public Server() { serverCommand = new ServerCommand(); serverCommand.EventHandlerListForServer += new ServerSocket.TcpClientActionEventHandler(AddNewClientCommand); clients = new Dictionary<int, ClientCommand>(); listOfPlayersAndTheirNickname = new Dictionary<int, string>(); }
public Server() { serverCommand = new ServerCommand(); serverCommand.EventHandlerListForServer += new ServerSocket.TcpClientActionEventHandler(AddNewClientCommand); clients = new Dictionary <int, ClientCommand>(); listOfPlayersAndTheirNickname = new Dictionary <int, string>(); workerThread = new Thread(new ThreadStart(WorkerThread)); }