.TextBox)(target)); #line 57 "..\..\..\SectionForm.xaml" this.text_b42.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_b42_TextChanged); #line default #line hidden return; case 49: this.label7 = ((System.Windows.Controls.Label)(target)); return; case 50: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 51: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 52: this.textBox1 = ((System.Windows.Controls.TextBox)(target)); #line 62 "..\..\..\SectionForm.xaml" this.textBox1.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H11_TextChanged_1); #line default #line hidden return; case 53: this.label2 = ((System.Windows.Controls.Label)(target)); return; case 54: this.textBox2 = ((System.Windows.Controls.TextBox)(target)); #line 64 "..\..\..\SectionForm.xaml" this.textBox2.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H12_TextChanged_1); #line default #line hidden return; case 55: this.label3 = ((System.Windows.Controls.Label)(target)); return; case 56: this.textBox3 = ((System.Windows.Controls.TextBox)(target)); #line 66 "..\..\..\SectionForm.xaml" this.textBox3.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H21_TextChanged_1); #line default #line hidden return; case 57: this.label4 = ((System.Windows.Controls.Label)(target)); return; case 58: this.textBox4 = ((System.Windows.Controls.TextBox)(target)); #line 68 "..\..\..\SectionForm.xaml" this.textBox4.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H22_TextChanged_1); #line default #line hidden return; case 59: this.groupBox3 = ((System.Windows.Controls.GroupBox)(target)); return; case 60: this.label_H11 = ((System.Windows.Controls.Label)(target)); return; case 61: this.text_H11 = ((System.Windows.Controls.TextBox)(target)); #line 75 "..\..\..\SectionForm.xaml" this.text_H11.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H11_TextChanged_1); #line default #line hidden return; case 62: this.label_H12 = ((System.Windows.Controls.Label)(target)); return; case 63: this.text_H12 = ((System.Windows.Controls.TextBox)(target)); #line 77 "..\..\..\SectionForm.xaml" this.text_H12.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H12_TextChanged_1); #line default #line hidden return; case 64: this.label_H21 = ((System.Windows.Controls.Label)(target)); return; case 65: this.text_H21 = ((System.Windows.Controls.TextBox)(target)); #line 79 "..\..\..\SectionForm.xaml" this.text_H21.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H21_TextChanged_1); #line default #line hidden return; case 66: this.label_H22 = ((System.Windows.Controls.Label)(target)); return; case 67: this.text_H22 = ((System.Windows.Controls.TextBox)(target)); #line 81 "..\..\..\SectionForm.xaml" this.text_H22.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.text_H22_TextChanged_1); #line default #line hidden return; case 68: this.combo_select = ((System.Windows.Controls.ComboBox)(target)); #line 84 "..\..\..\SectionForm.xaml" this.combo_select.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.combo_select_SelectionChanged); #line default #line hidden return; case 69: this.check_textview = ((System.Windows.Controls.CheckBox)(target)); #line 85 "..\..\..\SectionForm.xaml" this.check_textview.Click += new System.Windows.RoutedEventHandler(this.check_textview_Clicked); #line default #line hidden return; case 70: this.label_bridge_length = ((System.Windows.Controls.Label)(target)); return; case 71: this.text_bridge_length = ((System.Windows.Controls.TextBox)(target)); return; case 72: this.gl_grid = ((System.Windows.Controls.Grid)(target)); return; case 73: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 89 "..\..\..\SectionForm.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 89 "..\..\..\SectionForm.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 89 "..\..\..\SectionForm.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 74: this.groupBox4 = ((System.Windows.Controls.GroupBox)(target)); return; case 75: this.groupBox5 = ((System.Windows.Controls.GroupBox)(target)); return; case 76: this.label5 = ((System.Windows.Controls.Label)(target)); return; case 77: this.text_big = ((System.Windows.Controls.TextBox)(target)); return; case 78: this.label6 = ((System.Windows.Controls.Label)(target)); return; case 79: this.text_little = ((System.Windows.Controls.TextBox)(target)); return; case 80: this.button2 = ((System.Windows.Controls.Button)(target)); #line 100 "..\..\..\SectionForm.xaml" this.button2.Click += new System.Windows.RoutedEventHandler(this.button2_Click); #line default #line hidden return; case 81: this.label9 = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((AssimpSample.MainWindow)(target)); #line 5 "..\..\..\MainWindow.xaml" this.window.KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 12 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 12 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.rotacijalabel = ((System.Windows.Controls.Label)(target)); return; case 4: this.skaliranjelabel = ((System.Windows.Controls.Label)(target)); return; case 5: this.tbVisina = ((System.Windows.Controls.TextBox)(target)); return; case 6: this.VisinaSkakanja_btn = ((System.Windows.Controls.Button)(target)); #line 23 "..\..\..\MainWindow.xaml" this.VisinaSkakanja_btn.Click += new System.Windows.RoutedEventHandler(this.VisinaSkakanja_btn_Click); #line default #line hidden return; case 7: this.labelaTackasti = ((System.Windows.Controls.Label)(target)); return; case 8: this.tackasti = ((System.Windows.Controls.CheckBox)(target)); #line 30 "..\..\..\MainWindow.xaml" this.tackasti.Click += new System.Windows.RoutedEventHandler(this.TackastiIzvor_Click); #line default #line hidden return; case 9: this.reflektorski = ((System.Windows.Controls.CheckBox)(target)); #line 32 "..\..\..\MainWindow.xaml" this.reflektorski.Click += new System.Windows.RoutedEventHandler(this.ReflektorskiIzvor_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\MainWindow.xaml" ((Projekat.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 10 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.textBlock1 = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.button1 = ((System.Windows.Controls.Button)(target)); #line 14 "..\..\..\MainWindow.xaml" this.button1.Click += new System.Windows.RoutedEventHandler(this.button1_Click); #line default #line hidden return; case 5: this.button2 = ((System.Windows.Controls.Button)(target)); #line 15 "..\..\..\MainWindow.xaml" this.button2.Click += new System.Windows.RoutedEventHandler(this.button2_Click); #line default #line hidden return; case 6: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 7: this.textBlock2 = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.label2 = ((System.Windows.Controls.Label)(target)); return; case 9: this.label3 = ((System.Windows.Controls.Label)(target)); return; case 10: this.label4 = ((System.Windows.Controls.Label)(target)); return; case 11: this.button3 = ((System.Windows.Controls.Button)(target)); #line 21 "..\..\..\MainWindow.xaml" this.button3.Click += new System.Windows.RoutedEventHandler(this.button3_Click); #line default #line hidden return; case 12: this.button4 = ((System.Windows.Controls.Button)(target)); #line 22 "..\..\..\MainWindow.xaml" this.button4.Click += new System.Windows.RoutedEventHandler(this.button4_Click); #line default #line hidden return; case 13: this.button5 = ((System.Windows.Controls.Button)(target)); #line 23 "..\..\..\MainWindow.xaml" this.button5.Click += new System.Windows.RoutedEventHandler(this.button5_Click); #line default #line hidden return; case 14: this.button6 = ((System.Windows.Controls.Button)(target)); #line 24 "..\..\..\MainWindow.xaml" this.button6.Click += new System.Windows.RoutedEventHandler(this.button6_Click); #line default #line hidden return; case 15: this.button7 = ((System.Windows.Controls.Button)(target)); #line 25 "..\..\..\MainWindow.xaml" this.button7.Click += new System.Windows.RoutedEventHandler(this.button7_Click); #line default #line hidden return; case 16: this.button8 = ((System.Windows.Controls.Button)(target)); #line 26 "..\..\..\MainWindow.xaml" this.button8.Click += new System.Windows.RoutedEventHandler(this.button8_Click); #line default #line hidden return; case 17: this.textBlock3 = ((System.Windows.Controls.TextBlock)(target)); return; case 18: this.textBlock4 = ((System.Windows.Controls.TextBlock)(target)); return; case 19: this.textBlock5 = ((System.Windows.Controls.TextBlock)(target)); return; case 20: this.textBlock6 = ((System.Windows.Controls.TextBlock)(target)); return; case 21: this.button9 = ((System.Windows.Controls.Button)(target)); #line 31 "..\..\..\MainWindow.xaml" this.button9.Click += new System.Windows.RoutedEventHandler(this.button9_Click); #line default #line hidden return; case 22: this.button10 = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\..\MainWindow.xaml" this.button10.Click += new System.Windows.RoutedEventHandler(this.button10_Click); #line default #line hidden return; case 23: this.label5 = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 6 "..\..\..\MainWindow.xaml" ((AssimpSample.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); #line default #line hidden return; case 2: this.openGLControl = ((SharpGL.WPF.OpenGLControl)(target)); #line 14 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLDraw); #line default #line hidden #line 15 "..\..\..\MainWindow.xaml" this.openGLControl.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_OpenGLInitialized); #line default #line hidden #line 15 "..\..\..\MainWindow.xaml" this.openGLControl.Resized += new SharpGL.SceneGraph.OpenGLEventHandler(this.openGLControl_Resized); #line default #line hidden return; case 3: this.velicinaMeteTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.povecajMetuBtn = ((System.Windows.Controls.Button)(target)); #line 19 "..\..\..\MainWindow.xaml" this.povecajMetuBtn.Click += new System.Windows.RoutedEventHandler(this.povecajMetuBtn_Click); #line default #line hidden return; case 5: this.smanjiMetuBtn = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\..\MainWindow.xaml" this.smanjiMetuBtn.Click += new System.Windows.RoutedEventHandler(this.smanjiMetuBtn_Click); #line default #line hidden return; case 6: this.duzinaMetakaTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.povecajDuzinuBtn = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\..\MainWindow.xaml" this.povecajDuzinuBtn.Click += new System.Windows.RoutedEventHandler(this.povecajDuzinuBtn_Click); #line default #line hidden return; case 8: this.smanjiDuzinuBtn = ((System.Windows.Controls.Button)(target)); #line 33 "..\..\..\MainWindow.xaml" this.smanjiDuzinuBtn.Click += new System.Windows.RoutedEventHandler(this.smanjiDuzinuBtn_Click); #line default #line hidden return; case 9: this.colorPicker = ((System.Windows.Controls.Button)(target)); #line 44 "..\..\..\MainWindow.xaml" this.colorPicker.Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; } this._contentLoaded = true; }