private static Direct2D.Bitmap LoadFromFile(string filename, Direct2D.RenderTarget Direct2DTarget)
        {
            var factory = new WIC.ImagingFactory();
            // Decode image
            var decoder     = new WIC.BitmapDecoder(factory, filename, WIC.DecodeOptions.CacheOnLoad);
            var frameDecode = decoder.GetFrame(0);
            var source      = new WIC.BitmapSource(frameDecode.NativePointer);
            var fc          = new WIC.FormatConverter(factory);

            fc.Initialize(
                source,
                SharpDX.WIC.PixelFormat.Format32bppPBGRA,
                SharpDX.WIC.BitmapDitherType.None,
                null,
                0.0f,
                SharpDX.WIC.BitmapPaletteType.Custom
                );
            double dpX = 96.0f;
            double dpY = 96.0f;

            fc.GetResolution(out dpX, out dpY);
            Direct2D.BitmapProperties props = new Direct2D.BitmapProperties(
                new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.B8G8R8A8_UNorm, SharpDX.Direct2D1.AlphaMode.Premultiplied));
            WIC.Bitmap bmp = new WIC.Bitmap(factory, fc, WIC.BitmapCreateCacheOption.CacheOnLoad);
            // Формируем изображения
            var Direct2DBitmap = SharpDX.Direct2D1.Bitmap.FromWicBitmap(Direct2DTarget, fc, props);

            // Cleanup
            factory.Dispose();
            decoder.Dispose();
            source.Dispose();
            fc.Dispose();
            return(Direct2DBitmap);
        }
Exemple #2
0
        /// <summary>
        /// Function to convert the format of a bitmap into the format of the buffer.
        /// </summary>
        /// <param name="sourceFormat">Format to convert from.</param>
        /// <param name="destFormat">Format to convert into.</param>
        /// <param name="dithering">Dithering to apply.</param>
        /// <param name="filter">Filtering to apply to scaled bitmaps.</param>
        /// <param name="bitmap">Bitmap to convert.</param>
        /// <param name="bitmapPalette">Palette for the bitmap.</param>
        /// <param name="alphaValue">Value of pixel to consider transparent.</param>
        /// <param name="buffer">Buffer holding the converted data.</param>
        /// <param name="scale">TRUE to scale when converting, FALSE to keep at original size.</param>
        /// <param name="clip">TRUE to perform clipping, FALSE to keep at original size.</param>
        private void ConvertFormat(Guid sourceFormat, Guid destFormat, WIC.BitmapDitherType dithering,
                                   WIC.BitmapInterpolationMode filter, WIC.BitmapSource bitmap,
                                   WIC.Palette bitmapPalette, int alphaValue,
                                   GorgonImageBuffer buffer, bool scale, bool clip)
        {
            WIC.BitmapSource source       = bitmap;
            double           alphaPercent = alphaValue / 255.0;
            var paletteType = WIC.BitmapPaletteType.Custom;

            // If we have a palette, then confirm that the dithering method is valid.
            if (bitmapPalette != null)
            {
                // Do not apply dithering if we're using
                // a custom palette and request ordered dithering.
                switch (dithering)
                {
                case WIC.BitmapDitherType.Ordered4x4:
                case WIC.BitmapDitherType.Ordered8x8:
                case WIC.BitmapDitherType.Ordered16x16:
                    if (bitmapPalette.TypeInfo == WIC.BitmapPaletteType.Custom)
                    {
                        dithering = WIC.BitmapDitherType.None;
                    }
                    break;
                }
                paletteType = bitmapPalette.TypeInfo;
            }

            try
            {
                // Create a scaler if need one.
                if ((scale) && (!clip))
                {
                    var scaler = new WIC.BitmapScaler(Factory);
                    scaler.Initialize(bitmap, buffer.Width, buffer.Height, filter);
                    source = scaler;
                }

                // Create a clipper if we want to clip and the image needs resizing.
                if ((clip) && (scale) && ((buffer.Width < bitmap.Size.Width) || (buffer.Height < bitmap.Size.Height)))
                {
                    var clipper = new WIC.BitmapClipper(Factory);
                    clipper.Initialize(bitmap, new DX.Rectangle(0, 0, buffer.Width < bitmap.Size.Width ? buffer.Width : bitmap.Size.Width,
                                                                buffer.Height < bitmap.Size.Height ? buffer.Height : bitmap.Size.Height));
                    source = clipper;
                }

                using (var converter = new WIC.FormatConverter(Factory))
                {
                    if (!converter.CanConvert(sourceFormat, destFormat))
                    {
                        throw new GorgonException(GorgonResult.FormatNotSupported,
                                                  string.Format(Resources.GORGFX_FORMAT_NOT_SUPPORTED, buffer.Format));
                    }

                    converter.Initialize(source, destFormat, dithering, bitmapPalette, alphaPercent, paletteType);

                    if (!scale)
                    {
                        int rowPitch   = (GetBitsPerPixel(destFormat) * bitmap.Size.Width + 7) / 8;
                        int slicePitch = rowPitch * bitmap.Size.Height;

                        if ((rowPitch != buffer.PitchInformation.RowPitch) || (slicePitch != buffer.PitchInformation.SlicePitch))
                        {
                            throw new GorgonException(GorgonResult.CannotWrite, Resources.GORGFX_IMAGE_PITCH_TOO_SMALL);
                        }
                    }
                    converter.CopyPixels(buffer.PitchInformation.RowPitch, buffer.Data.BasePointer, buffer.PitchInformation.SlicePitch);
                }
            }
            finally
            {
                if (source != bitmap)
                {
                    source.Dispose();
                }
            }
        }