/// <summary> /// Return the length of a given vector. /// </summary> /// <returns>The vector length, expressed in the same units that the original vector coordinates.</returns> public int Length() { return(FT.FT_Vector_Length(ref this)); }
/// <summary> /// Return the length of a given vector. /// </summary> /// <returns>The vector length, expressed in the same units that the original vector coordinates.</returns> public Fixed16Dot16 Length() { return(Fixed16Dot16.FromRawValue((int)FT.FT_Vector_Length(ref this))); }