public static WorldChatAccountEntry FindWorldChatAccountEntry(PlayerMobile player) { if (player == null) { return(null); } if (player.Account == null) { return(null); } string accountName = player.Account.Username; WorldChatAccountEntry WorldChatAccountEntry = null; foreach (WorldChatAccountEntry entry in m_WorldChatAccountEntries) { if (entry.m_AccountUsername == accountName && !entry.Deleted) { WorldChatAccountEntry = entry; break; } } return(WorldChatAccountEntry); }
public static void CreateWorldChatAccountEntry(PlayerMobile player) { if (player == null) { return; } if (player.Account == null) { return; } string accountName = player.Account.Username; WorldChatAccountEntry WorldChatAccountEntry = null; foreach (WorldChatAccountEntry entry in m_WorldChatAccountEntries) { if (entry.m_AccountUsername == accountName && !entry.Deleted) { player.m_WorldChatAccountEntry = entry; return; } } WorldChatAccountEntry newEntry = new WorldChatAccountEntry(accountName); Account account = player.Account as Account; if (account == null) { return; } if (account.accountMobiles == null) { return; } for (int a = 0; a < account.accountMobiles.Length; a++) { Mobile mobile = account.accountMobiles[a] as Mobile; if (mobile != null) { PlayerMobile pm_Mobile = mobile as PlayerMobile; if (pm_Mobile != null) { pm_Mobile.m_WorldChatAccountEntry = newEntry; } } } }
public static void SortSquelchedPlayersByDate(WorldChatAccountEntry accountEntry) { List <PlayerSquelchEntry> m_TempEntries = new List <PlayerSquelchEntry>(); foreach (PlayerSquelchEntry entry in accountEntry.m_PlayersSquelched) { m_TempEntries.Add(entry); } accountEntry.m_PlayersSquelched.Clear(); for (int a = 0; a < m_TempEntries.Count; a++) { if (m_TempEntries[a].m_Player == null) { continue; } if (m_TempEntries[a].m_Player.RawName == null) { continue; } int index = -1; if (accountEntry.m_PlayersSquelched.Count > 0) { index = 0; } for (int b = 0; b < accountEntry.m_PlayersSquelched.Count; b++) { if (accountEntry.m_PlayersSquelched[b] == null) { continue; } if (accountEntry.m_PlayersSquelched[b].m_Player == null) { continue; } if (m_TempEntries[a].m_SquelchExpiration > accountEntry.m_PlayersSquelched[b].m_SquelchExpiration) { index = b + 1; } } if (index == -1) { accountEntry.m_PlayersSquelched.Add(m_TempEntries[a]); } else { if (index >= accountEntry.m_PlayersSquelched.Count) { accountEntry.m_PlayersSquelched.Add(m_TempEntries[a]); } else { accountEntry.m_PlayersSquelched.Insert(index, m_TempEntries[a]); } } } }
public static void SortSquelchedPlayersByName(WorldChatAccountEntry accountEntry) { List <PlayerSquelchEntry> m_TempEntries = new List <PlayerSquelchEntry>(); foreach (PlayerSquelchEntry entry in accountEntry.m_PlayersSquelched) { m_TempEntries.Add(entry); } accountEntry.m_PlayersSquelched.Clear(); for (int a = 0; a < m_TempEntries.Count; a++) { if (m_TempEntries[a].m_Player == null) { continue; } if (m_TempEntries[a].m_Player.RawName == null) { continue; } string tempPlayer = m_TempEntries[a].m_Player.RawName.ToLower(); int index = -1; if (accountEntry.m_PlayersSquelched.Count > 0) { index = 0; } for (int b = 0; b < accountEntry.m_PlayersSquelched.Count; b++) { if (accountEntry.m_PlayersSquelched[b] == null) { continue; } if (accountEntry.m_PlayersSquelched[b].m_Player == null) { continue; } string squelchedPlayer = accountEntry.m_PlayersSquelched[b].m_Player.RawName.ToLower(); int compareValue = tempPlayer.CompareTo(squelchedPlayer); if (compareValue > 0) { index = b + 1; } } if (index == -1) { accountEntry.m_PlayersSquelched.Add(m_TempEntries[a]); } else { if (index >= accountEntry.m_PlayersSquelched.Count) { accountEntry.m_PlayersSquelched.Add(m_TempEntries[a]); } else { accountEntry.m_PlayersSquelched.Insert(index, m_TempEntries[a]); } } } }