public Api_Result <Hashtable> Unslot_all(int ship_rid) { Api_Result <Hashtable> result = new Api_Result <Hashtable>(); Mem_ship mem_ship = Comm_UserDatas.Instance.User_ship.get_Item(ship_rid); Mem_shipBase mem_shipBase = new Mem_shipBase(mem_ship); for (int i = 0; i < Enumerable.Count <int>(mem_shipBase.Slot); i++) { Mem_slotitem mem_slotitem = null; int num = mem_shipBase.Slot.get_Item(i); mem_shipBase.Slot.set_Item(i, -1); if (num > 0 && Comm_UserDatas.Instance.User_slot.TryGetValue(num, ref mem_slotitem)) { Mst_slotitem_cost mst_slotitem_cost = null; if (Mst_DataManager.Instance.Mst_slotitem_cost.TryGetValue(mem_slotitem.Slotitem_id, ref mst_slotitem_cost)) { int addNum = mst_slotitem_cost.GetAddNum(mem_shipBase.Onslot.get_Item(i)); Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Bauxite).Add_Material(addNum); } mem_slotitem.UnEquip(); } } mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship.get_Item(mem_shipBase.Ship_id), false); mem_ship.TrimSlot(); return(result); }
public Api_Result <SlotSetChkResult_Slot> SlotSet(int ship_rid, int slot_rid) { Api_Result <SlotSetChkResult_Slot> api_Result = new Api_Result <SlotSetChkResult_Slot>(); SlotSetChkResult_Slot slotSetChkResult_Slot = this.IsValidSlotSet(ship_rid, slot_rid); if (slotSetChkResult_Slot != SlotSetChkResult_Slot.Ok) { api_Result.state = Api_Result_State.Parameter_Error; api_Result.data = slotSetChkResult_Slot; return(api_Result); } Mem_ship mem_ship = Comm_UserDatas.Instance.User_ship.get_Item(ship_rid); Mem_slotitem mem_slotitem = null; Comm_UserDatas.Instance.User_slot.TryGetValue(slot_rid, ref mem_slotitem); Mem_shipBase mem_shipBase = new Mem_shipBase(mem_ship); Mem_slotitem mem_slotitem2 = null; Comm_UserDatas.Instance.User_slot.TryGetValue(mem_ship.Exslot, ref mem_slotitem2); mem_shipBase.Exslot = slot_rid; if (mem_slotitem2 != null) { mem_slotitem2.UnEquip(); } if (slot_rid != -1) { mem_slotitem.Equip(ship_rid); } mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship.get_Item(mem_shipBase.Ship_id), false); return(api_Result); }
public Api_Result <List <User_QuestFmt> > QuestList() { if (Comm_UserDatas.Instance.User_quest.get_Count() == 0) { Comm_UserDatas.Instance.InitQuest(this, Enumerable.ToList <Mst_quest>(this.mst_quest.get_Values())); } if (Comm_UserDatas.Instance.User_turn.ReqQuestReset) { this.QuestReset(); Comm_UserDatas.Instance.User_turn.DisableQuestReset(); } this.SetEnableList(); Api_Result <List <User_QuestFmt> > api_Result = new Api_Result <List <User_QuestFmt> >(); IEnumerable <Mem_quest> enumerable = Enumerable.Where <Mem_quest>(Enumerable.OrderBy <Mem_quest, int>(Comm_UserDatas.Instance.User_quest.get_Values(), (Mem_quest member) => member.Rid), (Mem_quest member) => member.State != QuestState.END && member.State != QuestState.NOT_DISP); api_Result.data = new List <User_QuestFmt>(); int num = Comm_UserDatas.Instance.User_deck.get_Item(1).Ship[0]; Mem_ship flagShip = Comm_UserDatas.Instance.User_ship.get_Item(num); using (IEnumerator <Mem_quest> enumerator = enumerable.GetEnumerator()) { while (enumerator.MoveNext()) { Mem_quest current = enumerator.get_Current(); Mst_quest mstObj = this.mst_quest.get_Item(current.Rid); User_QuestFmt user_QuestFmt = new User_QuestFmt(current, mstObj); this.slotModelChangeQuestNormalize(flagShip, current, mstObj, user_QuestFmt); api_Result.data.Add(user_QuestFmt); } } return(api_Result); }
public Api_Result <List <User_QuestFmt> > QuestList() { if (Comm_UserDatas.Instance.User_quest.Count == 0) { Comm_UserDatas.Instance.InitQuest(this, mst_quest.Values.ToList()); } if (Comm_UserDatas.Instance.User_turn.ReqQuestReset) { QuestReset(); Comm_UserDatas.Instance.User_turn.DisableQuestReset(); } SetEnableList(); Api_Result <List <User_QuestFmt> > api_Result = new Api_Result <List <User_QuestFmt> >(); IEnumerable <Mem_quest> enumerable = from member in Comm_UserDatas.Instance.User_quest.Values orderby member.Rid where member.State != QuestState.END && member.State != QuestState.NOT_DISP select member; api_Result.data = new List <User_QuestFmt>(); int key = Comm_UserDatas.Instance.User_deck[1].Ship[0]; Mem_ship flagShip = Comm_UserDatas.Instance.User_ship[key]; foreach (Mem_quest item in enumerable) { Mst_quest mstObj = mst_quest[item.Rid]; User_QuestFmt user_QuestFmt = new User_QuestFmt(item, mstObj); slotModelChangeQuestNormalize(flagShip, item, mstObj, user_QuestFmt); api_Result.data.Add(user_QuestFmt); } return(api_Result); }
public Api_Result <Dictionary <int, Mem_ship> > Ship(int area_id) { List <DeckShips> list = new List <DeckShips>(); Mem_esccort_deck mem_esccort_deck = Comm_UserDatas.Instance.User_EscortDeck.Values.FirstOrDefault((Mem_esccort_deck x) => x.Maparea_id == area_id); if (mem_esccort_deck != null) { list.Add(mem_esccort_deck.Ship); } IEnumerable <DeckShips> enumerable = from deck in Comm_UserDatas.Instance.User_deck.Values where deck.Area_id == area_id select deck.Ship; if (enumerable.Count() > 0) { list.AddRange(enumerable); } if (list.Count == 0) { Api_Result <Dictionary <int, Mem_ship> > api_Result = new Api_Result <Dictionary <int, Mem_ship> >(); api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } List <int> list2 = new List <int>(); foreach (DeckShips item in list) { List <int> out_ships = null; item.Clone(out out_ships); list2.AddRange(out_ships); } return(Ship(list2)); }
public Api_Result <int> Stop(int deck_rid) { Api_Result <int> api_Result = new Api_Result <int>(); Mem_deck mem_deck = Comm_UserDatas.Instance.User_deck.get_Item(deck_rid); Mst_mission2 mst_mission = Mst_DataManager.Instance.Mst_mission.get_Item(mem_deck.Mission_id); int num = mst_mission.Time - (mem_deck.StartTime - mem_deck.CompleteTime); double num2 = Math.Ceiling((double)(mst_mission.Time + num) / 2.0); int total_turn = Comm_UserDatas.Instance.User_turn.Total_turn; int num3 = ((double)(total_turn - mem_deck.StartTime) >= num2) ? 2 : 1; double num4; if (num3 == 1) { num4 = (double)(total_turn - mem_deck.StartTime); } else { num4 = (double)(mem_deck.CompleteTime - total_turn); } num4 = Math.Ceiling(num4 / 3.0); int newEndTime = (int)((double)total_turn + num4); mem_deck.MissionStop(newEndTime); api_Result.data = mem_deck.StartTime - mem_deck.CompleteTime; return(api_Result); }
public Api_Result <Mem_basic> Basic() { Api_Result <Mem_basic> api_Result = new Api_Result <Mem_basic>(); api_Result.data = Comm_UserDatas.Instance.User_basic; return(api_Result); }
public Api_Result <Mem_deckpractice> DeckPractice() { Api_Result <Mem_deckpractice> api_Result = new Api_Result <Mem_deckpractice>(); api_Result.data = Comm_UserDatas.Instance.User_deckpractice; return(api_Result); }
public Api_Result <Dictionary <int, Mem_slotitem> > Slotitem() { Api_Result <Dictionary <int, Mem_slotitem> > api_Result = new Api_Result <Dictionary <int, Mem_slotitem> >(); Dictionary <int, Mem_slotitem> dictionary = api_Result.data = Comm_UserDatas.Instance.User_slot.ToDictionary((KeyValuePair <int, Mem_slotitem> x) => x.Key, (KeyValuePair <int, Mem_slotitem> y) => y.Value); return(api_Result); }
public Api_Result <Dictionary <int, User_StrategyMapFmt> > StrategyInfo() { Api_Result <Dictionary <int, User_StrategyMapFmt> > api_Result = new Api_Result <Dictionary <int, User_StrategyMapFmt> >(); api_Result.data = new Dictionary <int, User_StrategyMapFmt>(); Dictionary <int, Mst_mapinfo> dictionary = (from x in Mst_DataManager.Instance.Mst_mapinfo.Values where x.No == 1 select x).ToDictionary((Mst_mapinfo y) => y.Maparea_id, (Mst_mapinfo z) => z); foreach (Mst_maparea value2 in Mst_DataManager.Instance.Mst_maparea.Values) { bool flag = (dictionary[value2.Id].GetUser_MapinfoData() != null) ? true : false; User_StrategyMapFmt user_StrategyMapFmt = new User_StrategyMapFmt(value2, flag); Mem_rebellion_point value = null; if (Comm_UserDatas.Instance.User_rebellion_point.TryGetValue(value2.Id, out value)) { user_StrategyMapFmt.RebellionState = value.State; } if (user_StrategyMapFmt.IsActiveArea) { if (!Comm_UserDatas.Instance.User_EscortDeck.ContainsKey(value2.Id)) { Comm_UserDatas.Instance.Add_EscortDeck(value2.Id, value2.Id); } if (value == null) { value = new Mem_rebellion_point(value2.Id); Comm_UserDatas.Instance.User_rebellion_point.Add(value.Rid, value); user_StrategyMapFmt.RebellionState = value.State; } } api_Result.data.Add(user_StrategyMapFmt.Maparea.Id, user_StrategyMapFmt); } return(api_Result); }
public Api_Result <Dictionary <enumMaterialCategory, Mem_material> > Material() { Api_Result <Dictionary <enumMaterialCategory, Mem_material> > api_Result = new Api_Result <Dictionary <enumMaterialCategory, Mem_material> >(); Dictionary <enumMaterialCategory, Mem_material> dictionary = api_Result.data = Comm_UserDatas.Instance.User_material.ToDictionary((KeyValuePair <enumMaterialCategory, Mem_material> x) => x.Key, (KeyValuePair <enumMaterialCategory, Mem_material> y) => y.Value); return(api_Result); }
public Api_Result <Dictionary <int, Mem_deck> > Deck() { Api_Result <Dictionary <int, Mem_deck> > api_Result = new Api_Result <Dictionary <int, Mem_deck> >(); Dictionary <int, Mem_deck> dictionary = api_Result.data = Comm_UserDatas.Instance.User_deck.ToDictionary((KeyValuePair <int, Mem_deck> x) => x.Key, (KeyValuePair <int, Mem_deck> y) => y.Value); return(api_Result); }
public Api_Result <SlotSetChkResult_Slot> SlotSet(int ship_rid, int slot_rid) { Api_Result <SlotSetChkResult_Slot> api_Result = new Api_Result <SlotSetChkResult_Slot>(); SlotSetChkResult_Slot slotSetChkResult_Slot = IsValidSlotSet(ship_rid, slot_rid); if (slotSetChkResult_Slot != 0) { api_Result.state = Api_Result_State.Parameter_Error; api_Result.data = slotSetChkResult_Slot; return(api_Result); } Mem_ship mem_ship = Comm_UserDatas.Instance.User_ship[ship_rid]; Mem_slotitem value = null; Comm_UserDatas.Instance.User_slot.TryGetValue(slot_rid, out value); Mem_shipBase mem_shipBase = new Mem_shipBase(mem_ship); Mem_slotitem value2 = null; Comm_UserDatas.Instance.User_slot.TryGetValue(mem_ship.Exslot, out value2); mem_shipBase.Exslot = slot_rid; value2?.UnEquip(); if (slot_rid != -1) { value.Equip(ship_rid); } mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship[mem_shipBase.Ship_id], enemy_flag: false); return(api_Result); }
public Api_Result <Hashtable> Unslot_all(int ship_rid) { Api_Result <Hashtable> result = new Api_Result <Hashtable>(); Mem_ship mem_ship = Comm_UserDatas.Instance.User_ship[ship_rid]; Mem_shipBase mem_shipBase = new Mem_shipBase(mem_ship); for (int i = 0; i < mem_shipBase.Slot.Count(); i++) { Mem_slotitem value = null; int num = mem_shipBase.Slot[i]; mem_shipBase.Slot[i] = -1; if (num > 0 && Comm_UserDatas.Instance.User_slot.TryGetValue(num, out value)) { Mst_slotitem_cost value2 = null; if (Mst_DataManager.Instance.Mst_slotitem_cost.TryGetValue(value.Slotitem_id, out value2)) { int addNum = value2.GetAddNum(mem_shipBase.Onslot[i]); Comm_UserDatas.Instance.User_material[enumMaterialCategory.Bauxite].Add_Material(addNum); } value.UnEquip(); } } mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship[mem_shipBase.Ship_id], enemy_flag: false); mem_ship.TrimSlot(); return(result); }
public override Api_Result <BattleResultFmt> BattleResult() { Api_Result <BattleResultFmt> api_Result = base.BattleResult(); int count = userData.StartHp.Count; for (int i = 0; i < count; i++) { userData.ShipData[i].SetHp(this, userData.StartHp[i]); } if (api_Result.state == Api_Result_State.Parameter_Error) { return(api_Result); } Dictionary <int, int> slotExpBattleData = GetSlotExpBattleData(); foreach (KeyValuePair <int, int> item in slotExpBattleData) { Mem_slotitem value = null; if (Comm_UserDatas.Instance.User_slot.TryGetValue(item.Key, out value)) { value.ChangeExperience(item.Value); } } QuestPractice questPractice = new QuestPractice(api_Result.data); questPractice.ExecuteCheck(); return(api_Result); }
public Api_Result <Mem_ndock> SpeedChange(int rid) { Api_Result <Mem_ndock> api_Result = new Api_Result <Mem_ndock>(); Mem_ndock mem_ndock = null; if (!Comm_UserDatas.Instance.User_ndock.TryGetValue(rid, ref mem_ndock)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (mem_ndock.State != NdockStates.RESTORE) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Repair_Kit).Value < 1) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (mem_ndock.RecoverEnd(false)) { Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Repair_Kit).Sub_Material(1); api_Result.data = mem_ndock; return(api_Result); } api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); }
public Api_Result <object> Buy(int mst_id, int buyNum) { Api_Result <object> api_Result = new Api_Result <object>(); Mst_payitem value = null; if (!mst_payitem.TryGetValue(mst_id, out value)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } foreach (PayItemEffectInfo item in value.Items) { if (item.Type == 1) { Comm_UserDatas.Instance.Add_Useitem(item.MstId, item.Count); } else if (item.Type == 2) { IEnumerable <int> source = Enumerable.Repeat(item.MstId, item.Count); Comm_UserDatas.Instance.Add_Slot(source.ToList()); } else if (item.Type == 3) { enumMaterialCategory mstId = (enumMaterialCategory)item.MstId; Comm_UserDatas.Instance.User_material[mstId].Add_Material(item.Count); } } Comm_UserDatas.Instance.User_basic.SubPoint(value.Price * buyNum); return(api_Result); }
public Api_Result <Mem_ndock> SpeedChange(int rid) { Api_Result <Mem_ndock> api_Result = new Api_Result <Mem_ndock>(); Mem_ndock value = null; if (!Comm_UserDatas.Instance.User_ndock.TryGetValue(rid, out value)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (value.State != NdockStates.RESTORE) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (Comm_UserDatas.Instance.User_material[enumMaterialCategory.Repair_Kit].Value < 1) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (value.RecoverEnd(timeChk: false)) { Comm_UserDatas.Instance.User_material[enumMaterialCategory.Repair_Kit].Sub_Material(1); api_Result.data = value; return(api_Result); } api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); }
public override Api_Result <BattleResultFmt> BattleResult() { Api_Result <BattleResultFmt> api_Result = base.BattleResult(); int count = this.userData.StartHp.get_Count(); for (int i = 0; i < count; i++) { this.userData.ShipData.get_Item(i).SetHp(this, this.userData.StartHp.get_Item(i)); } if (api_Result.state == Api_Result_State.Parameter_Error) { return(api_Result); } Dictionary <int, int> slotExpBattleData = base.GetSlotExpBattleData(); using (Dictionary <int, int> .Enumerator enumerator = slotExpBattleData.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, int> current = enumerator.get_Current(); Mem_slotitem mem_slotitem = null; if (Comm_UserDatas.Instance.User_slot.TryGetValue(current.get_Key(), ref mem_slotitem)) { mem_slotitem.ChangeExperience(current.get_Value()); } } } QuestPractice questPractice = new QuestPractice(api_Result.data); questPractice.ExecuteCheck(); return(api_Result); }
public Api_Result <bool> SetPortBGMFromJukeBoxList(int deck_rid, int music_id) { Api_Result <bool> api_Result = new Api_Result <bool>(); Mst_bgm_jukebox jukeBoxItem = Mst_DataManager.Instance.GetJukeBoxItem(music_id); if (jukeBoxItem == null) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (jukeBoxItem.Bgm_flag == 0) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } api_Result.data = true; Mem_room value = null; if (!Comm_UserDatas.Instance.User_room.TryGetValue(deck_rid, out value)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } value.SetPortBgmFromJuke(music_id); api_Result.state = Api_Result_State.Success; api_Result.data = true; return(api_Result); }
public override Api_Result <BattleResultFmt> BattleResult() { Api_Result <BattleResultFmt> api_Result = base.BattleResult(); if (api_Result.state == Api_Result_State.Parameter_Error) { return(api_Result); } List <Mem_ship> ships = null; List <Mem_ship> list = null; this.mapInstance.GetSortieShipDatas(out ships, out list); EscapeInfo escapeInfo = new EscapeInfo(ships); api_Result.data.EscapeInfo = ((!escapeInfo.ValidEscape()) ? null : escapeInfo); if (api_Result.data.GetAirReconnaissanceItems != null) { this.mapInstance.updateMapitemGetData(api_Result.data.GetAirReconnaissanceItems); } this.battleKinds = ExecBattleKinds.None; Mst_mapcell2 nowCell = this.mapInstance.GetNowCell(); bool boss = Mst_DataManager.Instance.Mst_mapenemy.get_Item(this.enemyData.Enemy_id).Boss == 1; List <int> list2 = new QuestSortie(nowCell.Maparea_id, nowCell.Mapinfo_no, api_Result.data.WinRank, this.userData.Deck.Rid, this.userData.ShipData, this.enemyData.ShipData, boss).ExecuteCheck(); this.mapInstance.SetSlotExpChangeValues(this, base.GetSlotExpBattleData()); return(api_Result); }
public Api_Result <object> Buy(int mst_id, int buyNum) { Api_Result <object> api_Result = new Api_Result <object>(); Mst_payitem mst_payitem = null; if (!this.mst_payitem.TryGetValue(mst_id, ref mst_payitem)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } using (List <PayItemEffectInfo> .Enumerator enumerator = mst_payitem.Items.GetEnumerator()) { while (enumerator.MoveNext()) { PayItemEffectInfo current = enumerator.get_Current(); if (current.Type == 1) { Comm_UserDatas.Instance.Add_Useitem(current.MstId, current.Count); } else if (current.Type == 2) { IEnumerable <int> enumerable = Enumerable.Repeat <int>(current.MstId, current.Count); Comm_UserDatas.Instance.Add_Slot(Enumerable.ToList <int>(enumerable)); } else if (current.Type == 3) { enumMaterialCategory mstId = (enumMaterialCategory)current.MstId; Comm_UserDatas.Instance.User_material.get_Item(mstId).Add_Material(current.Count); } } } Comm_UserDatas.Instance.User_basic.SubPoint(mst_payitem.Price * buyNum); return(api_Result); }
public Api_Result <Dictionary <int, User_MapinfoFmt> > Mapinfo() { Api_Result <Dictionary <int, User_MapinfoFmt> > api_Result = new Api_Result <Dictionary <int, User_MapinfoFmt> >(); api_Result.data = new Dictionary <int, User_MapinfoFmt>(); using (Dictionary <int, Mst_mapinfo> .Enumerator enumerator = Mst_DataManager.Instance.Mst_mapinfo.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, Mst_mapinfo> current = enumerator.get_Current(); User_MapinfoFmt user_MapinfoFmt = current.get_Value().GetUser_MapinfoData(); if (user_MapinfoFmt != null) { api_Result.data.Add(user_MapinfoFmt.Id, user_MapinfoFmt); } else if (current.get_Value().IsOpenMapSys()) { user_MapinfoFmt = new User_MapinfoFmt(); user_MapinfoFmt.Id = current.get_Value().Id; api_Result.data.Add(user_MapinfoFmt.Id, user_MapinfoFmt); } } } return(api_Result); }
public Api_Result <Mem_ndock> Start(int rid, int ship_rid, bool highspeed) { Api_Result <Mem_ndock> api_Result = new Api_Result <Mem_ndock>(); Mem_ndock mem_ndock = null; if (!Comm_UserDatas.Instance.User_ndock.TryGetValue(rid, ref mem_ndock)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (mem_ndock.State != NdockStates.EMPTY) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } Mem_ship mem_ship = null; if (!Comm_UserDatas.Instance.User_ship.TryGetValue(ship_rid, ref mem_ship)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (mem_ship.IsBlingShip()) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } Dictionary <enumMaterialCategory, int> ndockMaterialNum = mem_ship.GetNdockMaterialNum(); if (ndockMaterialNum == null) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } int num = (!highspeed) ? 0 : 1; if (ndockMaterialNum.get_Item(enumMaterialCategory.Fuel) > Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Fuel).Value || ndockMaterialNum.get_Item(enumMaterialCategory.Steel) > Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Steel).Value || num > Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Repair_Kit).Value) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } mem_ship.BlingWaitToStop(); if (!highspeed) { int ndockTimeSpan = mem_ship.GetNdockTimeSpan(); mem_ndock.RecoverStart(ship_rid, ndockMaterialNum, ndockTimeSpan); } else { mem_ndock.RecoverStart(ship_rid, ndockMaterialNum, 0); mem_ndock.RecoverEnd(false); Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Repair_Kit).Sub_Material(1); } api_Result.data = mem_ndock; QuestSupply questSupply = new QuestSupply(); questSupply.ExecuteCheck(); return(api_Result); }
public Api_Result <Mem_ndock> Start(int rid, int ship_rid, bool highspeed) { Api_Result <Mem_ndock> api_Result = new Api_Result <Mem_ndock>(); Mem_ndock value = null; if (!Comm_UserDatas.Instance.User_ndock.TryGetValue(rid, out value)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (value.State != NdockStates.EMPTY) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } Mem_ship value2 = null; if (!Comm_UserDatas.Instance.User_ship.TryGetValue(ship_rid, out value2)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (value2.IsBlingShip()) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } Dictionary <enumMaterialCategory, int> ndockMaterialNum = value2.GetNdockMaterialNum(); if (ndockMaterialNum == null) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } int num = highspeed ? 1 : 0; if (ndockMaterialNum[enumMaterialCategory.Fuel] > Comm_UserDatas.Instance.User_material[enumMaterialCategory.Fuel].Value || ndockMaterialNum[enumMaterialCategory.Steel] > Comm_UserDatas.Instance.User_material[enumMaterialCategory.Steel].Value || num > Comm_UserDatas.Instance.User_material[enumMaterialCategory.Repair_Kit].Value) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } value2.BlingWaitToStop(); if (!highspeed) { int ndockTimeSpan = value2.GetNdockTimeSpan(); value.RecoverStart(ship_rid, ndockMaterialNum, ndockTimeSpan); } else { value.RecoverStart(ship_rid, ndockMaterialNum, 0); value.RecoverEnd(timeChk: false); Comm_UserDatas.Instance.User_material[enumMaterialCategory.Repair_Kit].Sub_Material(1); } api_Result.data = value; QuestSupply questSupply = new QuestSupply(); questSupply.ExecuteCheck(); return(api_Result); }
public Api_Result <Mem_deck> Start(int deck_rid, int mission_id, int tankerNum) { Api_Result <Mem_deck> api_Result = new Api_Result <Mem_deck>(); Mst_mission2 value = null; if (mission_id > 0) { if (!Mst_DataManager.Instance.Mst_mission.TryGetValue(mission_id, out value)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } } else { List <Mst_mission2> supportResistedData = Mst_DataManager.Instance.GetSupportResistedData(Comm_UserDatas.Instance.User_deck[deck_rid].Area_id); value = ((mission_id != -1) ? supportResistedData[1] : supportResistedData[0]); } Mem_deck value2 = null; if (!Comm_UserDatas.Instance.User_deck.TryGetValue(deck_rid, out value2)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (mission_id > 0 && !Comm_UserDatas.Instance.User_missioncomp.ContainsKey(mission_id)) { Mem_missioncomp mem_missioncomp = new Mem_missioncomp(mission_id, value.Maparea_id, MissionClearKinds.NOTCLEAR); mem_missioncomp.Insert(); } if (!value2.MissionStart(value)) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (tankerNum > 0) { IEnumerable <Mem_tanker> enumerable = Mem_tanker.GetFreeTanker(Comm_UserDatas.Instance.User_tanker).Take(tankerNum); List <Mem_tanker> list = new List <Mem_tanker>(); foreach (Mem_tanker item in enumerable) { if (!item.MissionStart(value.Maparea_id, deck_rid)) { list.ForEach(delegate(Mem_tanker x) { x.MissionTerm(); }); api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } list.Add(item); } } api_Result.data = value2; QuestMission questMission = new QuestMission(value.Id, value2, MissionResultKinds.FAILE); questMission.ExecuteCheck(); return(api_Result); }
private Api_Result <bool> SetDifficult(DifficultKind difficult) { Api_Result <bool> api_Result = new Api_Result <bool>(); Comm_UserDatas.Instance.User_basic.SetDifficult(difficult); api_Result.data = true; return(api_Result); }
public Api_Result <List <User_MissionFmt> > Mission() { Api_Result <List <User_MissionFmt> > api_Result = new Api_Result <List <User_MissionFmt> >(); Mem_missioncomp mem_missioncomp = new Mem_missioncomp(); api_Result.data = mem_missioncomp.GetActiveMission(); return(api_Result); }
public Api_Result <Dictionary <int, Mem_slotitem> > Slotitem() { Api_Result <Dictionary <int, Mem_slotitem> > api_Result = new Api_Result <Dictionary <int, Mem_slotitem> >(); Dictionary <int, Mem_slotitem> data = Enumerable.ToDictionary <KeyValuePair <int, Mem_slotitem>, int, Mem_slotitem>(Comm_UserDatas.Instance.User_slot, (KeyValuePair <int, Mem_slotitem> x) => x.get_Key(), (KeyValuePair <int, Mem_slotitem> y) => y.get_Value()); api_Result.data = data; return(api_Result); }
public Api_Result <Dictionary <enumMaterialCategory, Mem_material> > Material() { Api_Result <Dictionary <enumMaterialCategory, Mem_material> > api_Result = new Api_Result <Dictionary <enumMaterialCategory, Mem_material> >(); Dictionary <enumMaterialCategory, Mem_material> data = Enumerable.ToDictionary <KeyValuePair <enumMaterialCategory, Mem_material>, enumMaterialCategory, Mem_material>(Comm_UserDatas.Instance.User_material, (KeyValuePair <enumMaterialCategory, Mem_material> x) => x.get_Key(), (KeyValuePair <enumMaterialCategory, Mem_material> y) => y.get_Value()); api_Result.data = data; return(api_Result); }